//===== eAthena Script ======================================= //= Assassin Skills Quests //===== By: ================================================== //= Lupus, Reddozen //===== Current Version: ===================================== //= 1.3a //===== Compatible With: ===================================== //= eAthena Revision 3800+ //===== Description: ========================================= //= Temp quests for new skills for 2nd classes //===== Additional Comments: ================================= //= 1.0 for fully working skills only [Lupus] //= 1.1 Added more new skill quests for more classes [Lupus] //= Somehow eA engine doesn't let you keep learn't skill V_V' //= 1.2 Added to correct locations, correct NPC's, fixed //= some of the items required and made them into real //= quests. [Reddozen] //= 1.3 Fixed bugs and minor typos. Optimized [Lupus] //= 1.3a fixed an item ID typo, thx 2Spiritual Kid //= 1.3b Splitted into different files [DracoRPG] //============================================================ //============================================================ // ASSASSIN - SONIC ACCELERATION + THROW VENOM KNIFE //============================================================ in_moc_16.gat,14,21,3 script Kiltin 884,{ mes "[Kiltin]"; if(BaseJob!=Job_Assassin) goto L_nosin; if(getskilllv(1003) && getskilllv(1004)) goto L_alreadyhave; mes "I'll teach you all I know, but"; mes "you need to steal some things"; mes "for me:"; mes "3 Sapphires"; mes "1 Ruby"; next; mes "[Kiltin]"; mes "Let me check your items."; next; if(countitem(726)<3 || countitem(723)<1) goto L_noitems;//Items: Sapphire, Ruby, delitem 726, 3;//Items: Sapphire, delitem 723, 1;//Items: Ruby, mes "[Kiltin]"; mes "I see you have what you need,"; mes "so I'll teach you my talent."; skill 1003,1,0; skill 1004,1,0; close; L_noitems: mes "[Kiltin]"; mes "You don't have enough items."; mes "Come back when you have all"; mes "the required items for me."; close; L_nosin: mes "Sorry, but I'm on service of Shadowmen."; emotion e_gasp; close; L_alreadyhave: mes "I've already taught you"; mes "everything I know..."; close; }