//===== Hercules Script ====================================== //= iRO Repeatable EXP Quests. //===== By: ================================================== //= Masao //===== Current Version: ===================================== //= 1.0 //===== Description: ========================================= //= Custom Version. //= Repeatable EXP Quest : Kill 50 Zhu Po Long. //===== Additional Comments: ================================= //= 1.0 First version. //============================================================ lou_dun02,161,264,4 script Dragon Hunter 4_M_JOB_HUNTER,{ if (questprogress(60182)) { if (questprogress(60182,HUNTING) != 2) { mes "[Dragon Hunter]"; mes "Have you finished hunting the 50 Zhu Po Long?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Dragon Hunter]"; mes "Hmm, I don't think you've hunted 50 yet."; close; case 2: mes "[Dragon Hunter]"; mes "Remember, I need help hunting Zhu Po Long so go and hunt 50 of them."; close; case 3: mes "[Dragon Hunter]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Dragon Hunter]"; mes "Ok then, well come back here if you change your mind."; erasequest 60182; close; case 2: mes "[Dragon Hunter]"; mes "Please kill 50 Zhu Po Long in order to make this a Place were people can go to and gather Experience."; close; } } } mes "[Dragon Hunter]"; mes "Amazing, you did that with speed."; getexp 151300,60520; erasequest 60182; close; } if ((BaseLevel > 49) && (BaseLevel < 91)) { mes "[Dragon Hunter]"; mes "Oh great!"; mes "You are here to help me right?"; mes "If not, i don't know what to do with the Monsters in this Place!"; next; switch(select("Sure:No")) { case 1: mes "[Dragon Hunter]"; mes "Great! I knew the moment i saw you that i can count on you!"; mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!"; mes "There are to many Zhu Po Long around, which makes it impossible for the lower level players to gain good experience here."; next; mes "[Dragon Hunter]"; mes "So, would you still like to help me?"; next; switch(select("Sure:Cancel")) { case 1: if (BaseLevel > 90) { mes "[Dragon Hunter]"; mes "Thank you for your great help with the Zhu Po Long!"; mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them."; close; } mes "[Dragon Hunter]"; mes "Kill 50 of those Zhu Po Long and let me know when you're done. I will reward you for your efforts."; setquest 60182; close; case 2: mes "[Dragon Hunter]"; mes "If you change your mind, please come back."; close; } case 2: mes "[Dragon Hunter]"; mes "If you change your mind, please come back."; close; } } mes "[Dragon Hunter]"; mes "Oh boy, Oh boy!"; next; mes "[Dragon Hunter]"; mes "Sorry I can't talk right now I am in a world of pain here, these darn Zhu Po Long are going to kill me."; close; }