//===== Hercules Script ====================================== //= Jewel Case Quest //===== By: ================================================== //= Lupus //===== Current Version: ===================================== //= 1.0 //===== Description: ========================================= //= A quest for players at base level 99, //= with Jewel Case as a reward. //============================================================ lighthalzen,108,229,2 script La Fenn 4_M_JPNOJI,{ mes "[La Fenn]"; if(BaseLevel<99) { if(Q_99LVL) { mes "You... You got younger!!! But you are defenitely YOU!"; mes "I couldn't think you were able to meet my condition..."; emotion e_hmm; next; mes "[La Fenn]"; mes "Here is your prize. It's yours for good."; set Q_99LVL,0; getitem Accessory_Box,1; //Jewel Case emotion e_grat; } else { mes callfunc("F_Hi"); mes "..."; emotion e_yawn; next; mes "[La Fenn]"; mes "I've got a riddle for a strong man of 2nd Class and 99 Base Level."; mes "*Yawn* If you meet some, please tell them about my riddle."; } close; } if(BaseLevel==99 && Upper==0) { if(Q_99LVL) { mes "Now go forth and get younger!"; mes "If you solve my riddle, then I'll give you a magical Jewel Case with a rare accessory."; } else { mes callfunc("F_Hi")+" The Hero!"; if(BaseExp<1000000) { mes "Now you're strong."; mes "But... not quite strong for my riddle."; if(rand(2)) { mes "Kill "+((1000000-BaseExp)/3765+1)+" more Seals and return."; } else { mes "Kill "+((1000000-BaseExp)/81+1)+" more Poporings and come back."; } } else { mes "Now you're REALLY strong."; mes "And if you get younger than now I'll give you my treasure."; set Q_99LVL,1; emotion e_no1; } } close; } emotion e_hmm; mes "..."; close; }