//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) Silent //= Copyright (C) L0ne_W0lf //= Copyright (C) MasterOfMuppets //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Lighthalzen Guides (Pre-Renewal) //================= Description =========================================== //= Guides for the City of Lighthalzen //================= Current Version ======================================= //= 1.2 //========================================================================= lighthalzen,207,310,5 script Guide#lhz::LhzGuide 4_M_EIN_SOLDIER,{ cutin "ein_soldier",2; mes "[Lighthalzen Guide]"; mes "Welcome to Lighthalzen,"; mes "the Corporation City-State."; mes "If you need any guidance"; mes "around the city, feel free"; mes "to ask me and I'll do my"; mes "very best to help you."; .@loop1 = 1; while (.@loop1) { next; switch(select("City Guide", "Remove Marks from Mini-Map", "Notice.", "Cancel")) { case 1: mes "[Lighthalzen Guide]"; mes "Please be aware that I'm"; mes "in charge of providing info"; mes "regarding the West District"; mes "of Lighthalzen. Now, please"; mes "select the location that you'd"; mes "like to learn more about."; if (.@compass_check == 0) { next; mes "[Lighthalzen Guide]"; mes "But before that,"; mes "would you like me"; mes "to mark locations"; mes "on your Mini-Map?"; next; if (select("Yes.", "No.") == 1) .@compass_check = 1; } .@loop2 = 1; while(.@loop2) { if (.@wait_button_chk == 0) .@wait_button_chk = 1; else next; switch(select("^FF0000Rekenber Corporation^000000", "Train Station", "Police Station", "Bank", "Hotel", "Airport", "Merchant Guild", "Jewelry Shop", "Weapon Shop", "Departement Store", "Cancel")) { case 1: mes "[Lighthalzen Guide]"; mes "Rekenber Corporation,"; mes "the largest company in"; mes "the Schwaltzvalt Republic,"; mes "in located in northwestern"; mes "Lighthalzen. You can't miss"; mes "the headquarters building."; if (.@compass_check) viewpoint 1,102,247,2,0xFF0000; break; case 2: mes "[Lighthalzen Guide]"; mes "The Train Station is"; mes "located in the center of"; mes "the city, where we have"; mes "a direct railroad to Einbroch."; if (.@compass_check) viewpoint 1,233,164,3,0xFF00FF; break; case 3: mes "[Lighthalzen Guide]"; mes "Our Police Station is just"; mes "north of the city's center."; mes "Please don't hesitate to report"; mes "any suspicious persons and"; mes "activity, or if you have any"; mes "problems whatsoever."; if (.@compass_check) viewpoint 1,236,276,4,0x99FFFF; break; case 4: mes "[Lighthalzen Guide]"; mes "The Bank is located"; mes "just opposite to the"; mes "Lighthalzen Police Station,"; mes "which is a pretty good idea"; mes "when I think about it, actually. ^FFFFFFspacer^000000"; if (.@compass_check) viewpoint 1,198,257,5,0x0000FF; break; case 5: mes "[Lighthalzen Guide]"; mes "Our Hotel is located in"; mes "the middle of the South Plaza."; mes "Due to its quality services and"; mes "luxurious accomodations, this"; mes "hotel is extremely popular."; if (.@compass_check) viewpoint 1,159,133,6,0x00FF00; break; case 6: mes "[Lighthalzen Guide]"; mes "The Airport is to the far"; mes "west of the Central Promenade."; mes "You can travel anywhere within"; mes "the Schwaltzvalt Republic by"; mes "riding on one of the Airships."; if (.@compass_check) viewpoint 1,267,75,7,0x00FF00; break; case 7: mes "[Lighthalzen Guide]"; mes "The Merchant Guild can be"; mes "found in the southwestern"; mes "part of Lighthalzen."; if (.@compass_check) viewpoint 1,74,53,8,0xFF99FF; break; case 8: mes "[Lighthalzen Guide]"; mes "The Jewelry Shop is"; mes "located just west of"; mes "the South Plaza."; if (.@compass_check) viewpoint 1,93,110,9,0xFF9900; break; case 9: mes "[Lighthalzen Guide]"; mes "The Weapon Shop is"; mes "located at the end of"; mes "the Central Promenade."; mes "It's at least worth a look"; mes "if you're serious about"; mes "adventuring around here."; if (.@compass_check) viewpoint 1,196,46,10,0x330033; break; case 10: mes "[Lighthalzen Guide]"; mes "The Department Store is"; mes "located in the middle of"; mes "Lighthalzen and is the biggest"; mes "and most convenient place for"; mes "shopping for almost everything."; if (.@compass_check) viewpoint 1,199,163,11,0xFFFF00; break; case 11: mes "[Lighthalzen Guide]"; mes "Please ask me to ''Remove"; mes "Marks from Mini-Map'' if you"; mes "no longer wish to have the"; mes "location marks displayed"; mes "on your Mini-Map."; .@loop2 = 0; } } break; case 2: viewpoint 2,102,247,2,0xFF0000; viewpoint 2,233,164,3,0xFF00FF; viewpoint 2,236,276,4,0x99FFFF; viewpoint 2,198,257,5,0x0000FF; viewpoint 2,159,133,6,0x00FF00; viewpoint 2,267,75,7,0x00FF00; viewpoint 2,74,53,8,0xFF99FF; viewpoint 2,93,110,9,0xFF9900; viewpoint 2,196,46,10,0x330033; viewpoint 2,199,163,11,0xFFFF00; .@compass_check = 0; break; case 3: mes "[Lighthalzen Guide]"; mes "Advances in sorcery and"; mes "technology have allowed"; mes "us to update our information"; mes "system, enabling up to mark"; mes "locations on your Mini-Map"; mes "for easier navigation."; next; mes "[Lighthalzen Guide]"; mes "Your Mini-Map is located"; mes "in the upper right corner"; mes "of the screen. If you can't"; mes "see it, press the Ctrl + Tab"; mes "keys or click the ''Map'' button in your Basic Info Window."; next; mes "[Lighthalzen Guide]"; mes "On your Mini-Map,"; mes "click on the ''+'' and ''-''"; mes "symbols to zoom in and"; mes "our of your Mini-Map. We"; mes "hope you enjoy your travels"; mes "here in Lighthalzen."; break; case 4: mes "[Lighthalzen Guide]"; mes "Lighthalzen is divided"; mes "into the East and West"; mes "districts by a railroad that"; mes "runs right through the middle."; mes "There are always guards on"; mes "watch to protect the peace."; next; mes "[Lighthalzen Guide]"; mes "Please don't hesitate"; mes "to report any suspicious"; mes "activity or persons to us."; mes "We hope that you enjoy"; mes "our fair city, adventurer."; close2; .@loop1 = 0; } } cutin "ein_soldier",255; end; } lighthalzen,220,311,3 duplicate(LhzGuide) Guide#2lhz 4_M_EIN_SOLDIER lighthalzen,154,100,5 duplicate(LhzGuide) Guide#3lhz 4_M_EIN_SOLDIER lighthalzen,307,224,3 duplicate(LhzGuide) Guide#4lhz 4_M_EIN_SOLDIER