//===== eAthena Script ======================================= //= The 32 New Hats //===== By: ================================================== //= Darkchild //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= eAthena 1.0 //===== Description: ========================================= //= 4 brothers give you quests to get 32 new hats //===== Additional Comments: ================================= //= There are 2 scripts for these 32 'new' hats. //= The other one doesnt have all the new ones and has some old ones //= Advise to use this script //= 1.2 revision //= 1.3 fixed bug where npcs would give out free items [Shinigami] //= 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel, //= Ear of Demon,Big Golden Bell, Mistress Crown, //= Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus] //============================================================ prontera.gat,140,172,5 script Zac 704,{ mes "[Zac]"; mes "I am the oldest and strongest of the 4 brothers that makes all the newer hats."; mes "You will need to bring me the correct items for each hat so I can make them."; mes "I provide 8 hats and my brothers provides the other 24."; mes "What hat do you want me to make?"; next; menu "Attitude Campus Hat",L1_1,"Fox Mask",L1_2,"X Cross Hairpin",L1_3,"Flower Hair Pin",L1_4,"Tulip Hair Pin",L1_5,"Mushroom Hairband",L1_6,"Troublesome Raccoon Doll",L1_7,"Blue Fish",L1_8; L1_1: mes "[Zac]"; mes "Let me check the items you have brought here."; next; if((countitem(2285)<1) && (countitem(1550)<1)) goto L_ITEM_1;//Items: Apple o' Archer, Book, mes "[Zac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Attitude Campus Hat for you right away."; mes "Please Wait a Moment."; next; delitem 2285,1;//Items: Apple o' Archer, delitem 1550,1;//Items: Book, mes "[Zac]"; mes "Tah Dah!!!^FF0000Attitude Campus Hat^000000...! Please Take it!"; getitem 5073,1;//Items: Campus Hat, next; mes "[Zac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_1: mes "[Zac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Zac]"; mes "Attitude Campus Hat requires~~"; next; mes "[Zac]"; mes "1 Apple o' Archer"; mes "1 Book"; mes "...Did you know this already?"; close; L1_2: mes "[Zac]"; mes "Let me check the items you have brought here."; next; if(countitem(1022)<999) goto L_ITEM_2;//Items: Nine Tails, mes "[Zac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Fox Mask for you right away."; mes "Please Wait a Moment."; next; delitem 1022,999;//Items: Nine Tails, mes "[Zac]"; mes "Tah Dah!!!^FF0000Fox Mask^000000...! Please Take it!"; getitem 5069,1;//Items: Fox Mask, next; mes "[Zac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_2: mes "[Zac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Zac]"; mes "Fox Mask requires~~"; next; mes "[Zac]"; mes "999 Nine Tails"; mes "...Did you know this already?"; close; L1_3: mes "[Zac]"; mes "Let me check the items you have brought here."; next; if(countitem(10011)<1) goto L_ITEM_3;//Items: Stellar Hairpin, if(countitem(2266)<1) goto L_ITEM_3;//Items: Iron Cain, if(countitem(909)<100) goto L_ITEM_3;//Items: Jellopy, mes "[Zac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the X Cross Hairpin for you right away."; mes "Please Wait a Moment."; next; delitem 10011,1;//Items: Stellar Hairpin, delitem 2266,1;//Items: Iron Cain, delitem 909,100;//Items: Jellopy, mes "[Zac]"; mes "Tah Dah!!!^FF0000X Cross Hairpin^000000...! Please Take it!"; getitem 5079,1;//Items: X Hairpin, next; mes "[Zac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_3: mes "[Zac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Zac]"; mes "X Cross Hairpin requires~~"; next; mes "[Zac]"; mes "1 Stellar Hairpin"; mes "1 Iron Cain"; mes "100 Jellopy"; mes "...Did you know this already?"; close; L1_4: mes "[Zac]"; mes "Let me check the items you have brought here."; next; if(countitem(2270)<1) goto L_ITEM_4;//Items: Centimental Leaf, if(countitem(999)<10) goto L_ITEM_4;//Items: Steel, if(Zeny < 20000) goto L_ITEM_4; mes "[Zac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Flower Hair Pin for you right away."; mes "Please Wait a Moment."; next; delitem 2270,1;//Items: Centimental Leaf, delitem 999,10;//Items: Steel, set Zeny,Zeny-20000; mes "[Zac]"; mes "Tah Dah!!!