//===== rAthena Script ======================================== //= Izlude Arena lvl 70 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= //= Izlude Battle Arena Level 70 //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Replaced effect numerics with constants. [Samuray22] //============================================================ arena_room,52,42,7 script lvl 70s Waiting Room 124,{ end; OnInit: waitingroom "Individual : lvl 70 or higher",50,"lvl 70s Waiting Room::OnStartArena",1,1000,70; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_3-1",99,12; donpcevent "arena#70::Onstart"; disablewaitingroomevent; end; Onstart: enablewaitingroomevent; end; } force_3-1,99,20,4 script Cadillac#arena 124,{ end; OnInit: set $@mapcount70, 0; end; Onstart: initnpctimer; set $arena_min70st,gettime(2); set $arena_sec70st,gettime(1); end; OnTimer3000: mapannounce "force_3-1","Good day, my name is Cadillac, the guide of Time Force Battle for lvl 70s!",0; end; OnTimer4000: mapannounce "force_3-1","Remember your right decision will save a lot of your time!",0; end; OnTimer7000: mapannounce "force_3-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0; end; OnTimer60000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } mapannounce "force_3-1","Remaining Time : 6 minutes ",0; end; OnTimer120000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } mapannounce "force_3-1","Remaining Time : 5 minutes ",0; end; OnTimer180000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } mapannounce "force_3-1","Remaining Time : 4 minutes ",0; end; OnTimer240000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } mapannounce "force_3-1","Remaining Time : 3 minutes ",0; end; OnTimer300000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } mapannounce "force_3-1","Remaining Time : 2 minutes ",0; end; OnTimer360000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } mapannounce "force_3-1","Remaining Time : 1 minute ",0; end; OnTimer420000: mapannounce "force_3-1","Your time is over. I hope you had a good time~",0; end; OnTimer425000: OnTimer426000: OnTimer427000: OnTimer428000: OnTimer429000: OnTimer430000: OnTimer431000: OnTimer432000: OnTimer433000: OnTimer434000: mapwarp "force_3-1","prt_are_in",126,87,0,0; end; OnTimer435000: mapwarp "force_3-1","prt_are_in",126,87,0,0; donpcevent "Cadillac#arena::Onfailclearstage"; end; Ontimeroff: stopnpctimer; end; Onfailclearstage: donpcevent "cast#70::Ontimeover1"; mapwarp "force_3-1","prt_are_in",126,87,0,0; donpcevent "Cadillac#arena::Ontimeroff"; donpcevent "arena#70::Onreset_all"; donpcevent "alloff#70::Onon"; donpcevent "lvl 70s Waiting Room::Onstart"; end; On01_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0; end; On01_end: mapannounce "force_3-1","A door to the north room has opened!",0; end; On02_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0; end; On02_end: mapannounce "force_3-1","A door to the north room has opened!",0; end; On03_start: mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0; end; On03_end: mapannounce "force_3-1","Clear! A door to the east room has opened!",0; end; On04_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0; end; On04_end: mapannounce "force_3-1","A door to the east room has opened!",0; end; On05_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0; end; On05_end: mapannounce "force_3-1","Clear! A door to the south room has opened!",0; end; On06_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0; end; On06_end: mapannounce "force_3-1","A door to the south room has opened!",0; end; On07_start: mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0; end; On07_end: mapannounce "force_3-1","Clear! A door to the west room has opened!",0; end; On08_start: mapannounce "force_3-1","Please escape to the north exit!",0; end; On09_start: mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0; end; On09_end: mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; } force_3-1,10,56,4 script arena#70 139,{ Onreset_01: donpcevent "force_01ex#70::Onreset"; donpcevent "force_02start#70::Onon"; enablenpc "force_01_02#70"; end; Onreset_02: donpcevent "force_02ex#70::Onreset"; donpcevent "force_03start#70::Onon"; enablenpc "force_02_03#70"; end; Onreset_03: enablenpc "force_03_04#70"; donpcevent "force_04start#70::Onon"; donpcevent "force_03ex#70::Onreset"; end; Onreset_04: enablenpc "force_04_05#70"; donpcevent "force_05start#70::Onon"; donpcevent "force_04ex#70::Onreset"; end; Onreset_05: enablenpc "force_05_06#70"; donpcevent "force_06start#70::Onon"; donpcevent "force_05ex#70::Onreset"; end; Onreset_06: enablenpc "force_06_07#70"; donpcevent "force_07start#70::Onon"; donpcevent "force_06ex#70::Onreset"; end; Onreset_07: enablenpc "force_07_08#70"; donpcevent "force_07ex#70::Onreset"; donpcevent "force_08start#70::Onon"; end; Onreset_08: donpcevent "force_09start#70::Onon"; enablenpc "force_08_09#70"; end; Onreset_09: enablenpc "force_exit#70"; end; Onstart: disablenpc "force_01_02#70"; disablenpc "force_02_03#70"; disablenpc "force_03_04#70"; disablenpc "force_04_05#70"; disablenpc "force_05_06#70"; disablenpc "force_06_07#70"; disablenpc "force_07_08#70"; disablenpc "force_08_09#70"; disablenpc "force_exit#70"; donpcevent "Cadillac#arena::Ontimeroff"; donpcevent "force_09mob#70::Ontimeroff"; donpcevent "force_01mob#70::Onreset"; donpcevent "force_02mob#70::Onreset"; donpcevent "force_03mob#70::Onreset"; donpcevent "force_04mob#70::Onreset"; donpcevent "force_05mob#70::Onreset"; donpcevent "force_06mob#70::Onreset"; donpcevent "force_07mob#70::Onreset"; donpcevent "force_08mob#70::Onreset"; donpcevent "force_09mob#70::Onreset"; donpcevent "force_01ex#70::Onreset"; donpcevent "force_02ex#70::Onreset"; donpcevent "force_03ex#70::Onreset"; donpcevent "force_04ex#70::Onreset"; donpcevent "force_05ex#70::Onreset"; donpcevent "force_06ex#70::Onreset"; donpcevent "force_07ex#70::Onreset"; donpcevent "force_08ex#70::Onreset"; donpcevent "force_09ex#70::Onreset"; enablenpc "force_08_01#70"; donpcevent "force_01start#70::Onon"; donpcevent "Cadillac#arena::Onstart"; end; Onreset_all: donpcevent "force_01mob#70::Onreset"; donpcevent "force_02mob#70::Onreset"; donpcevent "force_03mob#70::Onreset"; donpcevent "force_04mob#70::Onreset"; donpcevent "force_05mob#70::Onreset"; donpcevent "force_06mob#70::Onreset"; donpcevent "force_07mob#70::Onreset"; donpcevent "force_09mob#70::Onreset"; donpcevent "force_01ex#70::Onreset"; donpcevent "force_02ex#70::Onreset"; donpcevent "force_03ex#70::Onreset"; donpcevent "force_04ex#70::Onreset"; donpcevent "force_05ex#70::Onreset"; donpcevent "force_06ex#70::Onreset"; donpcevent "force_07ex#70::Onreset"; donpcevent "force_08ex#70::Onreset"; donpcevent "force_09ex#70::Onreset"; end; } force_3-1,62,26,1 script force_08_01#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::On01_start"; warp "force_3-1",40,26; end; } force_3-1,25,44,1 script force_01_02#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::On02_start"; warp "force_3-1",25,69; end; } force_3-1,25,134,1 script force_02_03#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::On03_start"; warp "force_3-1",25,159; end; } force_3-1,44,174,1 script force_03_04#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::On04_start"; warp "force_3-1",69,174; end; } force_3-1,134,174,1 script force_04_05#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::On05_start"; warp "force_3-1",159,174; end; } force_3-1,174,155,1 script force_05_06#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::On06_start"; warp "force_3-1",174,130; end; } force_3-1,174,65,1 script force_06_07#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::On07_start"; warp "force_3-1",174,40; end; } force_3-1,155,26,1 script force_07_08#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::On08_start"; warp "force_3-1",132,26; enablenpc "force_08_09#70"; end; } force_3-1,99,54,1 script force_08_09#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::On09_start"; warp "force_3-1",99,82; end; } force_3-1,99,124,1 script force_exit#70 45,1,1,{ OnTouch: donpcevent "Cadillac#arena::Ontimeroff"; donpcevent "#arn_timer_70::Onon"; mapwarp "force_3-1","prt_are_in",22,87,0,0; end; } force_3-1,1,1,1 script force_01start#70 -1,{ Onon: donpcevent "force_01mob#70::Onon"; end; } force_3-1,10,56,4 script force_01mob#70 139,{ Onon: monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath"; monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMobDeath"; monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMobDeath"; set $force_01_70,5; end; Onreset: killmonster "force_3-1","force_01mob#70::OnMobDeath"; end; OnMobDeath: set $force_01_70,$force_01_70 -1; if ($force_01_70 < 1) { donpcevent "Cadillac#arena::On01_end"; donpcevent "arena#70::Onreset_01"; } end; } force_3-1,1,1,1 script force_02start#70 -1,{ Onon: donpcevent "force_02mob#70::Onon"; end; } force_3-1,10,56,4 script force_02ex#70 139,{ Onreset: killmonster "force_3-1","force_02ex#70::OnMobEx"; end; Onsummonmob2: monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; end; OnMobEx: end; } force_3-1,10,56,4 script force_02mob#70 139,{ Onreset: killmonster "force_3-1","force_02mob#70::OnMobDeath"; end; Onon: monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath"; monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath"; donpcevent "force_02ex#70::Onsummonmob2"; set $force_02_70,2; end; OnMobDeath: set $force_02_70,$force_02_70 -1; if ($force_02_70 < 1) { donpcevent "Cadillac#arena::On02_end"; donpcevent "arena#70::Onreset_02"; } end; } force_3-1,1,1,1 script force_03start#70 -1,{ Onon: donpcevent "force_03mob#70::Onon"; end; } force_3-1,10,56,4 script force_03ex#70 139,{ Onreset: killmonster "force_3-1","force_03ex#70::OnMobEx"; end; Onsummonmob_03: monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; end; OnMobEx: end; } force_3-1,20,56,4 script force_03mob#70 139,{ Onon: donpcevent "force_03ex#70::Onsummonmob_03"; monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMobDeath"; set $force_03_70,3; end; Onreset: killmonster "force_3-1","force_03mob#70::OnMobDeath"; end; OnMobDeath: set $force_03_70,$force_03_70 -1; donpcevent "force_03ex#70::Onsummonmob_03"; if ($force_03_70 < 1) { donpcevent "Cadillac#arena::On03_end"; donpcevent "arena#70::Onreset_03"; } end; } force_3-1,1,1,1 script force_04start#70 -1,{ Onon: donpcevent "force_04mob#70::Onon"; end; } force_3-1,10,56,4 script force_04ex#70 139,{ Onreset: killmonster "force_3-1","force_04ex#70::OnMobEx"; end; Onsummonmob_04: monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx"; monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMobEx"; monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMobEx"; monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMobEx"; end; OnMobEx: end; } force_3-1,22,56,4 script force_04mob#70 139,{ Onon: donpcevent "force_04ex#70::Onsummonmob_04"; monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; set $force_04_70,3; end; Onreset: killmonster "force_3-1","force_04mob#70::OnMobDeath"; end; OnMobDeath: set $force_04_70,$force_04_70 -1; if ($force_04_70 < 1) { donpcevent "Cadillac#arena::On04_end"; donpcevent "arena#70::Onreset_04"; } end; } force_3-1,1,1,1 script force_05start#70 -1,{ Onon: donpcevent "force_05mob#70::Onon"; end; } force_3-1,10,56,4 script force_05ex#70 139,{ Onreset: killmonster "force_3-1","force_05ex#70::OnMobEx"; end; Onsummonmob_05: set $@randmonster70,rand(1,2); switch($@randmonster70) { case 1: monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx"; break; case 2: monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMobEx"; break; } end; OnMobEx: end; } force_3-1,24,56,4 script force_05mob#70 139,{ Onon: monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; set $force_05_70,5; end; Onreset: killmonster "force_3-1","force_05mob#70::OnMobDeath"; end; OnMobDeath: set $force_05_70,$force_05_70 -1; if ($force_05_70 < 1) { donpcevent "Cadillac#arena::On05_end"; donpcevent "arena#70::Onreset_05"; } else donpcevent "force_05ex#70::Onsummonmob_05"; end; } force_3-1,1,1,1 script force_06start#70 -1,{ Onon: donpcevent "force_06mob#70::Onon"; end; } force_3-1,10,56,4 script force_06ex#70 139,{ Onreset: killmonster "force_3-1","force_06ex#70::OnMobEx"; end; Onsummonmob_06: monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx"; monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx"; monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx"; monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMobEx"; monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMobEx"; monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMobEx"; monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMobEx"; monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMobEx"; monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMobEx"; monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMobEx"; end; OnMobEx: end; } force_3-1,18,56,4 script force_06mob#70 139,{ Onon: donpcevent "force_06ex#70::Onsummonmob_06"; monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; set $force_06_70,5; end; Onreset: killmonster "force_3-1","force_06mob#70::OnMobDeath"; end; OnMobDeath: set $force_06_70,$force_06_70 -1; if ($force_06_70 < 1) { donpcevent "Cadillac#arena::On06_end"; donpcevent "arena#70::Onreset_06"; } end; } force_3-1,1,1,1 script force_07start#70 -1,{ Onon: donpcevent "force_07mob#70::Onon"; end; } force_3-1,12,56,4 script force_07ex#70 139,{ Onreset: killmonster "force_3-1","force_07ex#70::OnMobEx"; end; Onsummonmob_07: monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMobEx"; monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; OnMobEx: end; } force_3-1,18,56,4 script force_07mob#70 139,{ Onon: donpcevent "force_07ex#70::Onsummonmob_07"; monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath"; set $force_07_70,1; end; Onreset: killmonster "force_3-1","force_07mob#70::OnMobDeath"; end; OnMobDeath: set $force_07_70,$force_07_70 -1; if ($force_07_70 < 1) { donpcevent "Cadillac#arena::On07_end"; donpcevent "arena#70::Onreset_07"; } end; } force_3-1,1,1,1 script force_08start#70 -1,{ Onon: donpcevent "force_08ex#70::Onon"; end; } force_3-1,18,56,4 script force_08ex#70 139,{ Onon: donpcevent "arena#70::Onreset_08"; end; } force_3-1,1,1,1 script force_09start#70 -1,{ Onon: donpcevent "force_09mob#70::Onon"; end; } force_3-1,10,56,4 script force_09ex#70 139,{ Onreset: killmonster "force_3-1","force_09ex#70::OnMobEx"; end; Onsummonmob_09: monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMobEx"; end; OnMobEx: end; } force_3-1,16,56,4 script force_09mob#70 139,{ Onon: monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath"; monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath"; monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath"; monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath"; donpcevent "force_09ex#70::Onsummonmob_09"; set $force_09_70,4; end; Onreset: killmonster "force_3-1","force_09mob#70::OnMobDeath"; end; OnMobDeath: set $force_09_70,$force_09_70 -1; if ($force_09_70 < 1) { donpcevent "Cadillac#arena::On09_end"; donpcevent "arena#70::Onreset_09"; donpcevent "arena#70::Onreset_all"; set $arena_min70end,gettime(2); set $arena_sec70end,gettime(1); } end; } prt_are_in,129,83,3 script Staff#70-1 67,{ mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; next; if (arena_point == 30000) { mes "[Staff]"; mes "Uh huh!"; mes "You already have enough arena points."; mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; next; } else set arena_point, arena_point + 1; mes "[Staff]"; mes "Let me guide you outside. I hope you had a good time."; close2; specialeffect2 EF_EXIT; warp "arena_room",100,75; end; } prt_are_in,25,84,3 script Staff#70-2 67,{ if($arena_min70end < $arena_min70st) { if($arena_sec70end < $arena_sec70st) { set @record_min70,60 - $arena_min70st + $arena_min70end -1; set @record_sec70,60 - $arena_sec70st + $arena_sec70end; } else { set @record_min70,60 - $arena_min70st + $arena_min70end; set @record_sec70,$arena_sec70end - $arena_sec70st; } } else { if($arena_sec70end < $arena_sec70st) { set @record_min70,$arena_min70end - $arena_min70st -1; set @record_sec70,60 - $arena_sec70st + $arena_sec70end; } else { set @record_min70,$arena_min70end - $arena_min70st; set @record_sec70,$arena_sec70end - $arena_sec70st; } } set @gap70,(60 * $top_70min + $top_70sec) - (60 * @record_min70 + @record_sec70); mes "[Staff]"; mes "Wow, you did a good job~ "; mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; next; mes "[Staff]"; mes "is "+@record_min70+"minutes "+@record_sec70+"seconds."; mes "Congratulations!"; next; mes "[Staff]"; mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds."; next; if (@gap70 < 0) { mes "[Staff]"; mes "Although you failed to