//===== eAthena Script ======================================= //= Monk Skills Quests //===== By: ================================================== //= Lupus, Reddozen //===== Current Version: ===================================== //= 1.3a //===== Compatible With: ===================================== //= eAthena Revision 3800+ //===== Description: ========================================= //= Temp quests for new skills for 2nd classes //===== Additional Comments: ================================= //= 1.0 for fully working skills only [Lupus] //= 1.1 Added more new skill quests for more classes [Lupus] //= Somehow eA engine doesn't let you keep learn't skill V_V' //= 1.2 Added to correct locations, correct NPC's, fixed //= some of the items required and made them into real //= quests. [Reddozen] //= 1.3 Fixed bugs and minor typos. Optimized [Lupus] //= 1.3a fixed an item ID typo, thx 2Spiritual Kid //= 1.3b Splitted into different files [DracoRPG] //============================================================ //============================================================ // MONK - KI TRANSLATION + KI EXPLOSION //============================================================ monk_test.gat,316,69,3 script Krate 823,{ mes "[Krate]"; if(BaseJob!=Job_Monk) goto L_nomonk; if(getskilllv(1015) && getskilllv(1016)) goto L_alreadyhave; if(monk_skill) goto L_verif; if(Weight>0) goto L_heavymonk; mes "I'll teach you all I know, but you must bring me:"; mes "40 Stems"; mes "3 Shoots"; set monk_skill, 1; next; goto L_verif; L_verif: mes "Let me check your items."; next; if(countitem(711)<3 || countitem(905)<40) goto L_noitems;//Items: Shoot, Stem, delitem 711, 3;//Items: Shoot, delitem 905, 40;//Items: Stem, next; mes "[Krate]"; mes "I see you have what you need,"; mes "so I'll teach you my talent."; skill 1015,1,0; skill 1016,1,0; set monk_skill, 0; close; L_noitems: mes "[Krate]"; mes "You don't have enough items."; mes "Come back when you have all"; mes "the required items for me."; close; L_nomonk: mes "It seems that your soul is disagree with your body."; mes "Come back when your body and your soul will be like Yin and Yang."; emotion e_gasp; close; L_alreadyhave: mes "I've already taught you"; mes "everything I know..."; close; L_heavymonk: mes "Come back when you've cleansed"; mes "yourself of your worldly possessions."; close; }