//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) Euphy //= Copyright (C) Muad_Dib //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Malangdo Town //================= Description =========================================== //= Malangdo Town Script //================= Current Version ======================================= //= 1.5 //========================================================================= //== Malangdo Transportation :: malangdo_go ================ - script Dolangmal FAKE_NPC,{ if (!questprogress(5091)) { mes "[Dolangmal]"; mes "Hey~! Hi human~ This is Mr. Dolangmal. kakaka~"; next; mes "[Dolangmal]"; mes "We are sent to here to take you to the heaven of cats, ^A2314BMalangdo^000000."; next; mes "[Dolangmal]"; .@s$ = "Why don't you go to ^A2314BMalangdo^000000?"; switch(atoi(strnpcinfo(NPC_NAME_HIDDEN))) { case 1: mes "How is that? The crowded city of Prontera is good, but why don't you go our heaven of the cats, ^A2314BMalangdo^000000?"; break; case 2: mes "Why don't you go to ^A2314BMalangdo^000000? That place is better than Geffen, where there are only crowds of simple honest wizards."; break; case 3: mes "The fresh air of Payon is not bad, but why don't you go better place like the heaven of the cats, ^A2314BMalangdo^000000?"; break; case 4: mes .@s$+"The beautiful and quiet place is better than Aldebaran, where it's so noisy with the tick-tock sound of the clock."; break; case 5: mes .@s$+"The beautiful and quiet place is better than Morroc, with its heat and sandstorms."; break; case 6: mes .@s$+"The beautiful place is better than Juno, which is full of books and headaches."; break; case 7: mes .@s$+"The complex place is better than Rachel, where it's too horribly quiet."; break; case 8: mes .@s$+"The safe place is better than Lighthalzen, which is too dangerous."; break; case 9: mes .@s$+"The smell of this sea place is better than Mora, which is full of a grassy smell."; break; } next; if(select("No", "^A2314BMalangdo^000000~ Go~ Go~") == 1) { mes "[Dolangmal]"; mes "What!? You don't want to go ^A2314BMalangdo^000000? Chet!"; next; mes "[Dolangmal]"; mes "You're such an annoying guy. If you don't go, why did you talk to me... but..."; next; mes "[Dolangmal]"; mes "^9E1837Admiral Tomas^000000 said to kidnap humans... No... Bring them politely?"; next; mes "[Dolangmal]"; mes "Anyway, I got you. Whenever you want to go, just tell me."; close; } mes "[Dolangmal]"; mes "Ok! I like your attitude. Full of passion."; next; mes "[Dolangmal]"; mes "Now, before you go ^A2314BMalangdo^000000, let me give you some warnings."; next; mes "[Dolangmal]"; mes "First!! It is natural that when you arrive on ^A2314BMalangdo^000000, you should notify ^9E1837Admiral Tomas^000000 that you are here."; next; mes "[Dolangmal]"; mes "If you don't do that, you might be attacked by scary and wild cats when you walk through dark streets."; next; mes "[Dolangmal]"; mes "Secondly!! This ^A2314BMalangdo^000000 is absolutely our island of cats, even though we open to humans."; next; mes "[Dolangmal]"; mes "We have a personality... no... no... respect us like one catality because we are cats."; next; mes "[Dolangmal]"; mes "And the next one is..."; next; mes "Dolangmal proceeds and gives hundreds of warnings."; next; mes "[Dolangmal]"; mes "Ok! Those are all the warnings!! They're easy and simple... right? Can you remember them?"; next; switch(select("Remember his warnings", "Can't remember")) { case 1: mes "[Dolangmal]"; mes "Ok! Do not bite two mice with one mouth. ^9E1837Admiral