//===== rAthena Script ======================================== //= Izlude Arena lvl 60 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== //= 1.2 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= //= Izlude Battle Arena Level 60 //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf] //= 1.2 Replaced effect numerics with constants. [Samuray22] //============================================================ arena_room,38,88,5 script lvl 60s Waiting Room 124,{ OnInit: waitingroom "Individual : lvl 60 or higher",50,"lvl 60s Waiting Room::OnStartArena",1,1000,60; enablewaitingroomevent; end; OnStartArena: donpcevent "arena#60::Onstart"; enablenpc "ArenaFee#60"; warpwaitingpc "force_2-1",99,12; disablewaitingroomevent; end; Onstart: enablewaitingroomevent; end; } force_2-1,99,12,1 script ArenaFee#60 139,1,1,{ OnInit: disablenpc "ArenaFee#60"; end; OnTouch: set Zeny,Zeny -1000; disablenpc "ArenaFee#60"; end; } force_2-1,99,20,4 script Minilover#arena 124,{ OnInit: set $@mapcount60, 0; end; Onstart: initnpctimer; set $arena_min60st,gettime(2); set $arena_sec60st,gettime(1); end; OnTimer3000: mapannounce "force_2-1","Good day, my name is Minilover, the guide of Time Force Battle for lvl 60s!",0; end; OnTimer4000: mapannounce "force_2-1","Remember your right decision will save a lot of your time!",0; end; OnTimer5000: mapannounce "force_2-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 6 minutes from now.",0; end; OnTimer60000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { donpcevent "Minilover#arena::Onfailclearstage"; } mapannounce "force_2-1","Remaining Time : 5 minutes ",0; end; OnTimer120000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { donpcevent "Minilover#arena::Onfailclearstage"; } mapannounce "force_2-1","Remaining Time : 4 minutes ",0; end; OnTimer180000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { donpcevent "Minilover#arena::Onfailclearstage"; } mapannounce "force_2-1","Remaining Time : 3 minutes ",0; end; OnTimer240000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { donpcevent "Minilover#arena::Onfailclearstage"; } mapannounce "force_2-1","Remaining Time : 2 minutes ",0; end; OnTimer300000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { donpcevent "Minilover#arena::Onfailclearstage"; } mapannounce "force_2-1","Remaining Time : 1 minute ",0; end; OnTimer360000: mapannounce "force_2-1","Your time is over. I hope you had a good time~",0; end; OnTimer365000: OnTimer366000: OnTimer367000: OnTimer368000: OnTimer369000: OnTimer370000: OnTimer371000: OnTimer372000: OnTimer373000: OnTimer374000: mapwarp "force_2-1","prt_are_in",126,139,0,0; end; OnTimer375000: mapwarp "force_2-1","prt_are_in",126,139,0,0; donpcevent "Minilover#arena::Onfailclearstage"; end; Ontimeroff: stopnpctimer; end; Onfailclearstage: donpcevent "cast#60::Ontimeover1"; mapwarp "force_2-1","prt_are_in",126,139,0,0; donpcevent "Minilover#arena::Ontimeroff"; donpcevent "arena#60::Onreset_all"; donpcevent "alloff#60::Onon"; donpcevent "lvl 60s Waiting Room::Onstart"; end; On01_start: mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0; end; On01_end: mapannounce "force_2-1","A door to the north room has opened!",0; end; On02_start: mapannounce "force_2-1","Escape to the north exit from the monsters!",0; end; On02_end: mapannounce "force_2-1","A door to the north room has opened!",0; end; On03_start: mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0; end; On03_end: mapannounce "force_2-1","Clear! A door to the east room has opened!",0; end; On04_start: mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0; end; On04_end: mapannounce "force_2-1","A door to the east room has opened!",0; end; On05_start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0; end; On05_end: mapannounce "force_2-1","Clear! A door to the south room has opened!",0; end; On06_start: mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0; end; On06_end: mapannounce "force_2-1","A door to the south room has opened!",0; end; On07_start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0; end; On07_end: mapannounce "force_2-1","Clear! A door to the west room has