//===== rAthena Script ======================================= //= Hugel Guides //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= [Aegis Conversion] //= Guides for the city of Hugel //===== Additional Comments: ================================= //= 1.0 First version, Renewal guide. //============================================================ hugel,98,56,3 script Hugel Guide Granny#hugel 863,{ mes "[Hugel Guide Granny]"; mes "Oh, hello~ you are one energetic adventurer."; mes "Welcome to ^8B4513Hugel^000000. I am honored to guide you in this beautiful village."; mes "If this is the first time for you to use the guide services, you should ask a lot of questions."; next; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { case 1: set .@loop,1; while (.@loop) { switch(select("[ Church ]:[ Inn ]:[ Pub ]:[ Airport ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bingo Game Room ]:[ ^3131FFHunter Guild^000000 ]:[ Party Supplies Shop ]:[ ^3131FFShrine Expedition^000000 ]:Previous Menu")) { case 1: mes "[Hugel Guide Granny]"; mes "Well, to me, this Church is rather like a place for old folks like me, you know..."; mes "Would you like to know more locations?"; viewpoint 1,159,113,0,0xFF0000; next; break; case 2: mes "[Hugel Guide Granny]"; mes "Pudding rather than praise."; mes "You'd better unpack your stuff first before you start looking around this village."; mes "Would you like to know more locations?"; viewpoint 1,101,77,1,0x8B4513; next; break; case 3: mes "[Hugel Guide Granny]"; mes "Yes, when you travel, you want to drop by a Pub and make new friends."; mes "Go east from here, then you will arrive at the pub."; mes "Would you like to know more locations?"; viewpoint 1,126,65,2,0xDAA520; next; break; case 4: mes "[Hugel Guide Granny]"; mes "A while ago, strangers came to the village and built that strange Airport kind of thing..."; mes "What do they call it? Airship?"; mes "Would you like to know more locations?"; viewpoint 1,178,146,3,0xD7567F; next; break; case 5: mes "[Hugel Guide Granny]"; mes "Well, we have a Weapon Shop in the center of the village."; mes "But I don't know if there is any weapon that you find useful."; mes "Would you like to know more locations?"; viewpoint 1,88,167,4,0xCD5C5C; next; break; case 6: mes "[Hugel Guide Granny]"; mes "Yes, I love Hugel brand Red Potions. I haven't tasted Red Potions from any other brands yet...hohoho. "; mes "The tool shop is located in the center of village."; mes "Would you like to know more locations?"; viewpoint 1,92,163,5,0x000080; next; break; case 7: mes "[Hugel Guide Granny]"; mes "I will mark the location"; mes "of the ^800080Bingo Game Room^000000"; mes "on your mini-map."; mes "Would you like to know more locations?"; viewpoint 1,58,206,6,0x800080; next; break; case 8: mes "[Hugel Guide Granny]"; mes "Oh, are you an aspiring Hunter?"; mes "Then head northeast following the beach, then you will find the Hunter Guild."; mes "Would you like to know more locations?"; viewpoint 1,209,224,7,0xFF1493; next; break; case 9: mes "[Hugel Guide Granny]"; mes "I will mark the location"; mes "of the ^483D8BParty Supplies Shop^000000"; mes "on your mini-map."; mes "Would you like to know more locations?"; viewpoint 1,95,103,8,0x483D8B; next; break; case 10: mes "[Hugel Guide Granny]"; mes "I heard that the Shrine Expedition is staying in a house at the west."; mes "They have put some kind of sign in the middle of village, so I guess that they are hiring people for something..."; mes "I wonder what they are doing in here...hmmm."; mes "Would you like to know more locations?"; viewpoint 1,52,95,9,0x834683; next; break; case 11: set .@loop,0; break; } } break; case 2: set .@loop,1; while (.@loop) { switch(select("[ Monster Race Arena ]:[ Cool Event Corp. Staff ]:Previous Menu")) { case 1: mes "[Hugel Guide Granny]"; mes "I also like playing Monster Race games. It is pretty fun, you know?"; mes "Oh, you haven't tried it yet? No~ you'd better try. Trust me, you will like it."; mes "Would you like to know more locations?"; viewpoint 1,60,71,10,0xFF1493; next; break; case 2: mes "[Hugel Guide Granny]"; mes "I will mark the location"; mes "of the ^DA70D6Cool Event Corp. Staff^000000"; mes "on your mini-map."; mes "Would you like to know more locations?"; viewpoint 1,88,168,11,0xDA70D6; next; break; case 3: set .