//===== eAthena Script ======================================= //= Payon Guides //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= [Aegis Conversion] //= Guides for the city of Payon //===== Additional Comments: ================================= //= 1.0 First version, Renewal guides. //============================================================ payon,163,64,3 script Guide#01payon::GuidePayon 708,{ cutin "pay_soldier",2; mes "[Payon Guide]"; mes "Welcome to ^8B4513Payon^000000,"; mes "the Mountain Village."; mes "Do you need help navigating the village?"; next; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { case 1: set .@loop,1; while (.@loop) { switch(select("[ Archer Village ]:[ Tool Shop]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) { case 1: mes "[Payon Guide]"; mes "^B9062FArcher Village^000000 is where"; mes "the Archer Association resides."; mes "Please use the far north gate to enter the village."; mes "Would you like to check any other locations?"; viewpoint 1,227,328,0,0xFF0000; next; break; case 2: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "the ^0000FFTool Shop^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,144,85,1,0x0A82FF; next; break; case 3: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "the ^FF5400Weapon & Armor Shop^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,139,159,2,0xFFB400; next; break; case 4: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "the ^006400Inn & Tavern^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,220,117,3,0xAAFF00; next; break; case 5: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "the ^7F3300Central Palace^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,155,245,4,0xD2691E; next; break; case 6: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "the ^800080Palace Court^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,107,325,5,0xDA70D6; next; break; case 7: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "the ^B9062FRoyal Kitchen^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,154,325,6,0xFF0000; next; break; case 8: set .@loop,0; break; } } break; case 2: set .@loop,1; while (.@loop) { switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair /Armsmith ]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) { case 1: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^0000FFEden Teleport Officer^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,177,111,7,0x0A82FF; next; break; case 2: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^FF5400Kafra Shop Girls^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,164,157,8,0xFFB400; next; break; case 3: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^006400Repairman & Armsmith^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,144,170,9,0xAAFF00; next; break; case 4: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^7F3300Kafra Employees^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,181,104,10,0xD2691E; viewpoint 1,175,226,11,0xD2691E; next; break; case 5: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^800080Trap Specialist^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,123,109,12,0xDA70D6; next; break; case 6: mes "[Payon Guide]"; mes "^B9062FSeiyablem^000000"; mes "is a technician"; mes "who can create ^0000FFslots^000000 on weapons and armors,"; mes "but not all equipment"; mes "can be slotted. Well, that's what he says."; mes "Would you like to check any other locations?"; viewpoint 1,140,151,13,0xFF0000; next; break; case 7: mes "[Payon Guide]"; mes "^0000FFLeablem^000000"; mes "is a technician"; mes "who can create ^0000FFslots^000000 on weapons and armors,"; mes "but not all equipment"; mes "can be slotted. Well, that's what he says."; mes "Would you like to check any other locations?"; viewpoint 1,236,199,14,0x0A82FF; next; break; case 8: mes "[Payon Guide]"; mes "^FF5400Jade^000000"; mes "can exchange different types of"; mes "^FF5400Gemstones^000000."; mes "Would you like to check any other locations?"; viewpoint 1,173,238,15,0xFFB400; next; break; case 9: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^006400Pet Groomer^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,177,131,16,0xAAFF00; next; break; case 10: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^7F3300Chef Assistant^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,206,119,17,0xD2691E; next; break; case 11: set .@loop,0; break; } } break; case 3: mes "[Payon Guide]"; mes "Sure, I'll remove all marks from your mini-map."; mes "Is there anything else I can do for you?"; viewpoint 2,1,1,0,0xFFFF00; viewpoint 2,1,1,1,0x000000; viewpoint 2,1,1,2,0xFF0000; viewpoint 2,1,1,3,0xFFFF00; viewpoint 2,1,1,4,0xFFFF00; viewpoint 2,1,1,5,0xFFFF00; viewpoint 2,1,1,6,0xFFFF00; viewpoint 2,1,1,7,0xFFFF00; viewpoint 2,1,1,8,0xFFFF00; viewpoint 2,1,1,9,0xFFFF00; viewpoint 2,1,1,10,0xFFFF00; viewpoint 2,1,1,11,0xFFFF00; viewpoint 2,1,1,12,0xFFFF00; viewpoint 2,1,1,13,0xFFFF00; viewpoint 2,1,1,14,0xFFFF00; viewpoint 2,1,1,15,0xFFFF00; viewpoint 2,1,1,16,0xFFFF00; viewpoint 2,1,1,17,0xFFFF00; next; break; case 4: mes "[Payon Guide]"; mes "Enjoy your stay."; close; cutin "pay_soldier",255; end; } } } payon,151,182,6 duplicate(GuidePayon) Guide#02payon 708 payon,221,85,6 duplicate(GuidePayon) Guide#03payon 708 payon,233,324,4 duplicate(GuidePayon) Guide#04payon 708 pay_arche,86,33,4 script Guide#05payon 708,{ cutin "pay_soldier",2; mes "[Payon Guide]"; mes "Welcome to ^8B4513Archer Village^000000,"; mes "a subsidiary village of Payon."; mes "Do you need help navigating the village?"; next; while (1) { switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) { case 1: mes "[Payon Guide]"; mes "Let me mark the entrance of"; mes "the ^B9062FPayon Dungeon^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,38,131,0,0xFF0000; next; break; case 2: mes "[Payon Guide]"; mes "The ^0000FFArcher Guild^000000"; mes "is where you can change"; mes "your job to Archer."; mes "Would you like to check any other locations?"; viewpoint 1,143,164,1,0x0A82FF; next; break; case 3: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^FF5400Tool Shop^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,72,156,2,0xFFB400; next; break; case 4: mes "[Payon Guide]"; mes "Let me mark the location of the ^006400Kafra Employee^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,55,123,3,0xAAFF00; next; break; case 5: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^7F3300Bow Mercenary Manager^000000 and"; mes "^7F3300Mercenary Goods Merchant^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,101,166,4,0xD2691E; next; break; case 6: mes "[Payon Guide]"; mes "Let me mark the location of the"; mes "^800080Alchemist Guildsman^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,127,113,5,0xDA70D6; next; break; case 7: mes "[Payon Guide]"; mes "The ^0000FFEden Teleport Officer^000000"; mes "is currently staying inside"; mes "the Archer Guild building."; mes "Would you like to check any other locations?"; viewpoint 1,143,164,6,0x0A82FF; next; break; case 8: mes "[Payon Guide]"; mes "Sure, I'll remove all marks from your mini-map."; mes "Would you like to check any other locations?"; viewpoint 2,1,1,0,0xFFFF00; viewpoint 2,1,1,1,0x000000; viewpoint 2,1,1,2,0xFF0000; viewpoint 2,1,1,3,0xFFFF00; viewpoint 2,1,1,4,0xFFFF00; viewpoint 2,1,1,5,0xFFFF00; viewpoint 2,1,1,6,0xFFFF00; next; break; case 9: mes "[Payon Guide]"; mes "Enjoy your stay."; close2; cutin "pay_soldier",255; end; } } }