//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) L0ne_W0lf //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Manuk Town //================= Description =========================================== //= Town-specific NPCs for Manuk. //================= Current Version ======================================= //= 1.3 //========================================================================= //== cat_enhance =========================================== manuk,304,195,5 script Soldier#ep13pa829 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Food Provider]"; mes "The Manuk family subsists mostly on refining Gray Hollows that were burried a long time ago deep down under the ground."; close; } else { mes "[Food Provider]"; mes "Gdiios duuie Dssoas pogggd fdrul fdddoweet"; close; } } manuk,274,239,5 script Soldier#ep13_2 4_MAN_PIOM2,{ if (isequipped(2782) == 1) { mes "[Injured Manuk Soldier]"; mes "I can't absorb Bradium Essence anymore because of my fatal injury."; mes "Those wicked fairies attacked me and left me like this."; close; mes "[Injured Manuk Soldier]"; mes "I wish I could kill all the fairies..."; close; } else { mes "[Injured Manuk Soldier"; mes "Bhiio aaas dgwer fdds rrrrrpppp Ee"; close; mes "[Injured Manuk Soldier]"; mes "Foi dsddff gggeeeerr pqowe"; close; } } manuk,107,233,5 script Soldier#ep13_3 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Anxious Soldier]"; mes "Hurry, I am in big trouble. I lost all the Manuk Coins. I think I dropped them somewhere on the snowfield. Gosh, I saw them right before I fell asleep!"; close; } else { mes "[Anxious Soldier]"; mes "Qosi dhhui rffd poaner ouh."; close; } } //== ep13_2_hiki =========================================== manuk,100,100,3 script Piom 4_MAN_PIOM,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Piom]"; mes "You are... tiny. But you don't seem like a Fairy."; mes "As long as you are not a damned Fairy,"; mes "then you are not our foe!"; mes "In this world, there are only friends or foe!"; close; } else { mes "[Piom]"; mes "As our wi nueo woud bus"; mes "Gw pii rooop pishe"; mes "Fw iusbn podim bn usow "; mes "Psbh io whe pasn jd"; close; } } manuk,188,216,3 script Benknee#ep13_2_1 4_MAN_BENKUNI,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Benknee]"; mes "What brings you here?"; mes "Are you a human?"; mes "If you are human, you shouldn't be here."; next; mes "[Benknee]"; mes "Jotunheim is a blessed and sacred place."; mes "We, Saphas will be standing with our own feet."; mes "And rise against oppression!"; close; } else { mes "[Benknee]"; mes "Bdf sdio hs ioq"; mes "Wfn is ao ps od jd"; mes "No pip dd dow hso le"; next; mes "[Benknee]"; mes "Wsd oup nc xkh d"; mes "Rww o jsd sp"; mes "Yd aihd oa sd s dd"; close; } } manuk,169,260,3 script Piom#ep13_2_1 4_MAN_PIOM2,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Piom]"; mes "We, Saphas are always together!"; mes "Wherever we are. We are always connected to each other."; mes "I don't know where you are from but, you should learn our spirits."; close; } else { mes "[Piom]"; mes "Ng go oois yus dd"; mes "You ii iaao nfb ud"; mes "Wqq ifn isp did"; mes "Uy ydf sd fs wee"; mes "Mgg gf fs d ff"; close; } } manuk,218,163,3 script Galtun#ep13_2_1 4_MAN_GALTUN,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Galtun]"; mes "Recently, tiny things have been flying around."; mes "I am not sure if they are flies or not."; mes "But it is very annoying."; next; mes "[Galtun]"; mes "They can only use their small magic from a long distance."; mes "But I can kick them off quickly."; mes "They are so bothersome. But I better not waste my time with them."; close; } else { mes "[Galtun]"; mes "Ya sda sdou sh dbi"; mes "Av bu dgs ldo gp gf "; mes "Jg gfs dsd fw eerr "; next; mes "[Galtun]"; mes "Mb ih ids oj fd"; mes "Pg sdf dd sd fff"; mes "Bq wer jfsd fsd ut yy"; mes "Nx cxd fsd fs df "; close; } } manuk,266,199,5 script Galtun#ep13_2_2 4_MAN_GALTUN,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Galtun]"; mes "I can relax now that we have those piles of Bradium."; mes "But I am also