//===== eAthena Script ======================================= //= Dead Branch (+Bloody Branch) Quest //===== By: ================================================== //= GM-Yevon //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= eAthena 0.5.2 + //===== Description: ========================================= // Simple item trade-in quest, a person can get a Dead Branch // by simply providing the items: Log x3 (7201), Wooden Heart x1 (7189), // Trunk x5 (1019), and Wooden Gnarl x1 (7222). //===== Additional Comments: ================================= //= Fully working. //= 1.1 Optimized, added Bloody Branch with 0.01% chance [Lupus] //============================================================ niflheim,204,179,3 script Mister Mobry 121,{ mes "[Mister Mobry]"; mes "Trees possess spirits you know..."; next; mes "[Mister Mobry]"; mes "In fact I know a secret about these spirits that can in some way... perhaps aid you..."; next; mes "[Mister Mobry]"; mes "I can create a spirited branch... That is, if you can provide me with the correct materials..."; next; goto L_MENU; L_MENU: menu "What Do I Need?",-,"Where Can I find this Crap?",M_FIND,"Make me a Dead Branch!",M_CREATE,"Forget it...",M_END; mes "[Mister Mobry]"; mes "Mwehehe... I see you want to control tree spirits am I right? Ok... I need:"; mes "^1354453 Logs^000000"; mes "^1354451 Wooden Heart^000000"; mes "^1354455 Trunk^000000"; mes "^1354451 Wooden Gnarl^000000"; next; goto L_MENU; M_FIND: mes "[Mister Mobry]"; mes "You can find the following items from certain monsters heheh..."; mes "^135445Logs can be found off of Tree Golems.^000000"; mes "^135445Wooden Hearts the essence of Tree Golems.^000000"; mes "^135445Trunks? Seriously, think wood...^000000"; mes "^135445Wooden Gnarl... Gibbet...^000000"; next; goto L_MENU; L_NOLOG: mes "[Mister Mobry]"; mes "^135445Logs^000000 are the body... I need more of them."; mes "Get me three logs and I'll make you the spirit..."; close; L_NOHEART: mes "[Mister Mobry]"; mes "The ^135445Wooden Heart^000000 is the essence of the spirit."; mes "Get me one wooden heart and I'll make you the spirit..."; close; L_NOTRUNK: mes "[Mister Mobry]"; mes "What? You couldn't even find ^1354455 Trunks^000000?"; mes "Kill Elder Willows or something... Geez... no trunks heh... pathetic."; close; L_NOGNARL: mes "[Mister Mobry]"; mes "How can I make one without a ^135445Wooden Gnarl^000000?"; mes "I said Gibbet... they are all around this place..."; close; M_CREATE: mes "[Mister Mobry]"; mes "Well...let us see what you brought me..."; next; if(countitem(7201)<3) goto L_NOLOG; if(countitem(7189)<1) goto L_NOHEART; if(countitem(1019)<5) goto L_NOTRUNK; if(countitem(7222)<1) goto L_NOGNARL; delitem 7201,3; delitem 7189,1; delitem 1019,5; delitem 7222,1; mes "[Mister Mobry]"; mes "Heh... Hope you have fun with the tree spirits... Careful now..."; mes "Heh... careful now? What do I care if you di..... Never mind."; if(rand(1000)==0) goto L_GIVE2; getitem 604,1; //Dead Branch close; L_GIVE2: getitem 12103,1; //Bloody Branch close; M_END: mes "[Mister Mobry]"; mes "No spirit for you... then go!"; close; }