//===== Hercules Script ====================================== //= iRO Repeatable EXP Quests. //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.0 //===== Description: ========================================= //= [Official Conversion] //= Added Monster Killing quests. //= Repeatable EXP Quest (Antelope Horns) //===== Additional Comments: ================================= //= 1.0 First version. //============================================================ ein_fild06,82,171,0 script Vegetable Farmer#Goat 4_F_SHABBY,{ if (checkquest(60137) != -1) { if (checkquest(60137,HUNTING) != 2 ) { mes "[Vegetable Farmer]"; mes "Have you finished hunting the 50 Goats?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Vegetable Farmer]"; mes "Hmm, I don't think you've hunted 50 yet."; close; case 2: mes "[Vegetable Farmer]"; mes "Remember, I need help hunting Goats so go and hunt 50 of them."; close; case 3: mes "[Vegetable Farmer]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Vegetable Farmer]"; mes "Ok then, well come back here if you change your mind."; erasequest 60137; close; case 2: mes "[Vegetable Farmer]"; mes "Please kill 50 Goats so I can farm my vegetables without any worries."; close; } } } else { mes "[Vegetable Farmer]"; mes "Amazing, you did that with speed."; getexp 258489,155155; erasequest 60137; close; } } if (checkquest(60138) != -1) { if (checkquest(60138,HUNTING) != 2) { mes "[Vegetable Farmer]"; mes "Have you finished hunting the 100 Goats?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Vegetable Farmer]"; mes "Hmm, I don't think you've hunted 100 yet."; close; case 2: mes "[Vegetable Farmer]"; mes "Remember, I need help hunting Goats so go and hunt 100 of them."; close; case 3: mes "[Vegetable Farmer]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Vegetable Farmer]"; mes "Ok then, well come back here if you change your mind."; erasequest 60138; close; case 2: mes "[Vegetable Farmer]"; mes "Please kill 100 Goats so I can farm my vegetables without any worries."; close; } } } else { mes "[Vegetable Farmer]"; mes "Amazing, you did that with speed."; getexp 258489,155155; getexp 258489,155155; erasequest 60138; close; } } if (checkquest(60139) != -1) { if (checkquest(60139,HUNTING) != 2) { mes "[Vegetable Farmer]"; mes "Have you finished hunting the 150 Goats?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Vegetable Farmer]"; mes "Hmm, I don't think you've hunted 150 yet."; close; case 2: mes "[Vegetable Farmer]"; mes "Remember, I need help hunting Goats so go and hunt 150 of them."; close; case 3: mes "[Vegetable Farmer]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Vegetable Farmer]"; mes "Ok then, well come back here if you change your mind."; erasequest 60139; close; case 2: mes "[Vegetable Farmer]"; mes "Please kill 150 Goats so I can farm my vegetables without any worries."; close; } } } else { mes "[Vegetable Farmer]"; mes "Amazing, you did that with speed."; getexp 258489,155155; getexp 258489,155155; getexp 258489,155155; erasequest 60139; close; } } //for minimum level if (BaseLevel > 69) { //for maximum level if (BaseLevel < 85) { mes "[Vegetable Farmer]"; mes "Oh great!"; mes "You are here to help me right?"; mes "If not, then I am in a world of hurt."; next; switch(select("Sure:No")) { case 1: mes "[Vegetable Farmer]"; mes "These Goats keep eating my vegetables."; mes "Can you do what you can to help me?"; next; switch(select("Gather Items:Hunt Goats:Cancel")) { case 1: // Item turn in mes "[Vegetable Farmer]"; mes "I need ^FF0000Antelope Horns^000000 to show for your hard work, and I will reward you."; next; switch(select("I have Antelope Horns:What did you need?")) { case 1: /* if (checkweight(504,10) == 0) { mes "[Vegetable Farmer]"; mes "Hey, it looks like that the weight on"; mes "your back will crush you. Come back"; mes "after you have lost some weight."; close; } */ if (countitem(7106) > 49) { mes "[Vegetable Farmer]"; mes "Amazing, you did that with speed."; mes "I am truly grateful."; delitem 7106,50; //Goat's_Horn getexp 258489,155155; //getitem 504,10; //White_Potion close; } else { mes "[Vegetable Farmer]"; mes "It doesn't look like you have enough."; next; mes "[Vegetable Farmer]"; mes "I need to see that you have gathered ^FF000050 Antelope Horns^000000, and then I can reward you."; close; } case 2: mes "[Vegetable Farmer]"; mes "I need to see that you have gathered ^FF000050 Antelope Horns^000000, and then I can reward you."; close; } case 2: // Kill Count Quest mes "[Vegetable Farmer]"; mes "Thank you."; mes "How many Goats would you like to hunt?"; next; switch(select("50 Goats:100 Goats:150 Goats")) { case 1: mes "[Vegetable Farmer]"; mes "Kill 50 of those Goats and let me know when you're done. I will reward you for your efforts."; setquest 60137; close; case 2: mes "[Vegetable Farmer]"; mes "Kill 100 of those Goats and let me know when you're done. I will reward you for your efforts."; setquest 60138; close; case 3: mes "[Vegetable Farmer]"; mes "Kill 150 of those Goats and let me know when you're done. I will reward you for your efforts."; setquest 60139; close; } case 3: mes "[Vegetable Farmer]"; mes "If you change your mind, please come back."; close; } case 2: mes "[Vegetable Farmer]"; mes "If you change your mind, please come back."; close; } } else { mes "[Vegetable Farmer]"; mes "Oh boy, Oh boy!"; next; mes "[Vegetable Farmer]"; mes "Sorry I can't talk right now I am in a world of hurt here, these darn Goats are going to kill me."; close; } } else { mes "[Vegetable Farmer]"; mes "My vegetables, where did they all go?"; mes "Oh, no..no!!!"; close; } }