^FF0000Flower Hair Pin^000000...! Please Take it!"; getitem 5061,1;//Items: Flower Hairpin, next; mes "[Zac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_4: mes "[Zac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Zac]"; mes "Flower Hair Pin requires~~"; next; mes "[Zac]"; mes "1 Romantic Leaf"; mes "10 Steel"; mes "20,000 Zeny"; mes "...Did you know this already?"; close; L1_5: mes "[Zac]"; mes "Let me check the items you have brought here."; next; if(countitem(2278)<1) goto L_ITEM_5;//Items: Mr. Smile, if(countitem(980)<1) goto L_ITEM_5;//Items: Orange Dyestuff, mes "[Zac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Tulip Hair Pin for you right away."; mes "Please Wait a Moment."; next; delitem 2278,1;//Items: Mr. Smile, delitem 980,1;//Items: Orange Dyestuff, mes "[Zac]"; mes "Tah Dah!!!^FF0000Tulip Hair Pin^000000...! Please Take it!"; getitem 5077,1;//Items: Tulip Hairpin, next; mes "[Zac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_5: mes "[Zac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Zac]"; mes "Tulip Hair Pin requires~~"; next; mes "[Zac]"; mes "1 Mr. Smile"; mes "1 Orange Dyestuffs"; mes "...Did you know this already?"; close; L1_6: mes "[Zac]"; mes "Let me check the items you have brought here."; next; if(countitem(921)<300) goto L_ITEM_6;//Items: Mushroom Spore, mes "[Zac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Mushroom Hairband for you right away."; mes "Please Wait a Moment."; next; delitem 921,300;//Items: Mushroom Spore, mes "[Zac]"; mes "Tah Dah!!!^FF0000Mushroom Hairband^000000...! Please Take it!"; getitem 5082,1;//Items: Mushroom Hairband, next; mes "[Zac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_6: mes "[Zac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Zac]"; mes "Mushroom Hairband requires~~"; next; mes "[Zac]"; mes "300 Mushroom Spores"; mes "...Did you know this already?"; close; L1_7: mes "[Zac]"; mes "Let me check the items you have brought here."; next; if(countitem(1026)<100) goto L_ITEM_7;//Items: Acorn, if(countitem(7065)<100) goto L_ITEM_7;//Items: Sea Otter Fur, if(countitem(945)<100) goto L_ITEM_7;//Items: Raccoon Leaf, mes "[Zac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Troublesome Raccoon Doll for you right away."; mes "Please Wait a Moment."; next; delitem 1026,100;//Items: Acorn, delitem 7065,100;//Items: Sea Otter Fur, delitem 945,100;//Items: Raccoon Leaf, mes "[Zac]"; mes "Tah Dah!!!^FF0000Troublesome Raccoon Doll^000000...! Please Take it!"; getitem 5084,1;//Items: Lazy Racoon Hat, next; mes "[Zac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_7: mes "[Zac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Zac]"; mes "Troublesome Raccoon Doll requires~~"; next; mes "[Zac]"; mes "100 Acorn"; mes "100 Sea Otter Fur"; mes "100 Raccoon Leaf"; mes "...Did you know this already?"; close; L1_8: mes "[Zac]"; mes "Let me check the items you have brought here."; next; if(countitem(624)<2) goto L_ITEM_8;//Items: Rotten Fish, if(countitem(959)<300) goto L_ITEM_8;//Items: Stinky Scale, if(countitem(1023)<30) goto L_ITEM_8;//Items: Fish Tail, if(countitem(938)<100) goto L_ITEM_8;//Items: Sticky Mucus, mes "[Zac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Blue Fish for you right away."; mes "Please Wait a Moment."; next; delitem 624,2;//Items: Rotten Fish, delitem 959,300;//Items: Stinky Scale, delitem 1023,30;//Items: Fish Tail, delitem 938,100;//Items: Sticky Mucus, mes "[Zac]"; mes "Tah Dah!!!^FF0000Blue Fish^000000...! Please Take it!"; getitem 5065,1;//Items: Fresh Blueish Fish, next; mes "[Zac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_8: mes "[Zac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Zac]"; mes "Blue Fish requires~~"; next; mes "[Zac]"; mes "2 Rotten Fish"; mes "300 Rotten Scale"; mes "30 Fish Tail"; mes "100 Sticky Mucus"; mes "...Did you know this already?"; close; } prontera.gat,141,172,5 script Jac 107,{ mes "[Jac]"; mes "I am the 2nd oldest and calmest of the 4 brothers that makes all the newer hats."; mes "You will need to bring me the correct items for each hat so I can make them."; mes "I provide 8 hats and my brothers provides the other 24."; mes "What hat do you want me to make?"; next; menu "Drooped Cat",L1_9,"Leaf of Transformation",L1_10,"Bear Pebble Hat",L1_11,"Sea Otter Hat",L1_12,"Sleepy Hat",L1_13,"Straw Hat",L1_14,"Cowboy Hat",L1_15,"Sombrero",L1_16; L1_9: mes "[Jac]"; mes "Let me check the items you have brought here."; next; if(countitem(2233)<1) goto L_ITEM_9;//Items: Circlet, if(countitem(983)<1) goto L_ITEM_9;//Items: Black Dyestuff, if(countitem(740)<1) goto L_ITEM_9;//Items: Puppet, mes "[Jac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Drooped Cat for you right away."; mes "Please Wait a Moment."; next; delitem 2233,1;//Items: Circlet, delitem 983,1;//Items: Black Dyestuff, delitem 740,1;//Items: Puppet, mes "[Jac]"; mes "Tah Dah!!!