//===== Hercules Script ====================================== //= War of Emperium (Geffen) //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.2 //===== Description: ========================================= //= NPCs that relate to Geffen Guild Castle 1 //===== Additional Comments: ================================= //= 1.0 First Version. No longer uses functions. [L0ne_W0lf] //= 1.1 Removed dialog from interior flags. [L0ne_W0lf] //= 1.2 Partially rewrote Script. [Masao] //============================================================ // Guild Flag (Outside Castle) //============================================================ - script Repherion#1::OutsideFlagsG1 GUILD_FLAG,{ .@GID = getcastledata("gefg_cas01",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "We declare that"; mes "there is no formal master of this castle."; mes " "; mes "2. To the one who can "; mes "overcome all trials"; mes "and destroy the Emperium,"; mes "the king will endow the one with"; mes "ownership of this castle."; close; } if (getcharid(2) == .@GID) { mes "[ Echoing Voice ]"; mes "Brave ones..."; mes "Do you wish to return to your honorable place?"; next; if(select("Return to the guild castle.:Quit.") == 1) { close2; if (getcharid(2) == getcastledata("gefg_cas01",1)) { warp "gefg_cas01",197,36; end; } end; } close; } mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleG01: flagemblem getcastledata("gefg_cas01",1); end; } gef_fild13,148,51,5 duplicate(OutsideFlagsG1) Repherion#1-2 GUILD_FLAG gef_fild13,155,54,5 duplicate(OutsideFlagsG1) Repherion#2 GUILD_FLAG gef_fild13,212,79,6 duplicate(OutsideFlagsG1) Repherion#3 GUILD_FLAG gef_fild13,211,71,6 duplicate(OutsideFlagsG1) Repherion#4 GUILD_FLAG // Guild Flag (Inside Castle) //============================================================ - script Repherion#5::InsideFlagsG1 GUILD_FLAG,{ end; OnRecvCastleG01: flagemblem getcastledata("gefg_cas01",1); end; } gefg_cas01,28,157,4 duplicate(InsideFlagsG1) Repherion#5-2 GUILD_FLAG gefg_cas01,22,156,5 duplicate(InsideFlagsG1) Repherion#6 GUILD_FLAG gefg_cas01,68,185,3 duplicate(InsideFlagsG1) Repherion#7 GUILD_FLAG gefg_cas01,17,171,5 duplicate(InsideFlagsG1) Repherion#8 GUILD_FLAG gefg_cas01,59,16,4 duplicate(InsideFlagsG1) Repherion#9 GUILD_FLAG gefg_cas01,64,16,4 duplicate(InsideFlagsG1) Repherion#10 GUILD_FLAG // Guild Flag (Town) //============================================================ geffen,109,123,2 duplicate(InsideFlagsG1) Repherion#11 GUILD_FLAG // Kafra Employee //============================================================ gefg_cas01,83,47,3 duplicate(guildkafra) Kafra Staff#gefg_cas01 4_F_KAFRA1 // Steward //============================================================ gefg_cas01,40,48,5 duplicate(cm) Gnahcher#gefg_cas01 1_M_JOBTESTER // Treasure Room Exit //============================================================ gefg_cas01,152,117,0 script #lever_G01 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; next; if(select("Pull.:Do not.") == 1) { close2; warp "gefg_cas01",40,49; end; } close; } // Guild Dungeon Switch //============================================================ gefg_cas01,78,84,0 duplicate(gdlever) #gefg_cas01 HIDDEN_NPC // Guild Treasure Spawns //============================================================ gefg_cas01,154,112,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas01 -1 // AGIT Manager //============================================================ gefg_cas01,198,182,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas01 -1 // Guardians //============================================================ gefg_cas01,40,48,5 duplicate(Gld_Guard_Template) Guardian#gefg_cas01 -1