//===== Hercules Script ====================================== //= Platinum Skills //===== By: ================================================== //= Keichii, DarkChild //===== Current Version: ===================================== //= 2.8 //===== Description: ========================================= //= Single NPC that assigns quests skills for all classes //===== Additional Comments: ================================= //= 2.0 Added advanced classes by ShadowLady. //= 2.1 Added baby clases by Midas //= 2.2 Simplified Job Checks [Silentdragon] //= 2.3 Thehell? Cleaned up script removed the nastiness. Also added rebirth skills. [Spre] //= 2.4 Added Advanced skills. [Spre] //= 2.5 Added dialog for if the user is none of the listed jobs. [Kisuka] //= 2.6 Fixed 2nd advanced classes not being able to get their advanced skills. [Ancyker] //= 2.7 Rewrote to give all correct skills to all proper classes. [Paradox924X] //= 2.8 Clustered conditionals replaced with switch to include all Upper types. [Euphy] //============================================================ prontera,128,200,6 script Platinum Skill NPC 4_F_MAID,{ mes "[Platinum Skill NPC]"; mes "I can give you the special skills available to your job."; mes "Would you like these skills now?"; next; if (select("Yes Please", "No") == 2) { mes "[Platinum Skill NPC]"; mes "Have a nice day... >.>"; close; } skill 142,1,0; switch(BaseClass) { case 0: if (Class !=23) skill 143,1,0; break; case 1: skill 144,1,0; skill 145,1,0; skill 146,1,0; break; case 2: skill 157,1,0; break; case 3: skill 147,1,0; skill 148,1,0; break; case 4: skill 156,1,0; break; case 5: skill 153,1,0; skill 154,1,0; skill 155,1,0; break; case 6: skill 149,1,0; skill 150,1,0; skill 151,1,0; skill 152,1,0; break; default: break; } switch(BaseJob) { case 7: skill 1001,1,0; break; case 8: skill 1014,1,0; break; case 9: skill 1006,1,0; break; case 10: skill 1012,1,0; skill 1013,1,0; break; case 11: skill 1009,1,0; break; case 12: skill 1003,1,0; skill 1004,1,0; break; case 14: skill 1002,1,0; break; case 15: skill 1015,1,0; skill 1016,1,0; break; case 16: skill 1007,1,0; skill 1008,1,0; skill 1017,1,0; skill 1018,1,0; skill 1019,1,0; break; case 17: skill 1005,1,0; break; case 18: skill 238,1,0; break; case 19: skill 1010,1,0; break; case 20: skill 1011,1,0; break; default: break; } mes "[Platinum Skill NPC]"; mes "There you go!"; close; }