^FF0000Drooped Cat^000000...! Please Take it!"; getitem 5058,1;//Items: Resting Cat, next; mes "[Jac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_9: mes "[Jac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Jac]"; mes "Drooped Cat requires~~"; next; mes "[Jac]"; mes "1 Slotted Circlet"; mes "1 Black Dyestuffs"; mes "1 Puppet"; mes "...Did you know this already?"; close; L1_10: mes "[Jac]"; mes "Let me check the items you have brought here."; next; if(countitem(945)<600) goto L_ITEM_10;//Items: Raccoon Leaf, mes "[Jac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Leaf of Transformation for you right away."; mes "Please Wait a Moment."; next; delitem 945,600;//Items: Raccoon Leaf, mes "[Jac]"; mes "Tah Dah!!!^FF0000Leaf of Transformation^000000...! Please Take it!"; getitem 5064,1;//Items: Transformation Leaf, next; mes "[Jac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_10: mes "[Jac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Jac]"; mes "Leaf of Transformation requires~~"; next; mes "[Jac]"; mes "600 Raccoon Leaf"; mes "...Did you know this already?"; close; L1_11: mes "[Jac]"; mes "Let me check the items you have brought here."; next; if(countitem(5030)<1) goto L_ITEM_11;//Items: Panda Hat, if(countitem(952)<100) goto L_ITEM_11;//Items: Cactus Needle, if(countitem(999)<20) goto L_ITEM_11;//Items: Steel, if(countitem(948)<200) goto L_ITEM_11;//Items: Bears Footskin, mes "[Jac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Bear Pebble Hat for you right away."; mes "Please Wait a Moment."; next; delitem 5030,1;//Items: Panda Hat, delitem 952,100;//Items: Cactus Needle, delitem 999,20;//Items: Steel, delitem 948,200;//Items: Bears Footskin, mes "[Jac]"; mes "Tah Dah!!!^FF0000Bear Pebble Hat^000000...! Please Take it!"; getitem 5059,1;//Items: Bear Hat, next; mes "[Jac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_11: mes "[Jac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Jac]"; mes "Bear Pebble Hat requires~~"; next; mes "[Jac]"; mes "1 Panda Hat"; mes "100 Cactus Needle"; mes "20 Steel"; mes "200 Bear's Footskin"; mes "...Did you know this already?"; close; L1_12: mes "[Jac]"; mes "Let me check the items you have brought here."; next; if(countitem(5084)<1) goto L_ITEM_12;//Items: Lazy Racoon Hat, if(countitem(5064)<1) goto L_ITEM_12;//Items: Transformation Leaf, mes "[Jac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Sea Otter Hat for you right away."; mes "Please Wait a Moment."; next; delitem 5084,1;//Items: Lazy Racoon Hat, delitem 5064,1;//Items: Transformation Leaf, mes "[Jac]"; mes "Tah Dah!!!^FF0000Sea Otter Hat^000000...! Please Take it!"; getitem 5078,1;//Items: Sea Otter Hat, next; mes "[Jac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_12: mes "[Jac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Jac]"; mes "Sea Otter Hat requires~~"; next; mes "[Jac]"; mes "1 Troublesome Raccoon Doll"; mes "1 Leaf of Transformation"; mes "...Did you know this already?"; close; L1_13: mes "[Jac]"; mes "Let me check the items you have brought here."; next; if(countitem(2236)<1) goto L_ITEM_13;//Items: Santa's Hat, if(countitem(7111)<200) goto L_ITEM_13;//Items: String Paper, if(countitem(7112)<1) goto L_ITEM_13;//Items: Transparent Paper, mes "[Jac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Sleepy Hat for you right away."; mes "Please Wait a Moment."; next; delitem 2236,1;//Items: Santa's Hat, delitem 7111,200;//Items: String Paper, delitem 7112,1;//Items: Transparent Paper, mes "[Jac]"; mes "Tah Dah!!!^FF0000Sleepy Hat^000000...! Please Take it!"; getitem 5060,1;//Items: Pointy Cap, next; mes "[Jac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_13: mes "[Jac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Jac]"; mes "Sleepy Hat requires~~"; next; mes "[Jac]"; mes "1 Santa Hat"; mes "200 String Paper"; mes "1 Transparent Paper"; mes "...Did you know this already?"; close; L1_14: mes "[Jac]"; mes "Let me check the items you have brought here."; next; if(countitem(7012)<400) goto L_ITEM_14;//Items: Tough Scalelike Stem, mes "[Jac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Straw Hat for you right away."; mes "Please Wait a Moment."; next; delitem 7012,400;//Items: Tough Scalelike Stem, mes "[Jac]"; mes "Tah Dah!!!