Tomas^000000 is located at the ^A2314Bcenter of the ship in Malangdo^000000."; next; mes "[Dolangmal]"; mes "Don't forget to give him notice of your arrival."; next; mes "[Dolangmal]"; mes "Alright. Let's go to the heaven of the cats, ^A2314BMalangdo^000000~"; setquest 5091; completequest 5091; warp "malangdo",217,85; close; case 2: mes "[Dolangmal]"; mes "What!? Can't you keep these easy rules? Chet!"; next; mes "[Dolangmal]"; mes "You're such an annoying guy. If you can't keep these, why didn't you tell me during our conversation? I told you everything... but.."; next; mes "[Dolangmal]"; mes "^9E1837Admiral Tomas^000000 said to kidnap humans... No... Bring them politely?"; next; mes "[Dolangmal]"; mes "Anyway, I got you. Just tell me whenever you want to go."; close; } } mes "[Dolangmal]"; mes "Uh? You must be the one from last time...? Alright. Did you visit ^A2314BMalangdo^000000?"; next; switch(select("Take me to ^A2314BMalangdo^000000 again", "I have visited")) { case 1: mes "[Dolangmal]"; mes "I really want to send you there, but I can't because of the policy. It is difficult to send people who have visited ^A2314BMalangdo^000000 already."; next; mes "[Dolangmal]"; mes "And that was roughly it... It's supposed to be rule 53..."; next; mes "[Dolangmal]"; mes "Actually, let me tell you rule 53. I am an indulgent cat."; next; mes "[Dolangmal]"; mes "If you want to go back to ^A2314BMalangdo^000000, take the ship at Izlude or Alberta."; next; mes "[Dolangmal]"; mes "If you enjoy that pleasant sea trip, you will arrive at the heaven of cats, ^A2314BMalangdo^000000."; next; mes "[Dolangmal]"; mes "So easy! Isn't it? Well, good bye~"; close; case 2: mes "[Dolangmal]"; mes "How was it? You liked it? I knew it. Kakaka~"; next; mes "[Dolangmal]"; mes "Ah! I just want to make sure..."; next; mes "[Dolangmal]"; mes "Again, if you want to go back to ^A2314BMalangdo^000000, do you know where to take a ship at Izlude or Alberta?"; next; mes "[Dolangmal]"; mes "Hm~ You might know because you're a smart person. Well, see you again~"; close; } } prontera,114,77,6 duplicate(Dolangmal) Dolangmal#1 4_CAT_DOWN geffen,109,61,6 duplicate(Dolangmal) Dolangmal#2 4_CAT_DOWN payon,200,106,4 duplicate(Dolangmal) Dolangmal#3 4_CAT_DOWN aldebaran,170,104,4 duplicate(Dolangmal) Dolangmal#4 4_CAT_DOWN morocc,168,275,4 duplicate(Dolangmal) Dolangmal#5 4_CAT_DOWN yuno,165,122,4 duplicate(Dolangmal) Dolangmal#6 4_CAT_DOWN rachel,121,126,4 duplicate(Dolangmal) Dolangmal#7 4_CAT_DOWN lighthalzen,254,83,5 duplicate(Dolangmal) Dolangmal#8 4_CAT_DOWN mora,57,150,4 duplicate(Dolangmal) Dolangmal#9 4_CAT_DOWN - script ::Odgnalam FAKE_NPC,{ mes "This cat is sleeping in the warm "+((strnpcinfo(NPC_NAME_HIDDEN) == "albe")?"Alberta":"Izlude")+" sun."; next; if(select("Let him sleep", "Talk to him") == 1) close; mes "[Odgnalam]"; mes "Meow? Huh?"; next; if (ep13_yong1 == 0) { .@price = 1000; .@s1$ = "Huh! You are so annoying. Let me send you to ^A2314BMalangdo^000000 for ^0000FF1000 Zeny^000000."; .@s2$ = "Money? Where is the money? You can't go anywhere without the money. Shame on you."; } else if (ep13_yong1 < 60) { .@price = 999; .@s1$ = "You have a little relationship with fleet of cat. I'll give you special discount price ^0000FF999 Zeny^000000 to ^A2314BMalangdo^000000, because you have relationship with fleet."; .@s2$ = "Where is the money? You don't have a sense of honor."; } else if (ep13_yong1 > 59 && ep13_yong1 < 80) { .@price = 500; .