//===== eAthena Script ======================================= //= Baphomet Jr. taming item quest. //===== By: ================================================== //= eAthena Dev Team //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= eAthena 1.0 //===== Description: ========================================= //= Book of Devil (MISC_QUEST | 256) //===== Additional Comments: ================================= //= 1.0 ???? //= 1.1 Optimized Book of Devil quest. used bit-wise var. [Lupus] //============================================================ //============================================================= //Quest for Book of Devil //============================================================= niflheim,184,199,5 script Little Girl#02 793,{ mes "[Sairin]"; if(MISC_QUEST & 256){ mes "Thanks again!"; close; } if(@niflheimlost == 2){ mes "You found him?"; mes "Oh thank you!"; mes "Please, take this as a token of my appreciation."; getitem 642,1;//Items: Book of Devil, set MISC_QUEST,MISC_QUEST | 256; set @niflheimlost,0; close; } if(@niflheimlost == 1){ M_YES: set @niflheimlost,1; mes "Please find him and tell him where I am! I saw him last in Niflheim Field, the first one..."; close; } mes "Sir, will you please help me?"; if(BaseJob==Job_Novice){ mes "Oh... you are lost, too..."; close; } next; menu "Yes",-, "No",M_NO; mes "[Sairin]"; mes "My friend and I went for a hike and ended up wandering into a strange field."; next; mes "[Sairin]"; mes "Suddenly, I found a doll. I picked it up, and it turned into a ghost!"; next; mes "[Sairin]"; mes "I screamed and ran as fast as I could. When I stopped running, I ended up in this strange town.."; next; mes "[Sairin]"; mes "No one here will help me, and there are ghosts everywhere! Could you help me find my friend?"; next; menu "Sure",M_YES, "No",M_NO; M_NO: close; } nif_fild01,213,268,5 script Little Boy 797,{ if(MISC_QUEST & 256){ L_DONE: set @niflheimlost,2; mes "[Marius]"; mes "Thank you for helping us!"; close; } if(@niflheimlost == 2) goto L_PART2; if(@niflheimlost == 1){ mes "[Marius]"; mes "Who are you?"; mes "..."; mes "You found Sairin?"; mes "She ran to Niflheim?"; next; L_PART2: mes "[Marius]"; mes "Could you tell her that I am on my way?"; mes "I am a little slow, and its very important that she knows."; next; menu "Yes",L_DONE, "No",-; close; } mes "[Marius]"; mes "Sairin... where are you?"; close; }