^FF0000Straw Hat^000000...! Please Take it!"; getitem 5062,1;//Items: Straw Hat, next; mes "[Jac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_14: mes "[Jac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Jac]"; mes "Straw Hat requires~~"; next; mes "[Jac]"; mes "400 Tough Scalelike Stem"; mes "...Did you know this already?"; close; L1_15: mes "[Jac]"; mes "Let me check the items you have brought here."; next; if(countitem(2248)<1) goto L_ITEM_15;//Items: Western Grace, if(countitem(7030)<108) goto L_ITEM_15;//Items: Claw of Desert Wolf, if(countitem(7100)<100) goto L_ITEM_15;//Items: Sharpened Leaf, if(countitem(7120)<4) goto L_ITEM_15;//Items: Burning Horseshoe, mes "[Jac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Cowboy Hat for you right away."; mes "Please Wait a Moment."; next; delitem 2248,1;//Items: Western Grace, delitem 7030,108;//Items: Claw of Desert Wolf, delitem 7100,100;//Items: Sharpened Leaf, delitem 7120,4;//Items: Burning Horseshoe, mes "[Jac]"; mes "Tah Dah!!!^FF0000Cowboy Hat^000000...! Please Take it!"; getitem 5075,1;//Items: Cowboy Hat, next; mes "[Jac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_15: mes "[Jac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Jac]"; mes "Cowboy Hat requires~~"; next; mes "[Jac]"; mes "1 Western Grace"; mes "108 Claw of Desert Wolf"; mes "100 Sharpened Leaf "; mes "4 Burning Horseshoe"; mes "...Did you know this already?"; close; L1_16: mes "[Jac]"; mes "Let me check the items you have brought here."; next; if(countitem(5062)<1) goto L_ITEM_16;//Items: Straw Hat, if(countitem(952)<100) goto L_ITEM_16;//Items: Cactus Needle, if(countitem(1907)<1) goto L_ITEM_16;//Items: Guitar, mes "[Jac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Sombrero for you right away."; mes "Please Wait a Moment."; next; delitem 5062,1;//Items: Straw Hat, delitem 952,100;//Items: Cactus Needle, delitem 1907,1;//Items: Guitar, mes "[Jac]"; mes "Tah Dah!!!^FF0000Sombrero^000000...! Please Take it!"; getitem 5067,1;//Items: Sombrero, next; mes "[Jac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_16: mes "[Jac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Jac]"; mes "Sombrero requires~~"; next; mes "[Jac]"; mes "1 Straw Hat"; mes "100 Cactus Needle"; mes "1 Guitar"; mes "...Did you know this already?"; close; } prontera.gat,142,172,5 script Pac 705,{ mes "[Pac]"; mes "I am 3rd oldest and wisest of the 4 brothers that makes all the newer hats."; mes "You will need to bring me the correct items for each hat so I can make them."; mes "I provide 8 hats and my brothers provides the other 24."; mes "What hat do you want me to make?"; next; menu "Hair Cap",L1_17,"Hot Blood Headband",L1_18,"Ear of Angel",L1_19,"Ear of Demon",L1_20,"Big Golden Bell",L1_21,"Mistress Crown",L1_22,"Crown of Ancient Queen",L1_23,"Alarm Mask",L1_24; L1_17: mes "[Pac]"; mes "Let me check the items you have brought here."; next; if(countitem(2226)<1) goto L_ITEM_17;//Items: Cap, if(countitem(7107)<500) goto L_ITEM_17;//Items: Antelope Skin, mes "[Pac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Hair Cap for you right away."; mes "Please Wait a Moment."; next; delitem 2226,1;//Items: Cap, delitem 7107,500;//Items: Antelope Skin, mes "[Pac]"; mes "Tah Dah!!!^FF0000Hair Cap^000000...! Please Take it!"; getitem 5076,1;//Items: Furry Hat, next; mes "[Pac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_17: mes "[Pac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Pac]"; mes "Hair Cap requires~~"; next; mes "[Pac]"; mes "1 Cap"; mes "500 Fur of Goat"; mes "...Did you know this already?"; close; L1_18: mes "[Pac]"; mes "Let me check the items you have brought here."; next; if(countitem(10019)<1) goto L_ITEM_18;//Items: Red Muffler, if(countitem(7097)<300) goto L_ITEM_18;//Items: Burning Heart, if(countitem(982)<1) goto L_ITEM_18;//Items: White Dyestuff, if(countitem(2211)<1) goto L_ITEM_18;//Items: Bandana, mes "[Pac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Hot Blood Headband for you right away."; mes "Please Wait a Moment."; next; delitem 10019,1;//Items: Red Muffler, delitem 7097,300;//Items: Burning Heart, delitem 982,1;//Items: White Dyestuff, delitem 2211,1;//Items: Bandana, mes "[Pac]"; mes "Tah Dah!!!