opened!",0; end; On08_start: mapannounce "force_2-1","Please escape to the north exit!",0; end; On09_start: mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0; end; On09_end: mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0; end; } force_2-1,10,56,4 script arena#60 139,{ Onreset_01: donpcevent "force_01ex#60::Onreset"; donpcevent "force_01mob#60::Onreset"; donpcevent "force_02start#60::Onon"; enablenpc "force_01_02#60"; enablenpc "force_02_03#60"; end; Onreset_02: donpcevent "force_02mob#60::Onreset"; donpcevent "force_03start#60::Onon"; end; Onreset_03: enablenpc "force_03_04#60"; donpcevent "force_04start#60::Onon"; donpcevent "force_03ex#60::Onreset"; end; Onreset_04: enablenpc "force_04_05#60"; donpcevent "force_05start#60::Onon"; donpcevent "force_04ex#60::Onreset"; end; Onreset_05: enablenpc "force_05_06#60"; donpcevent "force_06start#60::Onon"; donpcevent "force_05ex#60::Onreset"; donpcevent "force_05mob#60::Onreset"; end; Onreset_06: enablenpc "force_06_07#60"; donpcevent "force_07start#60::Onon"; donpcevent "force_06ex#60::Onreset"; donpcevent "force_06mob#60::Onreset"; end; Onreset_07: enablenpc "force_07_08#60"; donpcevent "force_08start#60::Onon"; end; Onreset_08: donpcevent "force_09start#60::Onon"; enablenpc "force_08_09#60"; end; Onreset_09: enablenpc "force_exit#60"; end; Onstart: disablenpc "force_01_02#60"; disablenpc "force_02_03#60"; disablenpc "force_03_04#60"; disablenpc "force_04_05#60"; disablenpc "force_05_06#60"; disablenpc "force_06_07#60"; disablenpc "force_07_08#60"; disablenpc "force_08_09#60"; disablenpc "force_exit#60"; donpcevent "Minilover#arena::Ontimeroff"; donpcevent "force_01mob#60::Onreset"; donpcevent "force_02mob#60::Onreset"; donpcevent "force_03mob#60::Onreset"; donpcevent "force_04mob#60::Onreset"; donpcevent "force_05mob#60::Onreset"; donpcevent "force_06mob#60::Onreset"; donpcevent "force_07mob#60::Onreset"; donpcevent "force_08mob#60::Onreset"; donpcevent "force_09mob#60::Onreset"; donpcevent "force_01ex#60::Onreset"; donpcevent "force_03ex#60::Onreset"; donpcevent "force_04ex#60::Onreset"; donpcevent "force_05ex#60::Onreset"; donpcevent "force_06ex#60::Onreset"; donpcevent "force_08ex#60::Onreset"; donpcevent "force_09ex#60::Onreset"; enablenpc "force_08_01#60"; donpcevent "force_01start#60::Onon"; donpcevent "Minilover#arena::Onstart"; end; Onreset_all: donpcevent "force_01mob#60::Onreset"; donpcevent "force_02mob#60::Onreset"; donpcevent "force_03mob#60::Onreset"; donpcevent "force_04mob#60::Onreset"; donpcevent "force_05mob#60::Onreset"; donpcevent "force_06mob#60::Onreset"; donpcevent "force_07mob#60::Onreset"; donpcevent "force_08mob#60::Onreset"; donpcevent "force_09mob#60::Onreset"; donpcevent "force_01ex#60::Onreset"; donpcevent "force_03ex#60::Onreset"; donpcevent "force_04ex#60::Onreset"; donpcevent "force_05ex#60::Onreset"; donpcevent "force_06ex#60::Onreset"; donpcevent "force_08ex#60::Onreset"; donpcevent "force_09ex#60::Onreset"; end; } force_2-1,62,26,1 script force_08_01#60 45,1,1,{ OnTouch: donpcevent "Minilover#arena::On01_start"; warp "force_2-1",40,26; end; } force_2-1,25,44,1 script force_01_02#60 45,1,1,{ OnTouch: donpcevent "Minilover#arena::On02_start"; warp "force_2-1",25,69; end; } force_2-1,25,134,1 script force_02_03#60 45,1,1,{ OnTouch: donpcevent "arena#60::Onreset_02"; donpcevent "Minilover#arena::On03_start"; warp "force_2-1",25,159; end; } force_2-1,44,174,1 script force_03_04#60 45,1,1,{ OnTouch: donpcevent "Minilover#arena::On04_start"; warp "force_2-1",69,174; end; } force_2-1,134,174,1 script force_04_05#60 45,1,1,{ OnTouch: donpcevent "Minilover#arena::On05_start"; warp "force_2-1",159,174; end; } force_2-1,174,155,1 script force_05_06#60 45,1,1,{ OnTouch: donpcevent "Minilover#arena::On06_start"; warp "force_2-1",174,130; end; } force_2-1,174,65,1 script force_06_07#60 45,1,1,{ OnTouch: donpcevent "Minilover#arena::On07_start"; warp "force_2-1",174,40; end; } force_2-1,155,26,1 script force_07_08#60 45,1,1,{ OnTouch: donpcevent "Minilover#arena::On08_start"; warp "force_2-1",132,26; enablenpc "force_08_09#60"; end; } force_2-1,99,54,1 script force_08_09#60 45,1,1,{ OnTouch: