//===== Hercules Script ====================================== //= Advance Class jobchanger after kRO Normals. //===== By: ================================================== //= Nana //= finished, optimized and tested by Lupus //===== Current Version: ===================================== //= 1.3 //===== Description: ========================================= //= Advance Class jobchanger after kRO Normals. //===== Additional Comments: ================================= //= 1.1 Made all into functions, additional checks, etc. [Lupus] //= 1.2 Made numbers into constants. [Vicious] //= 1.3 Now saves/restores all the quest skills [Lupus] //============================================================ valkyrie,44,58,5 script Assassin Cross#Valkyrie 4_F_JOB_ASSASSIN,{ if (ADVJOB == 0 || Upper != 1) { .@karma_d = rand(1,10); if (.@karma_d > 4) { mes "[Assassin Cross]"; mes "Congratulations..."; next; mes "[Assassin Cross]"; mes "..."; next; mes "[Assassin Cross]"; mes "..."; mes "......"; next; mes "[Assassin Cross]"; mes "..."; mes "......"; mes "Honor to"; mes "the warriors."; close; } mes "[Assassin Cross]"; mes "We are the warriors"; mes "of the desert. Nobody"; mes "looks down upon us."; mes "Nobody..."; close; } else if (ADVJOB == Job_Assassin_Cross && Class == Job_Thief_High && JobLevel > 39) { mes "[Assassin Cross]"; mes "The time has come."; mes "The world needs you..."; mes "More than ever."; next; mes "[Assassin Cross]"; mes "I ask that you continue to live in the shadows, but as an even greater Assassin with a new appearance."; next; mes "[Assassin Cross]"; mes "Will you become"; mes "an Assassin Cross?"; next; if (select("No.:Yes.") == 1) { mes "[Assassin Cross]"; mes "When you are"; mes "ready, come back."; next; mes "[Assassin Cross]"; mes "Honor to"; mes "the warriors."; close; } if (SkillPoint) { mes "[Assassin Cross]"; mes "You still haven't"; mes "learned everything"; mes "that you can."; next; mes "[Assassin Cross]"; mes "Use all your"; mes "Skill Points"; mes "and then come back."; close; } jobchange Job_Assassin_Cross; ADVJOB = 0; mes "[Assassin Cross]"; mes "Congratulations."; mes "As an Assassin Cross,"; mes "I hope that you fight for a brighter future within the darkness."; close; } mes "[Assassin Cross]"; mes "Welcome"; mes "to Valhalla,"; mes "the Hall of Honor."; next; mes "[Assassin Cross]"; mes "Please make"; mes "yourself comfortable"; mes "while you are here."; mes "Honor to the warriors."; close; }