^FF0000Hot Blood Headband^000000...! Please Take it!"; getitem 5070,1;//Items: Bandage, next; mes "[Pac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_18: mes "[Pac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Pac]"; mes "Hot Blood Headband requires~~"; next; mes "[Pac]"; mes "1 Red Muffler"; mes "300 Burning Heart"; mes "1 White Dyestuffs"; mes "1 Bandana"; mes "...Did you know this already?"; close; L1_19: mes "[Pac]"; mes "Let me check the items you have brought here."; next; if(countitem(2254)<1) goto L_ITEM_19;//Items: Angel Wing, if(countitem(2286)<1) goto L_ITEM_19;//Items: Elven Ears, if(Zeny < 20000) goto L_ITEM_19; mes "[Pac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Ear of Angel for you right away."; mes "Please Wait a Moment."; next; delitem 2254,1;//Items: Angel Wing, delitem 2286,1;//Items: Elven Ears, set Zeny,Zeny-20000; mes "[Pac]"; mes "Tah Dah!!!^FF0000Ear of Angel^000000...! Please Take it!"; getitem 5074,1;//Items: Ears of Angel, next; mes "[Pac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_19: mes "[Pac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Pac]"; mes "Ear of Angel requires~~"; next; mes "[Pac]"; mes "1 Angel Wing"; mes "1 Elven Ears"; mes "20,000 Zeny"; mes "...Did you know this already?"; close; L1_20: mes "[Pac]"; mes "Let me check the items you have brought here."; next; if(countitem(2255)<1) goto L_ITEM_20;//Items: Evil Wing, if(countitem(2286)<1) goto L_ITEM_20;//Items: Elven Ears, if(Zeny < 20000) goto L_ITEM_20; mes "[Pac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Ear of Demon for you right away."; mes "Please Wait a Moment."; next; delitem 2255,1;//Items: Evil Wing, delitem 2286,1;//Items: Elven Ears, set Zeny,Zeny-20000; mes "[Pac]"; mes "Tah Dah!!!^FF0000Ear of Demon^000000...! Please Take it!"; getitem 5068,1;//Items: Ears Of Demon, next; mes "[Pac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_20: mes "[Pac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Pac]"; mes "Ear of Demon requires~~"; next; mes "[Pac]"; mes "1 Evil Wing"; mes "1 Elven Ears"; mes "20,000 Zeny"; mes "...Did you know this already?"; close; L1_21: mes "[Pac]"; mes "Let me check the items you have brought here."; next; if(countitem(10016)<1) goto L_ITEM_21;//Items: Golden Bell, if(countitem(714)<1) goto L_ITEM_21;//Items: Emperium, if(countitem(969)<3) goto L_ITEM_21;//Items: Gold, if(Zeny < 25000) goto L_ITEM_21; mes "[Pac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Big Golden Bell for you right away."; mes "Please Wait a Moment."; next; delitem 10016,1;//Items: Golden Bell, delitem 714,1;//Items: Emperium, delitem 969,3;//Items: Gold, set Zeny,Zeny-25000; mes "[Pac]"; mes "Tah Dah!!!^FF0000Big Golden Bell^000000...! Please Take it!"; getitem 5091,1;//Items: Big Golden Bell, next; mes "[Pac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_21: mes "[Pac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Pac]"; mes "Big Golden Bell requires~~"; next; mes "[Pac]"; mes "1 Golden Bell"; mes "1 Emperium"; mes "3 Gold"; mes "25,000 Zeny"; mes "...Did you know this already?"; close; L1_22: mes "[Pac]"; mes "Let me check the items you have brought here."; next; if(countitem(2249)<1) goto L_ITEM_22;//Items: Coronet, if(countitem(714)<1) goto L_ITEM_22;//Items: Emperium, if(countitem(969)<3) goto L_ITEM_22;//Items: Gold, if(Zeny < 25000) goto L_ITEM_22; mes "[Pac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Mistress Crown for you right away."; mes "Please Wait a Moment."; next; delitem 2249,1;//Items: Coronet, delitem 714,1;//Items: Emperium, delitem 969,3;//Items: Gold, set Zeny,Zeny-25000; mes "[Pac]"; mes "Tah Dah!!!^FF0000Mistress Crown^000000...! Please Take it!"; getitem 5081,1;//Items: Crown of Mistress, next; mes "[Pac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_22: mes "[Pac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Pac]"; mes "Mistress Crown requires~~"; next; mes "[Pac]"; mes "1 Coronet"; mes "1 Emperium"; mes "3 Gold"; mes "25,000 Zeny"; mes "...Did you know this already?"; close; L1_23: mes "[Pac]"; mes "Let me check the items you have brought here."; next; if(countitem(10006)<1) goto L_ITEM_23;//Items: Queen's Hair Ornament, if(countitem(714)<1) goto L_ITEM_23;//Items: Emperium, if(countitem(969)<3) goto L_ITEM_23;//Items: Gold, if(Zeny < 25000) goto L_ITEM_23; mes "[Pac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Crown of Ancient Queen for you right away."; mes "Please Wait a Moment."; next; delitem 10006,1;//Items: Queen's Hair Ornament, delitem 714,1;//Items: Emperium, delitem 969,3;//Items: Gold, set Zeny,Zeny-25000; mes "[Pac]"; mes "Tah Dah!!!