//===== eAthena Script ======================================= //= Morroc Guides //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== //= 1.3 //===== Compatible With: ===================================== //= eAthena 0.5.2 + //===== Description: ========================================= //= //===== Additional Comments: ================================= //= Fully working. Added a guide at every exit. //= v1.1 Now using duplicate command. //= 1.2 Optimized, updated common guide names [Lupus] //= 1.3 Removed Duplicates [Silent] //============================================================ // North ------------------------------------------------ morocc.gat,153,286,6 script Guide#1::Mor_Guide 707,{ cutin "moc_soldier",2; mes "[Morroc Soldier]"; mes "Welcome to Morroc, the Desert Frontier!"; next; mes "[Morroc Soldier]"; mes "We are here to help you find your way. Please feel free to speak to us anytime you need help."; M_Menu: next; menu "View Buildings",-, "Notice",M_2, "Cancel",M_End; mes "[Morroc Soldier]"; mes "Do you want me to leave indications on the Mini-Map?"; next; menu "No Thanks",-,"Yes Please",sM_1b; set @COMPASS_CHECK,0; goto L_Cont; sM_1b: set @COMPASS_CHECK,1; L_Cont: mes "[Morroc Soldier]"; mes "Please choose a building to view."; next; sM_Menu: menu "^FF0000Thief Guild^000000",-, "Armory",M_1_2, "Inn",M_1_3, "Pub",M_1_4, "Mercenary Guild",M_1_5, "Wipe all indications from mini-map.",M_1_6, "Cancel",M_End; mes "[Morocc Soldier]"; mes "The 'Thief Guild'.... I hear that it's the place to go if you want to be a Thief....."; viewpoint 1,24,297,1,0xFF0000; goto sL_Wipe; M_1_2: mes "[Morocc Soldier]"; mes "Head over to the 'Armory' to equip yourself with a variety of weapons and armor."; viewpoint 1,253,56,2,0xFF00FF; goto sL_Wipe; M_1_3: mes "[Morocc Soldier]"; mes "In Morroc there are 2 'Inn's' located in the South and NorthEastern parts of town."; viewpoint 1,274,269,3,0xFF00FF; viewpoint 1,197,66,4,0xFF00FF; goto sL_Wipe; M_1_4: mes "[Morocc Soldier]"; mes "The 'Pub' is located to the NorthWest of town."; viewpoint 1,52,259,5,0xFF00FF; goto sL_Wipe; M_1_5: mes "[Morocc Soldier]"; mes "The 'Mercenary Guild' is in the Eastern corner of town."; viewpoint 1,284,171,6,0x00FF00; goto sL_Wipe; M_1_6: set @COMPASS_CHECK, 2; sL_Wipe: if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen if(@COMPASS_CHECK == 1) goto sM_Menu; viewpoint 2,24,297,1,0xFF0000; viewpoint 2,253,56,2,0xFF00FF; viewpoint 2,274,269,3,0xFF00FF; viewpoint 2,197,66,4,0xFF00FF; viewpoint 2,52,259,5,0xFF00FF; viewpoint 2,284,171,6,0x00FF00; if (@COMPASS_CHECK == 0) goto sM_Menu; mes "[Morroc Soldier]"; mes "All indications have been removed"; cutin "moc_soldier",255; close; M_2: mes "[Morroc Soldier]"; mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system."; next; mes "[Morroc Soldier]"; mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen."; next; mes "[Morroc Soldier]"; mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window"; mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking."; goto M_Menu; M_End: mes "[Morocc Soldier]"; mes "Good by for now."; cutin "moc_soldier",255; close; } // South -------------------------------------------- morocc.gat,162,97,6 duplicate(Mor_Guide) Guide#Mor2 707 // West -------------------------------------------- morocc.gat,28,161,6 duplicate(Mor_Guide) Guide#Mor3 707 // East -------------------------------------------- morocc.gat,294,203,9 duplicate(Mor_Guide) Guide#Mor4 707