//===== eAthena Script ======================================= //= Kunai "Trader" @ que_ng.gat //===== By: ================================================== //= erKURITA //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= eAthena 1.0 //===== Description: ========================================= //= NPC that trades you a few shurikens + ninja stones for //= elemental kunais. //===== Additional Comments: ================================= //= 1.0 Added the npc. It uses a function that sends the item //= id of the 2 required items plus the amount. Can trade //= up to 500 units (5,000 kunais) at once. [erKURITA] //============================================================ que_ng.gat,72,29,3 script Kunai Seller 83,{ mes "[Jin]"; mes "Hi, I sell elemental enchanted kunais. I'll trade you some elemental stones and one kind of shuriken for a determined elemental Kunai"; next; mes "[Jin]"; mes "What would you like to trade some? It's free"; switch(select("10 Poison Kunais:10 Icycle Kunais:10 Rough Wind Kunais:10 Black Soil Kunai:10 Explosion Kunai:Nothing at the Moment")) { //Callfunc usage: callfunc "Kunai_Trade",itemreqid1,itemreqct1,itemreqid2,itemreqct2,itemidtrade; case 1: callfunc "Kunai_Trade",13250,20,7524,1,13259; goto L_Bye; case 2: callfunc "Kunai_Trade",13251,8,7522,2,13255; goto L_Bye; case 3: callfunc "Kunai_Trade",13252,4,7523,2,13257; goto L_Bye; case 4: callfunc "Kunai_Trade",13253,2,7524,1,13256; goto L_Bye; case 5: callfunc "Kunai_Trade",13254,1,7521,2,13258; goto L_Bye; case 6: goto L_Bye; } L_Bye: next; mes "[Jin]"; mes "Good bye and hope to see you again then"; close; } function script Kunai_Trade -1,{ next; mes "[Jin]"; if (MaxWeight*50/100 < Weight) { if (MaxWeight*90/100 < Weight) { mes "Sorry but you have more than 90% weight. Your kunais might drop. I can't give you anything."; return; } mes "You have 50% or more weight, do you still want to continue?"; menu "Yes",-,"No, thanks",L_Return; } mes "Would you like to trade my 10 "+getitemname(getarg(4))+" for your "+getarg(1)+" "+getitemname(getarg(0))+" and "+getarg(3)+" "+getitemname(getarg(2))+" ?"; switch(select("Yes:I'll think about it")) { case 1: next; mes "[Jin]"; if (countitem(getarg(0)) < getarg(1) || countitem(getarg(2)) < getarg(3)) { mes "Sorry but you're missing one of the required items. Please get them"; close; } else mes "How many do you want to trade? I can only trade you ^FF0000500^000000 units at once."; mes "^00FF001 Unit^000000 ^FF0000=^000000 ^0000FF10 Kunais^000000 of your desire"; input @trade; next; mes "[Jin]"; if (@trade > 500) { mes "Sorry, but I told you I could only trade you 500 units at once. Try again"; close; } else if (@trade < 1) { mes "Sorry, but 1 unit is the minimun I can trade. Try again please."; close; } else if ((countitem(getarg(0)) < @trade*getarg(1)) || (countitem(getarg(2)) < @trade*getarg(3))) { mes "Sorry, but you don't have enough items to trade "+@trade+" unit(s). Get more please"; close; } else mes "Here you go, enjoy them"; delitem getarg(0),getarg(1)*@trade; delitem getarg(2),getarg(3)*@trade; getitem getarg(4),10*@trade; next; return; case 2: return; } L_Return: return; }