^FF0000Crown of Ancient Queen^000000...! Please Take it!"; getitem 5080,1;//Items: Crown of The Ancient Queen, next; mes "[Pac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_23: mes "[Pac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Pac]"; mes "Crown of Ancient Queen requires~~"; next; mes "[Pac]"; mes "1 Queen's Hair Ornament"; mes "1 Emperium"; mes "3 Gold"; mes "25,000 Zeny"; mes "...Did you know this already?"; close; L1_24: mes "[Pac]"; mes "Let me check the items you have brought here."; next; if(countitem(1095)<3000) goto L_ITEM_24;//Items: Needle of Alarm, if(countitem(2218)<1) goto L_ITEM_24;//Items: Flu Mask, mes "[Pac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Alarm Mask for you right away."; mes "Please Wait a Moment."; next; delitem 1095,3000;//Items: Needle of Alarm, delitem 2218,1;//Items: Flu Mask, mes "[Pac]"; mes "Tah Dah!!!^FF0000Alarm Mask^000000...! Please Take it!"; getitem 5086,1;//Items: Sad Mask, next; mes "[Pac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_24: mes "[Pac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Pac]"; mes "Alarm Mask requires~~"; next; mes "[Pac]"; mes "3000 Needle of Alarm"; mes "1 Flu Mask"; mes "...Did you know this already?"; close; } prontera.gat,143,172,5 script Blac 732,{ mes "[Blac]"; mes "I am the youngest and sexiest of the 4 brothers that makes all the newer hats."; mes "You will need to bring me the correct items for each hat so I can make them."; mes "I provide 8 hats and my brothers provides the other 24."; mes "What hat do you want me to make?"; next; menu "Indian Hairband",L1_25,"Twin Ribbons",L1_26,"Expressionless Mask",L1_27,"Troublesome Mask",L1_28,"Surprise Mask",L1_29,"Goblin Leader Mask",L1_30,"Horn of Incubus",L1_31,"Horn of Succubus",L1_32; L1_25: mes "[Blac]"; mes "Let me check the items you have brought here."; next; if(countitem(2207)<1) goto L_ITEM_25;//Items: Fancy Flower, if(countitem(7101)<10) goto L_ITEM_25;//Items: Peco Feather, if(Zeny < 10000) goto L_ITEM_25; mes "[Blac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Indian Hairband for you right away."; mes "Please Wait a Moment."; next; delitem 2207,1;//Items: Fancy Flower, delitem 7101,10;//Items: Peco Feather, set Zeny,Zeny-10000; mes "[Blac]"; mes "Tah Dah!!!^FF0000Indian Hairband^000000...! Please Take it!"; getitem 5071,1;//Items: Indian Headband, next; mes "[Blac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_25: mes "[Blac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Blac]"; mes "Indian Hairband requires~~"; next; mes "[Blac]"; mes "1 Fancy Flower"; mes "10 Peco's Feather"; mes "10,000 Zeny"; mes "...Did you know this already?"; close; L1_26: mes "[Blac]"; mes "Let me check the items you have brought here."; next; if(countitem(2244)<1) goto L_ITEM_26;//Items: Big Ribbon, if(countitem(10007)<1) goto L_ITEM_26;//Items: Silk Ribbon, if(countitem(5079)<1) goto L_ITEM_26;//Items: X Hairpin, mes "[Blac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Twin Ribbons for you right away."; mes "Please Wait a Moment."; next; delitem 2244,1;//Items: Big Ribbon, delitem 10007,1;//Items: Silk Ribbon, delitem 5079,1;//Items: X Hairpin, mes "[Blac]"; mes "Tah Dah!!!^FF0000Twin Ribbons^000000...! Please Take it!"; getitem 5085,1;//Items: Small Twin Ribbons, next; mes "[Blac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_26: mes "[Blac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Blac]"; mes "Twin Ribbons requires~~"; next; mes "[Blac]"; mes "1 Big Ribbon"; mes "1 Silk Ribbon"; mes "1 X Cross Hairpin"; mes "...Did you know this already?"; close; L1_27: mes "[Blac]"; mes "Let me check the items you have brought here."; next; if(countitem(999)<25) goto L_ITEM_27;//Items: Steel, if(countitem(5090)<1) goto L_ITEM_27;//Items: Mask of The Goblin Leader, if(Zeny < 50000) goto L_ITEM_27; mes "[Blac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Expressionless Mask for you right away."; mes "Please Wait a Moment."; next; delitem 999,25;//Items: Steel, delitem 5090,1;//Items: Mask of The Goblin Leader, set Zeny,Zeny-50000; mes "[Blac]"; mes "Tah Dah!!!^FF0000Expressionless Mask^000000...! Please Take it!"; getitem 5087,1;//Items: Expressionless Mask, next; mes "[Blac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_27: mes "[Blac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Blac]"; mes "Expressionless Mask requires~~"; next; mes "[Blac]"; mes "25 Steel"; mes "1 Goblin Leader Mask"; mes "50,000 Zeny"; mes "...Did you know this already?"; close; L1_28: mes "[Blac]"; mes "Let me check the items you have brought here."; next; if(countitem(999)<25) goto L_ITEM_28;//Items: Steel, if(countitem(5090)<1) goto L_ITEM_28;//Items: Mask of The Goblin Leader, if(Zeny < 50000) goto L_ITEM_28; mes "[Blac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Troublesome Mask for you right away."; mes "Please Wait a Moment."; next; delitem 999,25;//Items: Steel, delitem 5090,1;//Items: Mask of The Goblin Leader, set Zeny,Zeny-50000; mes "[Blac]"; mes "Tah Dah!!!