//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) Lupus //= Copyright (C) $ephiroth //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Official Skill Resetter Event in Yuno (kRO & idRO) //================= Description =========================================== //= Skill Reset with payment, minimum BaseLv.60 to reset skill. //= Each 1 BaseLv need 20.000 Zeny, so be careful to use skill. //================= Current Version ======================================= //= 1.02 //========================================================================= yuno,138,187,4 script Hypnotist Teacher 4_F_TELEPORTER,{ @npcname$ = "[^D5A500Hypnotist^000000]"; mes @npcname$; if(MISC_QUEST & 1024){ mes "I already told you that you may only complete this event once."; close; } if(BaseLevel < 60) { mes "Please return when you reach BaseLv 60 or higher."; close; } if(SkillPoint != 0) { mes "You will need to use up all of your skill points if you want me to continue."; mes "Please come again soon!"; close; } if(Weight || checkfalcon() || checkcart() || checkmount()) { mes "Would you like to reset skills?"; mes "I'm sorry, but..."; next; mes @npcname$; if(Weight) { mes "You cannot reset skills"; mes "when you keep"; mes "any items."; } else if(checkcart()) mes "Please, drop your cart and we'll continue."; else if(checkfalcon()) mes "Please, free your Falcon and we'll continue."; else if(checkmount()) mes "Please, free your mount and we'll continue."; next; mes @npcname$; mes "Come back soon!"; close; } mes "Hello, I am the Skill Resetter."; mes "Your name is ^0080FF"+strcharinfo(PC_NAME)+"^000000."; mes "How can I help you?"; next; switch (select("^009500Information about Reset skills.^000000","^00B6FFReset skills.^000000","^000088Nevermind^000000")) { case 1: // Information mes @npcname$; mes "This skill reset is not FREE OF CHARGE!!"; mes "Expense for the reset of skill is ^D5A50020000 Zeny x BaseLv^000000."; mes "Yeah ...each One BaseLv costs 20000 Zeny to reset skill."; next; mes @npcname$; mes "Oh yeah, one more thing!"; mes "Any carts, falcons or pecos you have equiped"; mes "will be removed if you reset your skills."; next; mes @npcname$; mes "Just one time does again to shake the skill point"; mes "Careful with your skills from here on."; close; case 2: // Reset mes @npcname$; mes "Before skill reset in starting."; mes "You shall have to first tell me your Base Level."; next; mes "^D5A500[" + strcharinfo(PC_NAME) + "]^000000"; mes "My Base level is ^AA00AALevel " + BaseLevel + "BaseLv.^000000"; next; @zeny = BaseLevel*20000; mes @npcname$; mes "Total zeny to the reset of skill amount ^529DFF" + @zeny + "Zeny^000000 for the skill reset service."; next; if (Zeny < @zeny) { mes @npcname$; mes "It seems that you don't have enough money."; mes "In addition we wait for the opportunity."; emotion e_hmm; close; } Zeny -= @zeny; MISC_QUEST |= 1024; resetskill; mes @npcname$; mes "Thank you."; emotion e_thx; logmes "SKILL RESET EVENT"; close; case 3: // Nevermind mes @npcname$; mes "You know where to find me,"; mes "if you ever want a reset!!"; close; } }