//===== eAthena Script ======================================= //= War of Emperium Guild Flags Function //===== By: ================================================== //= jAthena - kalen (1.0) //= 1.1 by Akaru, ho|yAnge|X, and Valaris //===== Current Version: ===================================== //= 1.3a //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= //= Flags display messages stating whether or not a guild castle has been captured. //= Allows the guild members to return to a captured castle. //====================================== //= Break down of arguments used in the function: //= arg(0): name of City. //= arg(1): name of guild castle. //= arg(2): x1 coordinate for warp //= arg(3): y1 coordinate for warp //= arg(4): Teleportable (0/1) //===== Additional Comments: ================================= //= v1.2: All Guild flags scripts use this function. [kobra_k88] //= v1.3: Can now only flag in from outside the castle [Kayla] //= v1.3a: Implemented k3dt's exploit fix [Vicious] //============================================================ function script F_Flags { set @GID, GetCastleData(getarg(1)+".gat",1); if (@GID != 0) goto L_Startg; mes "[ Edict of the Divine Rune Midgard Kingdom of " + getarg(0) + " ]"; mes " "; mes "1. Honoring the ordinance of the Divine Rune Midgard Kingdom of " + getarg(0) + ", this guild base has not been taken by any guild yet"; mes " "; mes "2. In order to take this guild base, you must defeat all the guardians that are protecting the guild base and eliminate the Emperium."; return; L_Startg: if ((getcharid(2) == @GID) && (getarg(4) == 1)) goto L_Startg2; mes "[ Edict of the Divine Rune Midgard Kingdom of "+ getarg(0) +" ]"; mes " "; mes "1. Honoring the ordinance of the"; mes "Divine Rune Midgard Kingdom of "; mes getarg(0) +", we approve that this"; mes "base is in the private possession"; mes "of the ^ff0000" + GetGuildName(@GID) + "^000000 guild."; mes " "; mes "2. The guild master of the"; mes "^ff0000"+ GetGuildName(@GID) + "^000000 guild, is ^0000FF" + GetGuildMaster(@GID) + "^000000."; mes "If anyone objects to that, raise your sword to honor yourself."; return; L_Startg2: mes "[ Ringing Voice ]"; mes "Brave one... would you return to your honorable be?"; next; menu "Return.",M_Enter,"Cancel.",-; return; M_Enter: if (getcharid(2) == GetCastleData(getarg(1)+".gat",1)) warp getarg(1)+".gat",getarg(2),getarg(3); return; }