^FF0000Troublesome Mask^000000...! Please Take it!"; getitem 5089,1;//Items: Annoyed Mask, next; mes "[Blac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_28: mes "[Blac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Blac]"; mes "Troublesome Mask requires~~"; next; mes "[Blac]"; mes "25 Steel"; mes "1 Goblin Leader Mask"; mes "50,000 Zeny"; mes "...Did you know this already?"; close; L1_29: mes "[Blac]"; mes "Let me check the items you have brought here."; next; if(countitem(999)<25) goto L_ITEM_29;//Items: Steel, if(countitem(5090)<1) goto L_ITEM_29;//Items: Mask of The Goblin Leader, if(Zeny < 50000) goto L_ITEM_29; mes "[Blac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Surprise Mask for you right away."; mes "Please Wait a Moment."; next; delitem 999,25;//Items: Steel, delitem 5090,1;//Items: Mask of The Goblin Leader, set Zeny,Zeny-50000; mes "[Blac]"; mes "Tah Dah!!!^FF0000Surprise Mask^000000...! Please Take it!"; getitem 5088,1;//Items: Surprised Mask, next; mes "[Blac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_29: mes "[Blac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Blac]"; mes "Surprise Mask requires~~"; next; mes "[Blac]"; mes "25 Steel"; mes "1 Goblin Leader Mask"; mes "50,000 Zeny"; mes "...Did you know this already?"; close; L1_30: mes "[Blac]"; mes "Let me check the items you have brought here."; next; if(countitem(2275)<1) goto L_ITEM_30;//Items: Red Bandana, if(countitem(911)<100) goto L_ITEM_30;//Items: Scell, mes "[Blac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Goblin Leader Mask for you right away."; mes "Please Wait a Moment."; next; delitem 2275,1;//Items: Red Bandana, delitem 911,100;//Items: Scell, mes "[Blac]"; mes "Tah Dah!!!^FF0000Goblin Leader Mask^000000...! Please Take it!"; getitem 5090,1;//Items: Mask of The Goblin Leader, next; mes "[Blac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_30: mes "[Blac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Blac]"; mes "Goblin Leader Mask requires~~"; next; mes "[Blac]"; mes "1 Red Bandana"; mes "100 Scell"; mes "...Did you know this already?"; close; L1_31: mes "[Blac]"; mes "Let me check the items you have brought here."; next; if(countitem(1038)<500) goto L_ITEM_31;//Items: Little Evil Horn, if(countitem(7048)<80) goto L_ITEM_31;//Items: Talon of Griffon, if(Zeny < 50000) goto L_ITEM_31; mes "[Blac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Horn of Succubus for you right away."; mes "Please Wait a Moment."; next; delitem 1038,500;//Items: Little Evil Horn, delitem 7048,80;//Items: Talon of Griffon, set Zeny,Zeny-50000; mes "[Blac]"; mes "Tah Dah!!!^FF0000Horn of Succubus^000000...! Please Take it!"; getitem 5066,1;//Items: Horns of Succubus, next; mes "[Blac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_31: mes "[Blac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Blac]"; mes "Horn of Succubus requires~~"; next; mes "[Blac]"; mes "500 Little Evil Horn"; mes "80 Talon of Gryphon"; mes "50,000 Zeny"; mes "...Did you know this already?"; close; L1_32: mes "[Blac]"; mes "Let me check the items you have brought here."; next; if(countitem(1038)<500) goto L_ITEM_32;//Items: Little Evil Horn, if(countitem(7048)<80) goto L_ITEM_32;//Items: Talon of Griffon, if(Zeny < 50000) goto L_ITEM_32; mes "[Blac]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Horn of Incubus for you right away."; mes "Please Wait a Moment."; next; delitem 1038,500;//Items: Little Evil Horn, delitem 7048,80;//Items: Talon of Griffon, set Zeny,Zeny-50000; mes "[Blac]"; mes "Tah Dah!!!^FF0000Horn of Incubus^000000...! Please Take it!"; getitem 5072,1;//Items: Horns Of Incubus, next; mes "[Blac]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_32: mes "[Blac]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Blac]"; mes "Horn of Incubus requires~~"; next; mes "[Blac]"; mes "500 Little Evil Horn"; mes "80 Talon of Gryphon"; mes "50,000 Zeny"; mes "...Did you know this already?"; close; } prontera.gat,144,172,5 script Angel 811,{ mes "[Angel]"; mes "Hello."; mes "Im the hottest angel in Midgard!"; mes "What can I do for you?"; next; menu "Hat of Nun",L1_33,"Black Cat Ears",L1_34,"Ribbon of Red Tail",L1_35,"Helm of Orc Hero",L1_36; L1_33: mes "[Angel]"; mes "Let me check the items you have brought here."; next; if(countitem(2261)<1) goto L_ITEM_33;//Items: Army Cap, if(countitem(1550)<1) goto L_ITEM_33;//Items: Book, if(countitem(2206)<1) goto L_ITEM_33;//Items: Wedding Veil, if(countitem(7021)<2) goto L_ITEM_33;//Items: Foolishness of the Blind, mes "[Angel]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Hat of Nun for you right away."; mes "Please Wait a Moment."; next; delitem 2261,1;//Items: Army Cap, delitem 1550,1;//Items: Book, delitem 2206,1;//Items: Wedding Veil, delitem 7021,2;//Items: Foolishness of the Blind, mes "[Angel]"; mes "Tah Dah!!!