worried that we can spend them in a short time."; close; } else { mes "[Galtun]"; mes "Bu iu bus sfi a sd"; mes "Zsd dwo uf sh osad "; mes "Qdf aih fas io d hoas"; mes "Nas d iy as di"; close; } } manuk,225,129,5 script Benknee#ep13_2_2 4_MAN_BENKUNI,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Benknee]"; mes "Huh? Who?? Who are you??"; mes "Oh, you are not a fairy."; mes "I thought you were a fairy thing."; mes "Anyway, who are you? Can you speak?"; close; } else { mes "[Benknee]"; mes "Bao j pj a sd"; mes "Gi oh as d"; mes "Ya sd Yrt sd ad"; mes "Bq we ojj jd"; close; } } manuk,286,147,3 script Piom#ep13_2_2 4_MAN_PIOM,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Piom]"; mes "I'll never forget the deep-rooted rancor against those traitors."; mes "I remember how our ancestors died."; mes "I swear that I would avenge them."; next; mes "[Piom]"; mes "First, I'll kick those bastards."; mes "Those flying little things bother me so much."; close; } else { mes "[Piom]"; mes "Vio hs pf I aps"; mes "Vs ou oas de ee"; mes "Bzi sh da opd"; mes "Mc oju asop dj a ps"; next; mes "[Piom]"; mes "Be juas da sd"; mes "Eoj ssr owq w e "; mes "Wps dj i ao sj daasd asd"; close; } } manuk,183,185,5 script Piom#ep13_2_3 4_MAN_PIOM,{ tongyeok = Ring_Of_Wise_King; if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Piom]"; mes "Our lives exist for Saphas."; mes "On the other hand,"; mes "Saphas lives exist for me."; mes "Hum hahaha!"; next; mes "[Piom]"; mes "We, Saphas are always together!"; mes "Wherever we are!"; mes "Cheer for Saphas!"; close; } else { mes "[Piom]"; mes "Esd fas hdi as sp ad osd"; mes "Ns id pie sj idf"; mes "Rto osd ps ad "; mes "Mi sho oo pesd"; next; mes "[Piom]"; mes "N sd sou as d "; mes "Ma asd psh ds ii "; mes "Qso uf lj dhis id"; close; } } manuk,256,143,3 script Galtun#ep13_2_3 4_MAN_GALTUN,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Galtun]"; mes "I will devote myself to"; mes "protect my family and Saphas."; mes "That is all I want..."; close; } else { mes "[Galtun]"; mes "Mr ishh qw e ee"; mes "Baa eou sh ua sd"; mes "Up idhs ish dk I jsd"; close; } } manuk,245,124,3 script Piom#ep13_2_4 4_MAN_PIOM2,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Piom]"; mes "Human, you think our battle is stupid, don't you?"; mes "And a waste of time?"; mes "But it is really depends on this war whether we can survive or not."; close; } else { mes "[Piom]"; mes "Nsa dhi pao sdi a jp das"; mes "Uaa as iijds kn sdg f"; mes "Bzi hd sia pasd "; mes "Es do ja pda sj d"; mes "Bs oju lujdi ni sdgf g "; next; mes "[Piom]"; mes "Us id jd nai dh"; close; } } //== ep13_2_npc ============================================ man_in01,346,135,0 script Worker#ep13bsg1 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Worker]"; mes "It is dangerous if the valve is not checked properly every day."; mes "In fact, there was an incident."; mes "It gives me the creeps just thinking about it."; close; } else { mes "[Worker]"; mes "Gs df o aj ud pa"; mes "N sd asw ewt jj "; mes "Ud aso pda s "; close; } } man_in01,393,134,3 script Worker#ep13bsg2 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Worker]"; mes "What!! Wh.. Oh... I... I didn't fall asleep!!"; mes "Let's get back to work... that's right work..."; close; } else { mes "[Worker]"; mes "Ns ad jai osd"; mes "Rt odj as jo dp as"; close; } } man_in01,377,143,5 script Worker#ep13bsg3 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Worker]"; mes "Hmm... It's working just fine... No probems at all..."; close; } else { mes "[Worker]"; mes "Mou ii ros oa d d "; close; } } man_in01,333,128,5 script Worker#ep13bsg4 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Worker]"; mes "My eyesight is getting weaker these days."; close; } else { mes "[Worker]"; mes "Yw I eus ia d ap s"; close; } } man_in01,336,128,5 script Worker#ep13bsg5 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Worker]"; mes "Isn't this fabulous?"; close; } else { mes "[Worker]"; mes "R tt osj dj d"; close; } } man_in01,283,288,3 script Worker#ep13bsg6 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Worker]"; mes "It is fortunate to have lots of fine quality Bradium today."; next; mes "[Worker]"; mes "This is all that is left for us."; close; } else { mes "[Worker]"; mes "Qw eI hs pado as d p "; next; mes "[Worker]"; mes "Too fn ish d fd"; close; } } //== ep13_2_tre ============================================ manuk,103,354,5 script Manuk Galtun#door1 4_MAN_GALTUN,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Manuk Galtun]"; mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives."; close; } else { mes "[Manuk Galtun]"; mes "Zd sng pps fsr"; close; } } manuk,122,354,3 script Manuk Galtun#door2 4_MAN_GALTUN,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Manuk Galtun]"; mes "Here is Manuk where the Sapha who is descendant of Hwergelmir lives."; close; } else { mes "[Manuk Galtun]"; mes "To osn dia fg gh gh"; close; } } manuk,99,334,5 script Manuk Piom#tre1 4_MAN_PIOM3,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Manuk Piom]"; mes "Galtuns are brave Sapha warriors."; mes "I am a Piom class which is general labor."; next; mes "[Manuk Piom]"; mes "By virtue of the braveness of the Galtun, we can stand for a long time from the diversions of the Laphine."; mes "We always appreciate their efforts."; close; } else { mes "[Manuk Piom]"; mes "H dn i sid p sd "; mes "Nd isjd sapd j s id"; mes "Bsi o ps dkm jgf"; mes "Eo oo ptr n sid"; close; } } manuk,103,311,3 script Manuk Piom#tre2 4_MAN_PIOM2,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Manuk Piom]"; mes "My leg..."; mes "It's time to already."; close; } else { mes "[Manuk Piom]"; mes "Fn is d id "; mes "Yon sdi dh so dps"; close; } } manuk,194,189,3 script Manuk Galtun#tre3 4_MAN_GALTUN,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Manuk Galtun]"; mes "Welcome to Manuk."; mes "How can I help you?"; close; } end; } manuk,293,203,3 script Manuk Piom#tre4 4_MAN_PIOM,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Manuk Piom]"; mes "Hey, Be careful!"; mes "This mineral is Bradium which is the life of our tribe."; mes "If you don't handle the stone carefully, you'll be in trouble!"; close; } else { mes "[Manuk Piom]"; mes "Bmm ish di sd"; mes "Fii sd ani s a d s k ds "; mes "Ti h is so so pd"; close; } } manuk,253,173,3 script Manuk Benknee#tre5 4_MAN_BENKUNI,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { mes "[Manuk Benknee]"; mes "Can you see that statue?"; mes "He's the Hwergelmir, who is like a legend for us Sapha."; mes "He was a real majestic and brave man."; close; } else { mes "[Manuk Piom]"; mes "Ys oadj oa s d"; mes "Bni ii osd jo as das"; mes "Qa oj df isd oo o"; close; } } //== ep12_2_dailybs ======================================== manuk,251,180,5 script Young Villager#ep13bs 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Young Villager]"; mes "It's past the time of our date, why isn't she here yet!!?"; close; } else { mes "[Asd]"; mes "Ywo di pi butfs oui Afbsu "; close; } } man_in01,360,137,5 script Mechanic#ep13bs 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Mechanic]"; mes "Alien races are not allowed to enter."; mes "It's very dangerous here, please don't come any closer."; close; } else { mes "[Asoui]"; mes "Fs iua sdjosow ww "; mes "Adds wwpq iusnd "; close; } } man_in01,68,187,0 script Worker#ep13bs1 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Worker]"; mes "Hmm, it smells delicious."; mes "It should be time to turn it around now."; next; mes "[Worker]"; mes "Hardrock Mammoth steak should be eaten slightly raw!"; close; } else { mes "[Tee]"; mes "As woue dpi sha we"; mes "Two psie bu le"; next; mes "[Tee]"; mes "Tr sdou powee wwee "; close; } } man_in01,74,181,3 script Worker#ep13bs2 4_MAN_PIOM,{ if (isequipped(2782) == 1) { mes "[Worker]"; mes "Chef Cook, how many plates should I put down?"; close; } else { mes "[Tee]"; mes "We pishd bugs ouwwe iro "; close; } } man_in01,227,280,5 script Scientist#ep13bs 4_MAN_BENKUNI,{ if (isequipped(2782) == 1) { mes "[Scientist]"; mes "Is there only one way we can survive..?"; close; } else { mes "[Apti]"; mes "Dso piey pioit ioep "; close; } }