//===== eAthena Script ======================================= //= Alchemist Shop //===== By: ================================================== //= eAthena Team //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= eAthena 1.0+ //===== Description: ========================================= //= Selling Alchemist Materials and Manuals //===== Additional Comments: ================================= //= 1.1 fixed Medicine Bowl issue, thanx 2 MasterOfMuppets //= 1.2 Reddozen's fixes of typos. added optional Elemental //= Potion Guide. [Lupus] //= 1.3 Deleted Elemental Potions Guide due to original quest [Lupus] //= 1.4 Alchemists can now purchase 2000 Medicine Bowls at once. [SinSloth] //============================================================ alde_alche,24,188,3 script Gever AI Sharp 740,{ mes "[Gever AI Sharp]"; mes "Welcome to the Alchemist Union."; mes "How can I assist you today?"; next; menu "Purchase materials.",M_Material, "Purchase a production manual.",M_Manual, "Cancel Deal.", M_Bye; M_Material: mes "[Gever AI Sharp]"; mes "What would you like?"; next; menu "Medicine Bowl - 8z",-,"Cancel.",M_Bye; mes "[Gever AI Sharp]"; mes "How many do you want?"; mes "Enter '0' if you want to quit."; next; input @num; if((@num < 1) || (@num > 2000)) goto M_Bye; set @price,@num * 8; mes "[Gever AI Sharp]"; if(Zeny < @price) goto sL_NoZeny; if (checkweight(7134,@num) == 0) goto sL_OverW; set Zeny,Zeny-@price; getitem 7134,@num;//Items: Medicine_Bowl, goto L_Bye; M_Manual: mes "[Gever AI Sharp]"; mes "What do you need?"; mes "Manuals are generally 100,000 zeny."; mes "Except for a couple of special manuals."; next; menu "Potion Creation Guide",sM_Pot, "Alcohol Creation Guide",sM_Alc, "Bottle Grenade Creation Guide",sM_Gren, "Acid Bottle Creation Guide",sM_Acid, "Plant Bottle Creation Guide",sM_Plant, "Marine Sphere Bottle Creation Guide",sM_Mar, "Glistening Coat Creation Guide",sM_Coat, "Condensed Potion Creation Guide",sM_Con, "Cancel Deal.",M_Bye; sM_Pot: set @itemid,7144; set @price,100000; set @itemname$,"Potion"; goto L_Choice; sM_Alc: set @itemid,7127; set @price,100000; set @itemname$,"Alchohol"; goto L_Choice; sM_Gren: set @itemid,7128; set @price,100000; set @itemname$,"Bottle Grenade"; goto L_Choice; sM_Acid: set @itemid,7129; set @price,100000; set @itemname$,"Acid Bottle"; goto L_Choice; sM_Plant: set @itemid,7130; set @price,100000; set @itemname$,"Plant Bottle"; goto L_Choice; sM_Mar: set @itemid,7131; set @price,100000; set @itemname$,"Marine Sphere Bottle"; goto L_Choice; sM_Coat: set @itemid,7132; set @price,100000; set @itemname$,"Glistening Coat"; goto L_Choice; sM_Con: set @itemid,7133; set @price,240000; set @itemname$,"Condensed Potion"; goto L_Choice; // sM_Ele: // set @itemid,7434; // set @price,240000; // set @itemname$,"Elemental Potion"; // goto L_Choice; L_Choice: mes "[Gever AI Sharp]"; mes "An " + @itemname$ + " Creation Guide??"; mes "That will be "+@price/1000+",000 zeny."; next; menu "Purchase.",-,"Quit.",M_Bye; mes "[Gever AI Sharp]"; if(Zeny < @price) goto sL_NoZeny; if (checkweight(@itemid,1) == 0) goto sL_OverW; set Zeny,Zeny-@price; getitem @itemid,1; L_Bye: mes "Thank you for buying!"; mes "Come again."; close; sL_NoZeny: mes "You don't seem to have enough money."; close; sL_OverW: mes "Hmm.... it seems that you are overweight..."; close; M_Bye: mes "[Gever AI Sharp]"; mes "Then come again next time."; close; }