//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2013-2015 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Mapflag: Adjust Skill Duration. //================= Current Version ======================================= //= 1.0 //================= Description =========================================== //= This mapflag allows you to control the duration of unit //= skills in any map. //= Example (1): //= prontera mapflag adjust_unit_duration PR_SANCTUARY 50 //= Halves the duration of Sanctuary in Prontera. //= //= Example (2): //= prontera mapflag adjust_unit_duration WZ_QUAGMIRE 250 //= Increases duration of Quagmire by 2.5 times in Prontera. //================= Additional Notes ====================================== //= Be aware that some skill units have their visual effect //= durations not controlled by the server (e.g. Storm Gust). //=========================================================================