//===== rAthena Script ======================================= //= Clothes Dyer //===== By: ================================================== //= Usnul //===== Current Version: ===================================== //= 2.5 //===== Compatible With: ===================================== //= rAthena 1.0+ //===== Description: ========================================= //= Clothes dyer with standard palletes //===== Additional Comments: ================================= //= Fully working //= 2.1 Shortened some labels to make this script loading, //= Added Black+White Colors desc [Lupus] //= 2.1a - added adv classes + baby class support [Lupus] //= 2.2 - Spell checked. [Nexon] //= 2.3 - Fixed dis $hit! [Poki#3] //= 2.4 - Disabled cloth dyeing since it's not implemented // on official servers and cause your client to crash // [Playtester] //= 2.5 - Optimized. [Euphy] //============================================================ prt_in,284,168,2 script Dyer Ginedin Rephere 55,{ function Dyes; set .@EnableDyes,1; // Disable (set to 0) if palettes cause errors [see note v2.4] set .n$,"[Dyer Ginedin Rephere]"; mes .n$; mes "11... 12... Mmm... good. I think I'll be able to finish before tonight's party. Oh! I didn't notice you were here!"; while(1) { next; mes .n$; mes "How may I assist you?"; next; switch(select("- Talk:- Dye Clothing:- Price List:- ^777777Cancel^000000")) { case 1: mes .n$; mes "Life may have gotten a bit better, but when I look at all of the orders I've received... Whew!"; mes "It seems that the young women of Rune Midgard must be very well off these days."; next; mes .n$; mes "Not that I think that they are indulging in anything luxurious, mind you."; mes "I don't think there is anything wrong with the pursuit of beauty and being fashionable."; next; mes .n$; mes "For us humans, who have no colorful fur or decorative scales, clothes are one of the few ways we have to display our personality, style, and beauty."; next; mes .n$; mes "Haha... When I think about it, I really feel that my job is worthwhile. I believe that I provide a service that the people desire."; next; mes .n$; mes "Can you feel it too? The energy that is released when rough fabric and leather are brought to life with color?....."; next; mes .n$; mes "Although the process is very tedious and time consuming, the joy and happiness I feel when a dress is finished more than makes up for all of the hard work!!"; break; case 2: mes .n$; if (!.@EnableDyes) { mes "Sorry, I'm too busy with other jobs to dye your clothes."; break; } mes "Oh... you need my work? Well... okay, sounds good."; next; mes .n$; mes "Please choose a color"; mes "that suits you."; next; set .@eac, eaclass(); switch(roclass(eaclass()&EAJ_UPPERMASK)) { // Dyes(,{,...}); // Colors: [1]Orange, [2]Violet, [3]Red, [4]Black, [5]Green, [6]Blue, [7]White, [8]Yellow case Job_Novice: if (Sex) Dyes(4,1,6,2,5,3); else Dyes(6,1,3,2,5,3,4,4); case Job_Swordman: if (Sex) Dyes(4,1,6,2,5,3); else Dyes(3,1,5,3,4,4); case Job_Mage: if (Sex) Dyes(3,1,2,2,1,3,7,4); else Dyes(3,1,2,2,7,3,4,4); case Job_Archer: if (Sex) Dyes(4,1,2,2,5,3); else Dyes(3,1,5,2,7,3,4,4); case Job_Acolyte: if (Sex) Dyes(6,1,3,2,7,3,4,4); else Dyes(3,1,5,3,4,4); case Job_Merchant: if (Sex) Dyes(4,1,6,2,5,3); else Dyes(2,1,5,3,4,4); case Job_Thief: if (Sex) Dyes(5,1,3,2,7,4); else Dyes(3,1,7,3,4,4); case Job_Knight: case Job_Crusader: if (Sex) Dyes(2,1,3,3,4,4); else Dyes(6,1,7,3,4,4); case Job_Priest: case Job_Monk: if (Sex) Dyes(6,1,5,2,3,3,7,4); else Dyes(3,1,5,2,7,3,4,4); case Job_Wizard: case Job_Sage: if (Sex) Dyes(6,1,5,3,4,4); else Dyes(3,1,6,2,7,3,5,4); case Job_Blacksmith: case Job_Alchemist: if (Sex) Dyes(4,4,5,2,7,3); else Dyes(3,1,5,2,2,3,4,4); case Job_Hunter: case Job_Bard: case Job_Dancer: if (Sex) Dyes(4,1,6,2,5,3); else Dyes(6,1,5,3,2,4); case Job_Assassin: case Job_Rogue: if (Sex) Dyes(6,1); else Dyes(4,1,8,2,7,3); case Job_SuperNovice: if (Sex) Dyes(2,1,6,2,5,3,4,4); else Dyes(6,1,3,2,5,3,4,4); default: mes "Wow, I've never seen clothes like that before! I'm sorry, but I don't think I can paint it."; close; } case 3: mes .n$; mes "Each color costs 10000z and 1 dye:"; mes " "; mes " - ^FF4422Red^000000: Scarlet Dyestuffs"; mes " - ^D5A500Yellow^000000: Lemon Dyestuffs"; mes " - ^AA00AAViolet^000000: Violet Dyestuffs"; mes " - ^FF8800Orange^000000: Orange Dyestuffs"; mes " - ^4422FFBlue^000000: CobaltBlue Dyestuffs"; mes " - ^009500Green^000000: DarkGreen Dyestuffs"; mes " - Black: Black Dyestuffs"; mes " - White: White Dyestuffs"; break; case 4: goto L_End; } } L_End: mes .n$; mes "Make yourself at home. Even though I don't have time for you."; close; function Dyes { setarray .@DyeName$[0],"the default color","Orange","Violet","Red","Black","Green","Blue","White","Yellow"; setarray .@DyeItems[0],0,980,981,975,983,979,978,982,976; set .@menu$,"- Default:"; for(set .@i,0; 1; set .@i,.@i+2) { if (!getarg(.@i,0)) break; set .@menu$, .@menu$+"- "+.@DyeName$[getarg(.@i)]+":"; } set .@menu$, .@menu$+"- ^777777Cancel^000000"; set .@s, select(.@menu$)-1; if (.@s==.@i-2) goto L_End; mes .n$; if (!.@s) { mes "I can change your dye to"; mes "the default for free."; mes "Are you sure?"; next; if(select("Yes:No")==2) goto L_End; mes .n$; setlook 7,0; mes "Your clothes have been dyed "+.@DyeName$[0]+"."; close; } if (!countitem(.@DyeItems[getarg((.@s-1)*2)])) { mes "For me to dye your clothes, I'll need the appropriate Dyestuffs. Please check my price list for the information."; close; } if (Zeny < 10000) { mes "I'm sorry, but you don't have enough money."; close; } delitem .@DyeItems[getarg((.@s-1)*2)],1; set Zeny, Zeny-10000; setlook 7, ((.@s)?(getarg((.@s-1)*2+1)):0); mes "Your clothes have been dyed "+((.@s)?.@DyeName$[getarg((.@s-1)*2)]:.@DyeName$[0])+"."; close; } }