^FF0000Hat of Nun^000000...! Please Take it!"; getitem 5093,1;//Items: Nun Hat, next; mes "[Angel]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_33: mes "[Angel]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Angel]"; mes "Hat of Nun requires~~"; next; mes "[Angel]"; mes "1 Army Cap"; mes "1 Book"; mes "1 Wedding Veil"; mes "2 Foolishness of the Blind"; mes "...Did you know this already?"; close; L1_34: mes "[Angel]"; mes "Let me check the items you have brought here."; next; if(countitem(2213)<1) goto L_ITEM_34;//Items: Kitty Band, if(countitem(7063)<200) goto L_ITEM_34;//Items: Soft Feather, if(countitem(983)<1) goto L_ITEM_34;//Items: Black Dyestuff, if(Zeny < 10000) goto L_ITEM_34; mes "[Angel]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Black Cat Ears for you right away."; mes "Please Wait a Moment."; next; delitem 2213,1;//Items: Kitty Band, delitem 7063,200;//Items: Soft Feather, delitem 983,1;//Items: Black Dyestuff, set Zeny,Zeny-10000; mes "[Angel]"; mes "Tah Dah!!!^FF0000Black Cat Ears^000000...! Please Take it!"; getitem 5057,1;//Items: Black Cat Ears, next; mes "[Angel]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_34: mes "[Angel]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Angel]"; mes "Black Cat Ears require~~"; next; mes "[Angel]"; mes "1 Kitty Band"; mes "200 Soft Feather"; mes "1 Black Dyestuffs"; mes "10,000 Zeny"; mes "...Did you know this already?"; close; L1_35: mes "[Angel]"; mes "Let me check the items you have brought here."; next; if(countitem(2244)<1) goto L_ITEM_35;//Items: Big Ribbon, if(countitem(2209)<1) goto L_ITEM_35;//Items: Ribbon, if(countitem(10007)<1) goto L_ITEM_35;//Items: Silk Ribbon, mes "[Angel]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Ribbon of Red Tail for you right away."; mes "Please Wait a Moment."; next; delitem 2244,1;//Items: Big Ribbon, delitem 2209,1;//Items: Ribbon, delitem 10007,1;//Items: Silk Ribbon, mes "[Angel]"; mes "Tah Dah!!!^FF0000Ribbon of Red Tail^000000...! Please Take it!"; getitem 5083,1;//Items: Back Ribbon, next; mes "[Angel]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_35: mes "[Angel]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Angel]"; mes "Ribbon of Red Tail requires~~"; next; mes "[Angel]"; mes "1 Big Ribbon"; mes "1 Slotted Ribbon"; mes "1 Silk Ribbon"; mes "...Did you know this already?"; close; L1_36: mes "[Angel]"; mes "Let me check the items you have brought here."; next; if(countitem(7069)<350) goto L_ITEM_36;//Items: Destroyed Armor, if(countitem(5006)<1) goto L_ITEM_36;//Items: Machoman's Glasses, if(countitem(2202)<1) goto L_ITEM_36;//Items: Sunglasses, if(countitem(5047)<1) goto L_ITEM_36;//Items: Fashion Sunglasses, if(countitem(2242)<1) goto L_ITEM_36;//Items: Purple Glasses, if(countitem(7098)<100) goto L_ITEM_36;//Items: Fire Seed, if(Zeny < 1000000) goto L_ITEM_36; mes "[Angel]"; mes "Wow!! Well done! Finally you have gathered all items needed!"; mes "We will make the Helm of Orc Hero for you right away."; mes "Please Wait a Moment."; next; delitem 7069,350;//Items: Destroyed Armor, delitem 5006,1;//Items: Machoman's Glasses, delitem 2202,1;//Items: Sunglasses, delitem 5047,1;//Items: Fashion Sunglasses, delitem 2242,1;//Items: Purple Glasses, delitem 7098,100;//Items: Fire Seed, set Zeny,Zeny-1000000; mes "[Angel]"; mes "Tah Dah!!!^FF0000Helm of Orc Hero^000000...! Please Take it!"; getitem 5094,1;//Items: Orc Hero Helm, next; mes "[Angel]"; mes "I liked that, I look forward to making more."; mes "Thank you."; close; L_ITEM_36: mes "[Angel]"; mes "Oh you already know what I create!"; mes "Ha ha!!"; mes "Hum~~ tell me where did you heard"; mes "about this?"; next; mes "[Angel]"; mes "Helm of Orc Hero requires~~"; next; mes "[Angel]"; mes "350 Broken Armor Piece"; mes "1 Machoman's Glasses"; mes "1 Slotted Sunglasses"; mes "1 Fashion Sunglasses"; mes "1 Purple Glasses"; mes "100 Fire Seed"; mes "1,000,000 Zeny"; mes "...Did you know this already?"; close; }