//===== eAthena Script ======================================= //= Yuno Guides //===== By: ================================================== //= KitsuneStarwind, usul, kobra_k88 //===== Current Version: ===================================== //= 1.5 //===== Compatible With: ===================================== //= eAthena 1.0 + //===== Description: ========================================= //= //===== Additional Comments: ================================= //= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers //= and added map location option for them. [kobra_k88] //= 1.1 Changed sprites and cutins to Schwartzald Republic ones //= 1.2 Optimized, updated common guide names [Lupus] //= 1.3 Updated the mini map localization function. [Musashiden] //= 1.4 Juno Guides are now up to date according to iRO. [Musashiden] //= 1.5 Removed Duplicates [Silent]. //= 1.6 Changed one of the Juno soldier's sprite. [Musashiden] //============================================================ //===================================================================================== yuno.gat,153,47,4 script Juno Guide#yun1 700,{ mes "[Ms. Yoon]"; mes "A place that takes the vision of"; mes "the future, and gives it form in"; mes "the present. welcome to"; mes "the city of Juno!"; set @name$, "[Ms. Yoon]"; next; callfunc "F_YunoLoc"; } //===================================================================== yuno.gat,334,182,4 script Juno Soldier#yun1 105,{ mes "[Juno Soldier]"; mes "Welcome to Juno, the city of"; mes "noble-mindedness."; next; mes "[Juno Soldier]"; mes "Among the Sage's weapons, there is"; mes "a 'Dagger of Counter'."; next; mes "[Juno Soldier]"; mes "Its use is limited to the Sage"; mes "class, and it increases the chance"; mes "of inflicting critical attacks. So,"; mes "for Sages, that dagger can be very"; mes "useful, as well as make them look"; mes "stylish in battle."; close; } //===================================================================== yuno.gat,263,320,4 script Juno Soldier#yun2 105,{ mes "[Juno Soldier]"; mes "Welcome to Juno, the city of"; mes "noble-mindedness."; next; mes "[Juno Soldier]"; mes "There is a holy shield named"; mes "'Sacred Mission' which can only be"; mes "used by Crusaders."; next; mes "[Juno Soldier]"; mes "It's a long and narrow shield with"; mes "an angel wing engraved in the"; mes "center of the front side. Against"; mes "Devil and Undead monsters, it is"; mes "especially powerful."; close; } //===================================================================== yuno.gat,227,292,4 script Juno Soldier#yun3 105,{ mes "[Juno Soldier]"; mes "Welcome to Juno, the city of"; mes "noble-mindedness."; next; mes "[Juno Soldier]"; mes "Near Juno, there exists a fallen"; mes "angel named 'False Angel'. It"; mes "feigns innocence, pretending to"; mes "bless adventurers and then stabbing"; mes "them in the back without any"; mes "warning."; next; mes "[Juno Soldier]"; mes "Don't be fooled by its appearance,"; mes "or you'll find yourself in"; mes "trouble."; close; } //===================================================================== yuno.gat,165,283,4 script Yuno Soldier#yun4 105,{ mes "[Juno Soldier]"; mes "Welcome to Juno, the city of"; mes "noble-mindedness."; next; mes "[Juno Soldier]"; mes "Geographer..."; mes "That monster looks like a flower"; mes "blooming from the ground."; next; mes "[Juno Soldier]"; mes "Strangely, it can extend its body a"; mes "long distance. Even if you're far"; mes "away from it, it can still pose a"; mes "threat."; next; mes "[Juno Soldier]"; mes "The name of this monster originated"; mes "from a story about a poor"; mes "geographer who, unfortunately, was"; mes "eaten by this monster while he was"; mes "immersed in his studies."; close; } //===================================================================== yuno.gat,150,283,4 script Yuno Soldier#yun5 105,{ mes "[Juno Soldier]"; mes "Welcome to Juno, the city of"; mes "noble-mindedness."; next; mes "[Juno Soldier]"; mes "there is a monster near here known"; mes "as Lava Golem. This golem is made"; mes "from a stone heart whose power"; mes "happened to be amplified with magic"; mes "power when it was swept away by"; mes "molten rock."; next; mes "[Juno Soldier]"; mes "The lava dripping from its body is"; mes "so hot that it can melt down armor"; mes "and weapons made out of high"; mes "quality steel."; next; mes "[Juno Soldier]"; mes "You'd better be careful when you"; mes "encounter this monster. It will"; mes "damage armor and weapons in the"; mes "twinkling of an eye."; close; } //===================================================================== yuno.gat,165,228,4 script Yuno Soldier#yun6 105,{ mes "[Juno Soldier]"; mes "Welcome to Juno, the city of"; mes "noble-mindedness."; next; mes "[Juno Soldier]"; mes "'Goat' is a monster that was an"; mes "antelope living in the high"; mes "mountains that was somehow turned"; mes "into a monster."; next; mes "[Juno Soldier]"; mes "Even if you manage to dodge to its"; mes "horns, you still need to be wary of"; mes "its powerful legs."; next; mes "[Juno Soldier]"; mes "Goat's legs are so strong because"; mes "it's always climbing cliffs when"; mes "it's not busy slaughtering the"; mes "innocent."; close; } //===================================================================== yuno.gat,150,228,4 script Yuno Soldier#yun7 105,{ mes "[Juno Soldier]"; mes "Welcome to Juno, the city of"; mes "noble-mindedness."; next; mes "[Juno Soldier]"; mes "Have you ever"; mes "seen a Large Jellopy?"; mes "Those things are huuuge!"; next; mes "[Juno Soldier]"; mes "It's hard to believe"; mes "that such a large and"; mes "shining jellopy even exists!"; close; } //====================================================================== function script F_YunoLoc { sM_Menu: menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End; mes @name$; mes "Please look"; mes "at the mini map."; mes "^FF3355+^000000 -> Armory"; mes "Thank you,"; mes "Have a good day."; viewpoint 1,117,135,1,0xFF0000; close; sM_2: mes @name$; mes "Please look"; mes "at the mini map."; mes "^FF3355+^000000 -> Tool Shop"; mes "Thank you,"; mes "Have a good day."; viewpoint 1,163,189,2,0x0000FF; close; sM_3: mes @name$; mes "Please look"; mes "at the mini map."; mes "^FF3355+^000000 -> Sage Castle"; mes "(Sage Job Change Place)"; mes "Thank you, Have a good day."; viewpoint 1,89,320,3,0x00FF00; close; sM_4: mes @name$; mes "Please look"; mes "at the mini map."; mes "^FF3355+^000000 -> Street of Book Stores"; mes "Thank you, Have a good day."; viewpoint 1,196,138,4,0x0000ff; close; sM_5: mes @name$; mes "Please look"; mes "at the mini map."; mes "^FF3355+^000000 -> Juphero Plaza"; mes "Thank you,"; mes "Have a good day."; viewpoint 1,157,327,5,0x0000ff; close; sM_6: mes @name$; mes "Please look"; mes "at the mini map."; mes "^FF3355+^000000 -> Library of the Republic"; mes "Thank you, Have a good day."; viewpoint 1,335,204,6,0x00FF00; close; sM_7: mes @name$; mes "Please look at the mini map."; mes "^FF3355+^000000 -> Schweicherbil Magic Academy"; mes "Thank you, Have a good day."; viewpoint 1,323,280,7,0xFF0000; close; sM_8: mes @name$; mes "Please look at the mini map."; mes "^FF3355+^000000 -> Monster Museum"; mes "Thank you, Have a good day."; viewpoint 1,278,291,8,0x0000FF; close; sM_9: mes @name$; mes "Please look at the mini map."; mes "^FF3355+^000000 -> Forge"; mes "The forge is located underneath"; mes "Armory"; mes "Thank you, Have a good day."; viewpoint 1,117,135,9,0xFF0000; close; sM_10: mes @name$; mes "Please look"; mes "at the mini map."; mes "^FF3355+^000000 -> Airport"; mes "Thank you, Have a good day."; viewpoint 1,53,214,10,0xFF0000; close; M_End: mes @name$; mes "A great city of wise men."; mes "A city of Knowledge!"; mes "Welcome to Juno."; close; }