//===== Hercules Script ====================================== //= War of Emperium (Al De Baran) //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.2 //===== Description: ========================================= //= NPCs that relate to Al De Baran Guild Castle 5 //===== Additional Comments: ================================= //= 1.0 First Version. No longer uses functions. [L0ne_W0lf] //= 1.1 Removed dialog from interior flags. [L0ne_W0lf] //= 1.2 Partially rewrote Script. [Masao] //============================================================ // Guild Flag (Outside Castle) //============================================================ - script Rothenburg#1::OutsideFlagsA5 722,{ set .@GID, GetCastleData("aldeg_cas05",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "We declare that"; mes "there is no formal master of this castle."; mes " "; mes "2. To the one who can "; mes "overcome all trials"; mes "and destroy the Emperium,"; mes "the king will endow the one with"; mes "ownership of this castle."; close; } if (getcharid(2) == .@GID) { mes "[ Echoing Voice ]"; mes "Brave ones..."; mes "Do you wish to return to your honorable place?"; next; if(select("Return to the guild castle.:Quit.") == 1) { close2; if (getcharid(2) == GetCastleData("aldeg_cas05",1)) { warp "aldeg_cas05",167,225; end; } end; } close; } mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; mes " "; mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleA05: FlagEmblem GetCastleData("aldeg_cas05",1); end; } alde_gld,265,93,6 duplicate(OutsideFlagsA5) Rothenburg#1-2 722 alde_gld,265,87,6 duplicate(OutsideFlagsA5) Rothenburg#2 722 // Guild Flag (Inside Castle) //============================================================ - script Rothenburg#3::InsideFlagsA5 722,{ end; OnRecvCastleA05: FlagEmblem GetCastleData("aldeg_cas05",1); end; } aldeg_cas05,170,85,2 duplicate(InsideFlagsA5) Rothenburg#3-2 722 aldeg_cas05,142,212,2 duplicate(InsideFlagsA5) Rothenburg#4 722 aldeg_cas05,149,196,2 duplicate(InsideFlagsA5) Rothenburg#5 722 aldeg_cas05,41,180,2 duplicate(InsideFlagsA5) Rothenburg#6 722 aldeg_cas05,38,201,2 duplicate(InsideFlagsA5) Rothenburg#7 722 aldeg_cas05,65,182,2 duplicate(InsideFlagsA5) Rothenburg#8 722 aldeg_cas05,65,205,2 duplicate(InsideFlagsA5) Rothenburg#9 722 aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#10 722 aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#11 722 aldeg_cas05,164,201,2 duplicate(InsideFlagsA5) Rothenburg#12 722 aldeg_cas05,14,117,2 duplicate(InsideFlagsA5) Rothenburg#13 722 aldeg_cas05,10,225,2 duplicate(InsideFlagsA5) Rothenburg#14 722 aldeg_cas05,187,59,2 duplicate(InsideFlagsA5) Rothenburg#15 722 aldeg_cas05,154,51,2 duplicate(InsideFlagsA5) Rothenburg#16 722 aldeg_cas05,22,211,2 duplicate(InsideFlagsA5) Rothenburg#17 722 aldeg_cas05,150,202,2 duplicate(InsideFlagsA5) Rothenburg#18 722 // Guild Flag (Town) //============================================================ aldebaran,128,97,4 duplicate(InsideFlagsA5) Rothenburg#19 722 // Kafra Employee //============================================================ aldeg_cas05,31,190,0 duplicate(guildkafra) Kafra Staff#aldeg_cas05 117 // Steward //============================================================ aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 55 // Treasure Room Exit //============================================================ aldeg_cas05,64,8,0 script #lever_A05 111,{ mes " "; mes "There's a small lever. Will you pull it?"; next; if(select("Pull.:Do not.") == 1) { close2; warp "aldeg_cas05",51,179; end; } close; } // Guild Dungeon Switch //============================================================ aldeg_cas05,22,205,0 duplicate(gdlever) #aldeg_cas05 111 // Guild Treasure Spawns //============================================================ aldeg_cas05,62,12,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas05 -1 // AGIT Manager //============================================================ aldeg_cas05,28,102,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas05 -1 // Guardians //============================================================ aldeg_cas05,52,179,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas05 -1