donpcevent "Minilover#arena::On09_start"; warp "force_2-1",99,82; end; } force_2-1,99,124,1 script force_exit#60 45,1,1,{ OnTouch: donpcevent "Minilover#arena::Ontimeroff"; donpcevent "#arn_timer_60::Onon"; mapwarp "force_2-1","prt_are_in",22,139,0,0; end; } force_2-1,1,1,1 script force_01start#60 -1,{ Onon: donpcevent "force_01mob#60::Onon"; end; } force_2-1,10,56,4 script force_01ex#60 139,{ Onreset: killmonster "force_2-1","force_01ex#60::OnMobEx"; end; Onon: monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx"; end; OnMobEx: end; } force_2-1,10,55,4 script force_01mob#60 139,{ Onreset: killmonster "force_2-1","force_01mob#60::OnMobDeath"; end; Onon: donpcevent "force_01ex#60::Onon"; monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMobDeath"; set $force_01_60,5; end; OnMobDeath: set $force_01_60,$force_01_60 -1; if ($force_01_60 < 1) { donpcevent "Minilover#arena::On01_end"; donpcevent "arena#60::Onreset_01"; } end; } force_2-1,1,1,1 script force_02start#60 -1,{ Onon: donpcevent "force_02mob#60::Onon"; end; } force_2-1,10,54,4 script force_02mob#60 139,{ Onreset: killmonster "force_2-1","force_02mob#60::OnMobEx"; end; Onon: monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMobEx"; monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMobEx"; monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMobEx"; monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMobEx"; monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMobEx"; monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; end; OnMobEx: end; } force_2-1,1,1,1 script force_03start#60 -1,{ Onon: donpcevent "force_03mob#60::Onon"; end; } force_2-1,10,53,4 script force_03ex#60 139,{ Onreset: killmonster "force_2-1","force_03ex#60::OnMobEx"; end; Onon: monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; end; OnMobEx: end; } force_2-1,11,56,4 script force_03mob#60 139,{ Onon: donpcevent "force_03ex#60::Onon"; monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; set $force_03_60,4; end; Onreset: killmonster "force_2-1","force_mob01#60::OnMobDeath"; end; OnMobDeath: set $force_03_60,$force_03_60 -1; if ($force_03_60 < 1) { donpcevent "Minilover#arena::On03_end"; donpcevent "arena#60::Onreset_03"; } end; } force_2-1,1,1,1 script force_04start#60 -1,{ Onon: donpcevent "force_04mob#60::Onon"; end; } force_2-1,10,56,4 script force_04ex#60 139,{ Onreset: killmonster "force_2-1","force_04ex#60::OnMobEx"; end; Onon: monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx"; monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx"; monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMobEx"; monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMobEx"; monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMobEx"; end; OnMobEx: end; } force_2-1,11,57,4 script force_04mob#60 139,{ Onreset: killmonster "force_2-1","force_04mob#60::OnMobDeath"; end; Onon: donpcevent "force_04ex#60::Onon"; monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMobDeath"; monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMobDeath"; set $force_04_60,2; end; OnMobDeath: set $force_04_60,$force_04_60 -1; if ($force_04_60 < 1) { donpcevent "force_04ex#60::Onreset"; donpcevent "Minilover#arena::On04_end"; donpcevent "arena#60::Onreset_04"; } end; } force_2-1,1,1,1 script force_05start#60 -1,{ Onon: donpcevent "force_05mob#60::Onon"; end; } force_2-1,12,56,4 script force_05ex#60 139,{ Onreset: killmonster "force_2-1","force_05ex#60::OnMobEx"; end; Onsummonmob_05: monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMobEx"; end; OnMobEx: end; } force_2-1,24,56,4 script force_05mob#60 139,{ Onreset: killmonster "force_2-1","force_05mob#60::OnMobDeath"; end; Onon: donpcevent "force_05ex#60::Onsummonmob_05"; monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath"; monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMobDeath"; monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath"; monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath"; monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMobDeath"; set $force_05_60,5; end; OnMobDeath: set $force_05_60,$force_05_60 -1; if ($force_05_60 < 1) { donpcevent "Minilover#arena::On05_end"; donpcevent "arena#60::Onreset_05"; } end; } force_2-1,1,1,1 script force_06start#60 -1,{ Onon: donpcevent "force_06mob#60::Onon"; end; } force_2-1,10,56,4 script force_06ex#60 139,{ Onreset: killmonster "force_2-1","force_06ex#60::OnMobEx"; end; Onon: monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; end; Onsubon: set $@randmonster60,rand(1,3); switch($@randmonster60) { case 1: monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx"; break; case 2: monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMobEx"; break; case 3: monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMobEx"; break; } end; OnMobEx: end; } force_2-1,18,56,4 script force_06mob#60 139,{ Onreset: killmonster "force_2-1","force_06mob#60::OnMobDeath"; end; Onon: donpcevent "force_06ex#60::Onon"; monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; set $force_06_60,2; end; OnMobDeath: set $force_06_60,$force_06_60 -1; if ($force_06_60 < 1) { set door, 1; donpcevent "Minilover#arena::On06_end"; donpcevent "arena#60::Onreset_06"; } else donpcevent "force_06ex#60::Onsubon"; end; } force_2-1,1,1,1 script force_07start#60 -1,{ Onon: donpcevent "force_07mob#60::Onon"; end; } force_2-1,19,56,4 script force_07mob#60 139,{ Onreset: killmonster "force_2-1","force_07mob#60::OnMobDeath"; end; Onon: monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMobDeath"; monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMobDeath"; set $force_07_50,4; end; OnMobDeath: set $force_07_50,$force_07_50 -1; if ($force_07_50 < 1) { donpcevent "Minilover#arena::On07_end"; donpcevent "arena#60::Onreset_07"; } end; } force_2-1,1,1,1 script force_08start#60 -1,{ Onon: donpcevent "force_08ex#60::Onon"; end; } force_2-1,18,57,4 script force_08ex#60 139,{ Onon: donpcevent "arena#60::Onreset_08"; end; } force_2-1,1,1,1 script force_09start#60 -1,{ Onon: donpcevent "force_09mob#60::Onon"; end; } force_2-1,10,59,4 script force_09ex#60 139,{ Onreset: killmonster "force_2-1","force_09ex#60::OnMobEx"; end; Onsummonmob_09: monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; end; OnMobEx: end; } force_2-1,16,56,4 script force_09mob#60 139,{ Onon: donpcevent "force_09ex#60::Onsummonmob_09"; monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath"; set $force_09_60,1; end; Onreset: killmonster "force_2-1","force_09mob#60::OnMobDeath"; end; OnMobDeath: set $force_09_60,$force_09_60 -1; if ($force_09_60 < 1) { donpcevent "Minilover#arena::On09_end"; donpcevent "arena#60::Onreset_09"; donpcevent "arena#60::Onreset_all"; set $arena_min60end,gettime(2); set $arena_sec60end,gettime(1); } end; } prt_are_in,129,135,3 script Staff#60-1 67,{ mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; next; if (arena_point == 30000) { mes "[Staff]"; mes "Uh huh!"; mes "You already have enough arena points."; mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; next; } else set arena_point, arena_point + 1; mes "[Staff]"; mes "Let me guide you outside. I hope you had a good time."; close2; specialeffect2 EF_EXIT; warp "arena_room",100,75; end; } prt_are_in,25,135,3 script Staff#60-2 67,{ if($arena_min60end < $arena_min60st) { if($arena_sec60end < $arena_sec60st) { set @record_min60,60 - $arena_min60st + $arena_min60end -1; set @record_sec60,60 - $arena_sec60st + $arena_sec60end; } else { set @record_min60,60 - $arena_min60st + $arena_min60end; set @record_sec60,$arena_sec60end - $arena_sec60st; } } else { if($arena_sec60end < $arena_sec60st) { set @record_min60,$arena_min60end - $arena_min60st -1; set @record_sec60,60 - $arena_sec60st + $arena_sec60end; } else { set @record_min60,$arena_min60end - $arena_min60st; set @record_sec60,$arena_sec60end - $arena_sec60st; } } set @gap60,(60 * $top_60min + $top_60sec) - (60 * @record_min60 + @record_sec60); mes "[Staff]"; mes "Wow, you did a good job~ "; mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; next; mes "[Staff]"; mes "is "+@record_min60+"minutes "+@record_sec60+"seconds."; mes "Congratulations!"; next; mes "[Staff]"; mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds."; next; if (@gap60 < 0) { mes "[Staff]"; mes "Although you failed to make a new record, I hope you will succeed next time."; next; if (arena_point > 29980) { mes "[Staff]"; mes "Then let me reward you with some arena points....eh?"; mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; mes "[Staff]"; mes "You can check the amount of arena points you have in the arena waiting room."; next; mes "[Staff]"; mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; } else { set arena_point, arena_point + 20; mes "[Staff]"; mes "Let me reward you some arena points."; mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; mes "[Staff]"; mes "Let me guide you to the entrance of arena."; mes "See you later~"; close2; } specialeffect2 EF_EXIT; donpcevent "cast#60::Onnomal1"; warp "arena_room",100,75; donpcevent "#arn_timer_60::Onstop"; donpcevent "alloff#60::Onon"; donpcevent "lvl 60s Waiting Room::Onstart"; end; } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; mes "What a great job!"; next; mes "[Staff]"; mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000."; set $top_60min, @record_min60; set $top_60sec, @record_sec60; set $arena_60topn$,strcharinfo(0); donpcevent "Vendigos::Onlinerec_60"; next; if (arena_point > 29950) { mes "[Staff]"; mes "Then let me reward you with some arena points....eh?"; mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; mes "[Staff]"; mes "You can check the amount of arena points you have in the arena waiting room."; next; mes "[Staff]"; mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; next; set arena_point, arena_point + 50; mes "[Staff]"; mes "Let me reward you some arena points."; mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; mes "[Staff]"; mes "Let me guide you to the entrance of arena."; mes "See you later~"; close2; } specialeffect2 EF_HIT5; donpcevent "cast#60::Onnomal2"; warp "arena_room",100,75; donpcevent "#arn_timer_60::Onstop"; donpcevent "alloff#60::Onon"; donpcevent "lvl 60s Waiting Room::Onstart"; end; } } prt_are_in,14,143,3 script #arn_timer_60 139,{ Onon: initnpctimer; end; OnTimer2000: mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 60s.",0,0xFFCE00; end; OnTimer3000: mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; end; OnTimer4000: mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; end; OnTimer60000: donpcevent "cast#60::timeover2"; donpcevent "arn_warp_60::Onout"; donpcevent "#arn_timer_60::Onstop"; donpcevent "alloff#60::Onon"; donpcevent "lvl 60s Waiting Room::Onstart"; end; Onstop: stopnpctimer; end; } prt_are_in,1,1,1 script arn_warp_60 -1,{ Onout: areawarp "prt_are_in",23,131,20,20,"arena_room",100,75; end; } force_2-1,10,55,4 script cast#60 139,{ Ontimeover1: mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; Onnomal1: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; Onnomal2: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; Ontimeover2: mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00; end; } force_2-1,100,60,3 script alloff#60 139,{ Onon: mapwarp "force_2-1","prt_are_in",126,139,0,0; donpcevent "force_01mob#60::Onreset"; donpcevent "force_02mob#60::Onreset"; donpcevent "force_03mob#60::Onreset"; donpcevent "force_04mob#60::Onreset"; donpcevent "force_05mob#60::Onreset"; donpcevent "force_06mob#60::Onreset"; donpcevent "force_07mob#60::Onreset"; donpcevent "force_08mob#60::Onreset"; donpcevent "force_09mob#60::Onreset"; donpcevent "force_01ex#60::Onreset"; donpcevent "force_03ex#60::Onreset"; donpcevent "force_04ex#60::Onreset"; donpcevent "force_05ex#60::Onreset"; donpcevent "force_06ex#60::Onreset"; donpcevent "force_08ex#60::Onreset"; donpcevent "force_09ex#60::Onreset"; donpcevent "Minilover#arena::Ontimeroff"; disablenpc "Minilover#arena"; disablenpc "force_01_02#60"; disablenpc "force_02_03#60"; disablenpc "force_03_04#60"; disablenpc "force_04_05#60"; disablenpc "force_05_06#60"; disablenpc "force_06_07#60"; disablenpc "force_07_08#60"; disablenpc "force_08_09#60"; disablenpc "force_exit#60"; disablenpc "arena#60"; donpcevent "#arn_timer_60::Onstop"; enablenpc "Minilover#arena"; enablenpc "arena#60"; end; OnInit: if(!$top_60min && !$top_60sec) set $top_60min,6; end; }