//===== rAthena Script ======================================= //= War of Emperium (Geffen) //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= NPCs that relate to Geffen Guild Castle 3 //===== Additional Comments: ================================= //= 1.0 First Version. No longer uses functions. [L0ne_W0lf] //= 1.1 Removed dialog from interior flags. [L0ne_W0lf] //============================================================ // Guild Flag (Town) //============================================================ geffen,120,132,8 script Yesnelph#g3-1::Yesnelph 722,{ end; OnRecvCastleG03: FlagEmblem GetCastleData("gefg_cas03",1); end; } // Guild Flag (Outside Castle) //============================================================ gef_fild13,78,182,4 script Yesnelph#g3-2::Yesnelph2 722,{ set .@GID, GetCastleData("gefg_cas03",1); if (.@GID == 0) { mes " [ Edict of the Divine Rune Midgard Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; mes "We declare that"; mes "there is no formal master of this castle."; mes " "; mes "2. To the one who can "; mes "overcome all trials"; mes "and destroy the Emperium,"; mes "the king will endow the one with"; mes "ownership of this castle."; } else { if (getcharid(2) == .@GID) { mes "Brave ones..."; mes "Do you wish to return to your honorable place?"; next; if (select("Return to the guild castle.:Quit.") == 1) { if (getcharid(2) == GetCastleData("gefg_cas03",1)) { warp "gefg_cas03",116,89; //warp "gefg_cas03",221,30; end; } } close; } mes "[ Edict of the Divine Rune Midgard Kingdom ]"; mes " "; mes "1. Following the ordinance of the"; mes "Divine Rune Midgard Kingdom,"; mes "we approve that this place is in"; mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; mes " "; mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; mes "If there is anyone who objects to this,"; mes " prove your strength and honor with a steel blade in your hand."; } close; OnRecvCastleG03: FlagEmblem GetCastleData("gefg_cas03",1); end; } gef_fild13,87,182,4 duplicate(Yesnelph2) Yesnelph#g3-3 722 gef_fild13,73,295,7 duplicate(Yesnelph2) Yesnelph#g3-4 722 gef_fild13,113,274,7 duplicate(Yesnelph2) Yesnelph#g3-5 722 gef_fild13,144,235,6 duplicate(Yesnelph2) Yesnelph#g3-6 722 gef_fild13,144,244,4 duplicate(Yesnelph2) Yesnelph#g3-7 722 // Guild Flag (Inside Castle) //============================================================ gefg_cas03,122,220,6 script Yesnelph#g3-8::Yesnelph3 722,{ end; OnRecvCastleG03: FlagEmblem GetCastleData("gefg_cas03",1); end; } gefg_cas03,122,229,6 duplicate(Yesnelph3) Yesnelph#g3-9 722 gefg_cas03,91,257,7 duplicate(Yesnelph3) Yesnelph#g3-10 722 gefg_cas03,52,276,7 duplicate(Yesnelph3) Yesnelph#g3-11 722 gefg_cas03,56,164,4 duplicate(Yesnelph3) Yesnelph#g3-12 722 gefg_cas03,65,164,4 duplicate(Yesnelph3) Yesnelph#g3-13 722 gefg_cas03,37,214,1 duplicate(Yesnelph3) Yesnelph#g3-14 722 gefg_cas03,34,208,1 duplicate(Yesnelph3) Yesnelph#g3-15 722 // AGIT Manager //============================================================ gefg_cas03,245,167,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas03 -1 // Steward //============================================================ gefg_cas03,106,23,5 duplicate(Gld_Mngr_Template) Jean#gefg_cas03 55 // Guardians //============================================================ gefg_cas03,106,23,5 duplicate(Gld_Guard_Template) Guardian#gefg_cas03 -1 // Kafra Staff //============================================================ gefg_cas03,116,89,5 duplicate(Gld_Kafra_Template) Kafra Staff#gefg_cas03 117 // Master's Room Exit //============================================================ gefg_cas03,275,289,0 script #switch_G03 111,{ mes " "; mes "There's a small lever. Will you pull it? "; next; if(select("Pull.:Do not.") == 2) close; warp "gefg_cas03",106,24; end; } // Guild Treasure Protection //============================================================ gefg_cas03,271,290,0 duplicate(Gld_Trea_Protect) ban_warp#gefg_cas03 -1,6,6 // Guild Treasure Spawns //============================================================ gefg_cas03,271,290,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas03 -1 // Guild Dungeon Switch //============================================================ gefg_cas03,221,43,0 duplicate(Gld_Dun_Template) #gefg_cas03 111