//===== eAthena Script ======================================= //= Morroc Guides //===== By: ================================================== //= kobra_k88; L0ne_W0lf //===== Current Version: ===================================== //= 1.4a //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= [Aegis Conversion] //= Guides for the City of Morroc //===== Additional Comments: ================================= //= Fully working. Added a guide at every exit. //= v1.1 Now using duplicate command. //= 1.2 Optimized, updated common guide names [Lupus] //= 1.3 Removed Duplicates [Silent] //= 1.4 rescripted to Aegis 10.3 standards. [L0ne_W0lf] //= 1.4a Fixed some errors with the loop[Samuray22] // -Thanks to $ephiroth. //============================================================ morocc,153,286,6 script Guide#moc::MocGuide 707,{ cutin "moc_soldier",2; mes "[Morroc Guide]"; mes "Welcome to Morroc,"; mes "the frontier town of the"; mes "Rune-Midgarts Kingdom."; mes "Please ask me for help if"; mes "you're having any trouble"; mes "finding anything in town."; set .@loop1,1; while (.@loop1) { next; switch(select("City Guide:Remove Marks from Mini-Map:Notice:Cancel")) { case 1: mes "[Morroc Guide]"; mes "Please select"; mes "a location from"; mes "the following menu."; if (.@compass_check == 0) { mes "Would you like me"; mes "to mark locations"; mes "on your Mini-Map?"; next; if (select("Yes.:No.") == 1) set .@compass_check,1; } set .@loop2,1; while(.@loop2) { if (.@wait_button_chk == 0) set .@wait_button_chk,1; else next; switch(select("^FF0000Thief Guild^000000:Weapon Shop:Inn:Pub:Mercenary Guild:Forge:Cancel")) { case 1: mes "[Morroc Guide]"; mes "The Thief Guild is"; mes "in charge of all Job"; mes "Changes to the Thief"; mes "Class. From what I hear,"; mes "you can find them inside"; mes "the Pyramids nearby..."; if (.@compass_check) viewpoint 1,24,297,2,0xFF0000; break; case 2: mes "[Morroc Guide]"; mes "The Weapon Shop"; mes "is in the southeast"; mes "end of Morroc."; if (.@compass_check) viewpoint 1,253,56,3,0xFF00FF; break; case 3: mes "[Morroc Guide]"; mes "There are Inns"; mes "where you can rest"; mes "at the southeast and"; mes "northeast ends of Morroc."; if (.@compass_check) { viewpoint 1,197,66,4,0xFF00FF; viewpoint 1,273,269,5,0xFF00FF; } break; case 4: mes "[Morroc Guide]"; mes "You can find the"; mes "Pub in northeast Morroc."; if (.@compass_check) viewpoint 1,52,259,6,0xFF00FF; break; case 5: mes "[Morroc Guide]"; mes "The Mercenary"; mes "Guild is located"; mes "in East Morroc."; if (.@compass_check) viewpoint 1,284,171,7,0x00FF00; break; case 6: mes "[Morroc Guide]"; mes "The Forge is"; mes "located just"; mes "southwest from"; mes "the center of Morroc."; if (.@compass_check) viewpoint 1,47,47,7,0xFF00FF; break; case 7: mes "[Morroc Guide]"; mes "Please ask me to ''Remove"; mes "Marks from Mini-Map'' if you"; mes "no longer wish to have the"; mes "location marks displayed"; mes "on your Mini-Map."; set .@loop2,0; } } break; case 2: viewpoint 2,237,41,2,0x00FF00; viewpoint 2,237,41,3,0x0000FF; viewpoint 2,46,345,4,0x00FF00; viewpoint 2,175,220,5,0xFF0000; viewpoint 2,175,220,6,0xFF0000; viewpoint 2,175,220,7,0xFF0000; set .@compass_check,0; break; case 3: mes "[Morroc Guide]"; mes "Advances in sorcery and"; mes "technology have allowed"; mes "us to update our information"; mes "system, enabling up to mark"; mes "locations on your Mini-Map"; mes "for easier navigation."; next; mes "[Morroc Guide]"; mes "Your Mini-Map is located"; mes "in the upper right corner"; mes "of the screen. If you can't"; mes "see it, press the Ctrl + Tab"; mes "keys or click the ''Map'' button in your Basic Info Window."; next; mes "[Morroc Guide]"; mes "On your Mini-Map,"; mes "click on the ''+'' and ''-''"; mes "symbols to zoom in and"; mes "our of your Mini-Map. We"; mes "hope you enjoy your travels"; mes "here in the city of Morroc."; break; case 4: mes "[Morroc Guide]"; mes "Alright then,"; mes "try to stay out of"; mes "too much trouble"; mes "out there, adventurer."; close2; set .@loop1,0; } } cutin "moc_soldier",255; end; } morocc,54,97,0 duplicate(MocGuide) Guide#2moc 707