@s1$ = "You gave several help to our cat's fleet so let me give you special that with 50% discount price ^0000FF500 Zeny^000000. I'll send you to ^A2314BMalangdo^000000."; .@s2$ = "You don't have any money for paying 50% discount price? I can't believe it."; } else { mes "[Odgnalam]"; mes "You are a hero of cat's fleet. Your activity is the legend between us."; next; mes "[Odgnalam]"; mes "As you are a hero of the cat fleet let me send you to ^A2314BMalangdo^000000 for free."; next; if(select("Send me to Malangdo!", "Do not go.") == 1) { mes "[Odgnalam]"; mes "Have a comfortable trip... Alright let's go~"; warp "malangdo",217,85; } close; } mes "[Odgnalam]"; mes .@s1$; next; if(select("Send me to Malangdo!", "Do not go.") == 2) close; if (Zeny < .@price) { mes "[Odgnalam]"; mes "Money? Where is the money? You can't go anywhere without the money. Shame on you."; close; } Zeny -= .@price; mes "[Odgnalam]"; mes "Let me send you right away. Let's go~"; warp "malangdo",217,85; close; } alberta,200,151,4 duplicate(Odgnalam) Odgnalam#albe 4_CAT_REST izlude,182,218,4 duplicate(Odgnalam) Odgnalam#iz 4_CAT_REST // Old coordinates: (182,192) izlude_a,182,218,4 duplicate(Odgnalam) Odgnalam#iz_a 4_CAT_REST izlude_b,182,218,4 duplicate(Odgnalam) Odgnalam#iz_b 4_CAT_REST izlude_c,182,218,4 duplicate(Odgnalam) Odgnalam#iz_c 4_CAT_REST izlude_d,182,218,4 duplicate(Odgnalam) Odgnalam#iz_d 4_CAT_REST malangdo,219,86,4 script Kong#malang 4_CAT_SAILOR2,{ mes "[Kong]"; mes "Did you have fun in Malangdo?"; mes "The fleet has a service to Izlude and Alberta."; next; if (ep13_yong1 == 0) { .@price = 1000; .@s1$ = "1000 zeny"; .@s2$ = "Have a nice day in Malangdo."; .@no_money$ = "It is difficult for free."; .@yes_money$ = "Have a nice trip."; mes "[Kong]"; mes "The fee of ship is only 1000 zeny, where do you want to go?"; next; } else if (ep13_yong1 < 60) { .@price = 999; .@s1$ = "999 zeny"; .@s2$ = "Have a full of fortune day in Malangdo..."; .@no_money$ = "It is difficult even though you have a relationship with the fleet."; .@yes_money$ = "Thanks, have a wonderful trip."; mes "[Kong]"; mes "You have a connection with our fleet. Apply special price 999 zeny. Where do you want to go?"; next; } else if (ep13_yong1 > 59 && ep13_yong1 < 80) { .@price = 500; .@s1$ = "500 zeny"; .@s2$ = "There are full of fortune and jackpot in Malangdo."; .@no_money$ = "Oh my god. You don't have 500 zeny? It is difficult for free."; .@yes_money$ = "Have a nice trip and come again."; mes "[Kong]"; mes "Wow~ You contributed to our fleet a lot. Alright!! Special discount price 500 zeny. Where do you want to go?"; next; } else { .@price = 0; .@s1$ = "Free for the hero of our fleet!!"; .@s2$ = "No one objects to the hero of our fleet staying in Malangdo..."; mes "[Kong]"; mes "Ah... You are the legendary hero of our cat's fleet."; next; mes "[Kong]"; mes "We can't charge the hero of our fleet. What is your destination?"; next; } .@i = select("- Izlude destination --- "+.@s1$+"", "- Alberta destination --- "+.@s1$+"", "- Stay on Malangdo"); mes "[Kong]"; if (.@i == 3) { mes .@s2$; close; } if (ep13_yong1 > 80) { mes "Have a comfortable trip."; if (.@i == 1) warp "izlude",195,212; // Old coordinates: (194,180) else warp "alberta",192,150; close; } if (Zeny < .@price) { mes .@no_money$; close; } Zeny -= .@price; mes .@yes_money$; if (.