//===== eAthena Script ======================================= //= War of Emperium (Al De baran) //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= NPCs that relate to Al De Baran Guild Castle 1 //===== Additional Comments: ================================= //= 1.0 First Version. No longer uses functions. [L0ne_W0lf] //= 1.1 Removed dialog from interior flags. [L0ne_W0lf] //============================================================ // Guild Flag (Town) //============================================================ aldebaran,152,97,4 script Neuschwanstein#a1-1::Neuschwanstein 722,{ end; OnRecvCastleA01: FlagEmblem GetCastleData("aldeg_cas01",1); end; } // Guild Flag (Outside Castle) //============================================================ alde_gld,61,87,6 script Neuschwanstein#a1-2::Neuschwanstein2 722,{ set .@GID, GetCastleData("aldeg_cas01",1); if (.@GID == 0) { mes " [ Edict of the Divine Rune Midgard Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; mes "We declare that"; mes "there is no formal master of this castle."; mes " "; mes "2. To the one who can "; mes "overcome all trials"; mes "and destroy the Emperium,"; mes "the king will endow the one with"; mes "ownership of this castle."; } else { if (getcharid(2) == .@GID) { mes "Brave ones..."; mes "Do you wish to return to your honorable place?"; next; if (select("Return to the guild castle.:Quit.") == 1) { if (getcharid(2) == GetCastleData("aldeg_cas01",1)) { warp "aldeg_cas01",218,170; end; } } close; } mes "[ Edict of the Divine Rune Midgard Kingdom ]"; mes " "; mes "1. Following the ordinance of the"; mes "Divine Rune Midgard Kingdom,"; mes "we approve that this place is in"; mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; mes " "; mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; mes "If there is anyone who objects to this,"; mes " prove your strength and honor with a steel blade in your hand."; } close; OnRecvCastleA01: FlagEmblem GetCastleData("aldeg_cas01",1); end; } alde_gld,61,79,6 duplicate(Neuschwanstein2) Neuschwanstein#a1-3 722 alde_gld,45,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-4 722 alde_gld,51,87,8 duplicate(Neuschwanstein2) Neuschwanstein#a1-5 722 // Guild Flag (Inside Castle) //============================================================ aldeg_cas01,30,248,4 script Neuschwanstein#a1-6::Neuschwanstein3 722,{ end; OnRecvCastleA01: FlagEmblem GetCastleData("aldeg_cas01",1); end; } aldeg_cas01,30,246,4 duplicate(Neuschwanstein3) Neuschwanstein#a1-7 722 aldeg_cas01,37,248,4 duplicate(Neuschwanstein3) Neuschwanstein#a1-8 722 aldeg_cas01,37,246,4 duplicate(Neuschwanstein3) Neuschwanstein#a1-9 722 aldeg_cas01,95,80,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-10 722 aldeg_cas01,95,59,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-11 722 aldeg_cas01,62,75,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-12 722 aldeg_cas01,70,75,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-13 722 aldeg_cas01,74,75,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-14 722 aldeg_cas01,62,64,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-15 722 aldeg_cas01,66,64,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-16 722 aldeg_cas01,70,64,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-17 722 aldeg_cas01,74,64,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-18 722 aldeg_cas01,203,150,4 duplicate(Neuschwanstein3) Neuschwanstein#a1-19 722 aldeg_cas01,210,150,4 duplicate(Neuschwanstein3) Neuschwanstein#a1-20 722 aldeg_cas01,66,75,2 duplicate(Neuschwanstein3) Neuschwanstein#a1-21 722 // AGIT Manager //============================================================ aldeg_cas01,216,24,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas01 -1 // Steward //============================================================ aldeg_cas01,218,175,0 duplicate(Gld_Mngr_Template) Alfredo#aldeg_cas01 55 // Guardians //============================================================ aldeg_cas01,218,175,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas01 -1 // Kafra Staff //============================================================ aldeg_cas01,218,170,0 duplicate(Gld_Kafra_Template) Kafra Staff#aldeg_cas01 117 // Master's Room Exit //============================================================ aldeg_cas01,123,223,0 script #switch_A01 111,{ mes " "; mes "There's a small lever. Will you pull it? "; next; if(select("Pull.:Do not.") == 2) close; warp "aldeg_cas01",218,176; end; } // Guild Treasure Protection //============================================================ aldeg_cas01,118,223,0 duplicate(Gld_Trea_Protect) ban_warp#aldeg_cas01 -1,8,8 // Guild Treasure Spawns //============================================================ aldeg_cas01,118,223,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas01 -1 // Guild Dungeon Switch //============================================================ aldeg_cas01,211,181,0 duplicate(Gld_Dun_Template) #aldeg_cas01 111