make a new record, I hope you will succeed next time."; next; if (arena_point > 29980) { mes "[Staff]"; mes "Then let me reward you with some arena points....eh?"; mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; mes "[Staff]"; mes "You can check the amount of arena points you have in the arena waiting room."; next; mes "[Staff]"; mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; } else { set arena_point, arena_point + 20; mes "[Staff]"; mes "Let me reward you some arena points."; mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; mes "[Staff]"; mes "Let me guide you to the entrance of arena."; mes "See you later~"; close2; } specialeffect2 EF_EXIT; donpcevent "cast#70::Onnomal1"; warp "arena_room",100,75; donpcevent "#arn_timer_70::Onstop"; donpcevent "alloff#70::Onon"; donpcevent "lvl 70s Waiting Room::Onstart"; end; } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; mes "What a great job!"; next; mes "[Staff]"; mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000."; set $top_70min, @record_min70; set $top_70sec, @record_sec70; set $arena_70topn$,strcharinfo(0); donpcevent "Vendigos::Onlinerec_70"; next; if (arena_point > 29970) { mes "[Staff]"; mes "Then let me reward you with some arena points....eh?"; mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; mes "[Staff]"; mes "You can check the amount of arena points you have in the arena waiting room."; next; mes "[Staff]"; mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; next; set arena_point, arena_point + 50; mes "[Staff]"; mes "Let me reward you some arena points."; mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; mes "[Staff]"; mes "Let me guide you to the entrance of arena."; mes "See you later~"; close2; } specialeffect2 EF_HIT5; donpcevent "cast#70::Onnomal2"; warp "arena_room",100,75; donpcevent "#arn_timer_70::Onstop"; donpcevent "alloff#70::Onon"; donpcevent "lvl 70s Waiting Room::Onstart"; end; } } prt_are_in,14,195,3 script #arn_timer_70 139,{ Onon: initnpctimer; end; OnTimer2000: mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 70s.",0,0xFFCE00; end; OnTimer3000: mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; end; OnTimer4000: mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; end; OnTimer60000: donpcevent "cast#70::Ontimeover2"; donpcevent "arn_warp_70::Onout"; donpcevent "#arn_timer_70::Onstop"; donpcevent "alloff#70::Onon"; donpcevent "lvl 70s Waiting Room::Onstart"; end; Onstop: stopnpctimer; end; } prt_are_in,1,1,1 script arn_warp_70 -1,{ Onout: areawarp "prt_are_in",14,91,29,76,"arena_room",100,75; end; } force_3-1,10,55,4 script cast#70 139,{ Ontimeover1: mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; Ontimeover2: mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; end; Onnomal1: mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; end; Onnomal2: mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; end; } force_3-1,100,60,3 script alloff#70 139,{ Onon: mapwarp "force_3-1","prt_are_in",126,190,0,0; donpcevent "force_01mob#70::Onreset"; donpcevent "force_02mob#70::Onreset"; donpcevent "force_03mob#70::Onreset"; donpcevent "force_04mob#70::Onreset"; donpcevent "force_05mob#70::Onreset"; donpcevent "force_06mob#70::Onreset"; donpcevent "force_07mob#70::Onreset"; donpcevent "force_08mob#70::Onreset"; donpcevent "force_09mob#70::Onreset"; donpcevent "force_01ex#70::Onreset"; donpcevent "force_02ex#70::Onreset"; donpcevent "force_03ex#70::Onreset"; donpcevent "force_04ex#70::Onreset"; donpcevent "force_05ex#70::Onreset"; donpcevent "force_06ex#70::Onreset"; donpcevent "force_07ex#70::Onreset"; donpcevent "force_08ex#70::Onreset"; donpcevent "force_09ex#70::Onreset"; donpcevent "Cadillac#arena::Ontimeroff"; disablenpc "Cadillac#arena"; disablenpc "force_01_02#70"; disablenpc "force_02_03#70"; disablenpc "force_03_04#70"; disablenpc "force_04_05#70"; disablenpc "force_05_06#70"; disablenpc "force_06_07#70"; disablenpc "force_07_08#70"; disablenpc "force_08_09#70"; disablenpc "force_exit#70"; disablenpc "arena#70"; donpcevent "#arn_timer_70::Onstop"; enablenpc "Cadillac#arena"; enablenpc "arena#70"; end; OnInit: if(!$top_70min && !$top_70sec) set $top_70min,7; end; }