@i == 1) warp "izlude",195,212; else warp "alberta",192,150; close; } //== Generic Malangdo NPCs :: malang_tre =================== malangdo,147,117,3 script Innkeeper#malang 4_CAT_REST,{ mes "You see a lazy cat standing on a chair."; mes "You guess that this is the Innkeeper."; next; switch(select("Umm... Can I rest here?", "Psst... Can I save here?", "Leave.")) { case 1: mes "[Innkeeper]"; mes "Eh?"; mes "Uh, sure you can use this hammock if you give me ^FF00005 Malangdo Cans^000000."; next; switch(select("Here you go.", "Never mind.")) { case 1: if (countitem(Malang_Sp_Can) > 4) { delitem Malang_Sp_Can,5; percentheal 100,100; specialeffect(EF_HEALSP, AREA, playerattached()); mes "[Innkeeper]"; mes "Now relax."; emotion e_kis; next; warp "malangdo",140,121; close; } mes "[Innkeeper]"; mes "This ain't no charity."; close; case 2: mes "[Innkeeper]"; mes "Let me know if you want to relax."; close; } case 2: mes "[Innkeeper]"; mes "Location saved. We should keep company, haha~"; savepoint "malangdo",142,118; close; case 3: mes "[Innkeeper]"; mes "Sometimes you just have to relax."; next; mes "- Wow, this is the laziest cat ever. -"; close; } close; } malangdo,151,120,3 script Minstrel#mal 4_M_MINSTREL,{ mes "[Minstrel]"; mes "Boy, that lazy cat makes me want to just nap all day long."; next; mes "[Minstrel]"; mes "He makes life look so simple."; close; } malangdo,149,120,5 script Wanderer#mal 4_F_WANDERER,5,1,{ mes "[Wanderer]"; mes "The cats living in here are so energetic."; mes "Is it weird that they make me want to dance all day?"; mes "La di dah di dah~!"; close; OnTouch: switch(rand(5)) { case 0: soundeffect "ring_of_nibelungen.wav",0; break; case 1: soundeffect "dont_forget_me_not.wav",0; break; case 2: soundeffect "humming.wav",0; break; case 3: soundeffect "assassin_of_sunset.wav",0; break; case 4: emotion e_ho; emotion e_ho,0,"Wandering Minstrel#mal"; break; } end; } malangdo,216,168,3 script Cat Trainer#mal1 4_F_ALCHE_A,0,8,{ emotion e_awsm; mes "[Cat Trainer]"; mes "Ooo~ their soft puffy tails and soft fur~"; mes "I can't stand it, this is heaven~~!!"; next; emotion e_gg; mes "[Cat Trainer]"; mes "My hidden card, ^FF0000Silvervine Fruit^000000, can make all cats in Malangdo my slaves~ haha!"; next; select("^FF0000Silvervine Fruit^000000?"); mes "[Cat Trainer]"; mes "It is such a rare item!"; mes "I can barely get it."; mes "But these cudly cats can't resist it~"; next; select("Where can I get ^FF0000Silvervine Fruit^000000?"); mes "[Cat Trainer]"; mes "Why would I tell you when I can barely get it?"; mes "I wouldn't even tell you for all the zeny in the world~!"; next; emotion e_gg; mes "[Cat Trainer]"; mes "All the Malangdo cats are mine~!"; mes "Muahahahaha~"; mes "With enough ^FF0000Silvervine Fruit^000000 I can be a queen in Malangdo~ ohhhh!!!"; close; OnTouch: emotion e_flash; end; } malangdo,164,203,3 script Cat Trainer#mal2 4_M_YURI,{ emotion e_awsm; mes "[Cat Trainer]"; mes "Ooo~ their soft puffy tails and soft fur~"; mes "I can't stand it, this is heaven~~!!"; next; emotion e_gg; mes "[Cat Trainer]"; mes "This is my little secret called"; mes "^FF0000Silvervine Fruit^000000. I can use"; mes "it to make the Malangdo cats my"; mes "slaves~ muahahahaha~!"; next; select("^FF0000Silvervine Fruit^000000?"); mes "[Cat Trainer]"; mes "Hmm, I guess it's no wonder you don't know."; mes "These Malangdo cats can't resist it."; mes "But it's too rare of an item to get so you shouldn't bother trying to find it."; next; select("Where can I get ^FF0000Silvervine Fruit^000000?"); mes "[Cat Trainer]"; mes "Actually, it's simple. You just..."; next; mes "[Cat Trainer]"; mes "Hey, you almost made me tell my secret."; next; emotion e_gg; mes "[Cat Trainer]"; mes "One day these cats will be mine."; mes "I can be a king in Malangdo~ ohhh~!"; close; }