//===== Hercules Script ====================================== //= iRO Repeatable EXP Quests. //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.0 //===== Description: ========================================= //= [Official Conversion] //= Added Monster Killing quests. //= Repeatable EXP Quest (Bacillus) //===== Additional Comments: ================================= //= 1.0 First version. //============================================================ ein_fild01,43,249,0 script Local Villager#hunt 4_M_HUMAN_01,{ if (questprogress(60125)) { if (questprogress(60125,HUNTING) != 2) { mes "[Local Villager]"; mes "Have you finished hunting the 50 Demon Pungus?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Local Villager]"; mes "Hmm, I don't think you've hunted 50 yet..."; close; case 2: mes "[Local Villager]"; mes "Remember, I need help hunting Demon Pungus so go and hunt 50 of them."; close; case 3: mes "[Local Villager]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Local Villager]"; mes "Ok then, well come back here if you change your mind."; erasequest 60125; close; case 2: mes "[Local Villager]"; mes "Please kill 50 Demon Pungus."; close; } } } else { mes "[Local Villager]"; mes "Amazing, you did that with speed."; getexp 250266,144452; erasequest 60125; close; } } if (questprogress(60126)) { if (questprogress(60126,HUNTING) != 2) { mes "[Local Villager]"; mes "Have you finished hunting the 50 Demon Pungus?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Local Villager]"; mes "Hmm, I don't think you've hunted 100 yet..."; close; case 2: mes "[Local Villager]"; mes "Remember, I need help hunting Demon Pungus so go and hunt 100 of them."; close; case 3: mes "[Local Villager]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Local Villager]"; mes "Ok then, well come back here if you change your mind."; erasequest 60126; close; case 2: mes "[Local Villager]"; mes "Please kill 100 Demon Pungus."; close; } } } else { mes "[Local Villager]"; mes "Amazing, you did that with speed."; getexp 250266,144452; getexp 250266,144452; erasequest 60126; close; } } if (questprogress(60127)) { if (questprogress(60127,HUNTING) != 2) { mes "[Local Villager]"; mes "Have you finished hunting the 150 Demon Pungus?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Local Villager]"; mes "Hmm, I don't think you've hunted 150 yet..."; close; case 2: mes "[Local Villager]"; mes "Remember, I need help hunting Demon Pungus so go and hunt 150 of them."; close; case 3: mes "[Local Villager]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Local Villager]"; mes "Ok then, well come back here if you change your mind."; erasequest 60127; close; case 2: mes "[Local Villager]"; mes "Please kill 150 Demon Pungus."; close; } } } else { mes "[Local Villager]"; mes "Amazing, you did that with speed."; getexp 250266,144452; getexp 250266,144452; getexp 250266,144452; erasequest 60127; close; } } //for minimum level if (BaseLevel > 59) { //for maximum level if (BaseLevel < 75) { mes "[Local Villager]"; mes "Hey, you there. Yeah you!"; mes "Do you think you can help me with something?"; next; switch(select("Sure:No")) { case 1: mes "[Local Villager]"; mes "I am trying to make my way through but I can't seem to get past these Demon Pungus."; next; switch(select("Gather Items:Hunt Demon Pungus:Cancel")) { case 1: // Item turn in mes "[Local Villager]"; mes "Can you help by collecting ^FF0000Bacillus^000000?"; mes "I will reward you for helping clear this out for me."; next; switch(select("I have Bacillus:What did you need?")) { case 1: /* if (checkweight(504,10) == 0) { mes "[Local Villager]"; mes "Hey, it looks like that the weight on"; mes "your back will crush you. Come back"; mes "after you have lost some weight."; close; } */ if (countitem(7119) > 49) { mes "[Local Villager]"; mes "I had my doubts, but you have proven me wrong."; delitem 7119,50; //Spawns getexp 250266,144452; //getitem 504,10; //White_Potion close; } else { mes "[Local Villager]"; mes "It doesn't look like you have enough."; next; mes "[Local Villager]"; mes "I need to see that you have gathered ^FF000050 Bacillus^000000, and then I can reward you."; close; } case 2: mes "[Local Villager]"; mes "I need to see that you have gathered ^FF000050 Bacillus^000000, and then I can reward you."; close; } case 2: // Kill Count Quest mes "[Local Villager]"; mes "Ah, ok I think you can help me out by hunting some Demon Pungus."; mes "How many would you like to hunt?"; next; switch(select("50 Demon Pungus:100 Demon Pungus:150 Demon Pungus")) { case 1: mes "[Local Villager]"; mes "Come back when you've finished your task and I will give you a small reward."; setquest 60125; close; case 2: mes "[Local Villager]"; mes "Come back when you've finished your task and I will give you a small reward."; setquest 60126; close; case 3: mes "[Local Villager]"; mes "Come back when you've finished your task and I will give you a small reward."; setquest 60127; close; } case 3: mes "[Local Villager]"; mes "If you change your mind, please come back."; close; } case 2: mes "[Local Villager]"; mes "If you change your mind, please come back."; close; } } else { mes "[Local Villager]"; mes "Um, um. I don't think.."; next; mes "[Local Villager]"; mes "Yeah, sorry I can't talk right now."; close; } } else { mes "[Local Villager]"; mes "Its amazing, truly it is."; mes "I just wish I could get through this all."; close; } }