@loop,0; break; } } break; case 3: mes "[Hugel Guide Granny]"; mes "I'll remove the marks from your mini-map."; mes "Is there anything else I can do for you?"; viewpoint 2,159,113,0,0xFFFFFF; viewpoint 2,101,77,1,0xFFFFFF; viewpoint 2,126,65,2,0xFFFFFF; viewpoint 2,178,146,3,0xFFFFFF; viewpoint 2,88,167,4,0xFFFFFF; viewpoint 2,92,163,5,0xFFFFFF; viewpoint 2,58,206,6,0xFFFFFF; viewpoint 2,209,224,7,0xFFFFFF; viewpoint 2,95,103,8,0xFFFFFF; viewpoint 2,52,95,9,0xFFFFFF; viewpoint 2,60,71,10,0xFFFFFF; viewpoint 2,88,168,11,0xFFFFFF; next; break; case 4: mes "[Hugel Guide Granny]"; mes "Ho ho ho ~!"; mes "Guiding is very interesting."; close; } } } hugel,187,172,6 script Guide Rich King# 414,{ mes "[Guide Rich King]"; mes "What business do you have"; mes "in this countryside village?"; next; mes "[Rich King]"; mes "This is ^8B4513Hugel^000000"; mes "in the Schwaltzvalt Republic."; mes "You are very honored to receive guidance from a great person like me."; next; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { case 1: set .@loop,1; while (.@loop) { switch(select("[ Church ]:[ Inn ]:[ Pub ]:[ Airport ]:[ Weapon Shop ]:[ Tool Shop ]:[ Bingo Game Room ]:[ Hunter Guild ]:[ Party Supplies Shop ]:[ Shrine Expedition ]:Previous Menu")) { case 1: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^FF0000Church^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,159,113,0,0xFF0000; next; break; case 2: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^8B4513Inn^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,101,77,1,0x8B4513; next; break; case 3: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^DAA520Pub^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,126,65,2,0xDAA520; next; break; case 4: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^D7567FAirport^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,178,146,3,0xD7567F; next; break; case 5: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^CD5C5CWeapon Shop^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,88,167,4,0xCD5C5C; next; break; case 6: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^000080Tool Shop^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,92,163,5,0x000080; next; break; case 7: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^800080Bingo Game Room^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,58,206,6,0x800080; next; break; case 8: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^FF1493Hunter Guild^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,209,224,7,0xFF1493; next; break; case 9: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^483D8BParty Supplies Shop^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,95,103,8,0x483D8B; next; break; case 10: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^834683Shrine Expedition^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,52,95,9,0x834683; next; break; case 11: set .@loop,0; break; } } break; case 2: set .@loop,1; while (.@loop) { switch(select("[ Monster Race Arena ]:[ Cool Event Corp. Staff ]:Previous Menu")) { case 1: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^FF1493Monster Race Arena^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,60,71,10,0xFF1493; next; break; case 2: mes "[Rich King]"; mes "I will mark the location"; mes "of the ^DA70D6Cool Event Corp. Staff^000000."; mes "Do you want to know more locations?"; mes "Are you going to keep bugging me and make me get upset?"; viewpoint 1,88,168,11,0xDA70D6; next; break; case 3: set .@loop,0; break; } } break; case 3: mes "[Rich King]"; mes "I'll remove the marks from your mini-map."; mes "I know you're curious but you need to stop bugging me."; viewpoint 2,159,113,0,0xFFFFFF; viewpoint 2,101,77,1,0xFFFFFF; viewpoint 2,126,65,2,0xFFFFFF; viewpoint 2,178,146,3,0xFFFFFF; viewpoint 2,88,167,4,0xFFFFFF; viewpoint 2,92,163,5,0xFFFFFF; viewpoint 2,58,206,6,0xFFFFFF; viewpoint 2,209,224,7,0xFFFFFF; viewpoint 2,95,103,8,0xFFFFFF; viewpoint 2,52,95,9,0xFFFFFF; viewpoint 2,60,71,10,0xFFFFFF; viewpoint 2,88,168,11,0xFFFFFF; next; break; case 4: mes "[Rich King]"; mes "I'm getting a little bit hungry after working so hard..."; mes "I am eager to eat something!"; close; } } }