//===== eAthena Script ======================================= //= Comodo Town //===== By: ================================================== //= eAthena dev team //===== Current Version: ===================================== //= 1.4 //===== Compatible With: ===================================== //= eAthena 1.0 //===== Description: ========================================= //= //===== Additional Comments: ================================= //= Not complete. //= 1.1 Rolled back from the wrong Kashy's fix //= Implemented the 'Cheese'/Stone of Awakening quest. Re-organized stuff. [kobra_k88] //= 1.2b Added Baby Class support [Lupus] //= 1.3 Spell Checked and Fixed [massdriller] //= 1.4 Fixed typo’s [Nexon] //============================================================ //============================================================================// // BBQ Camp Grounds //============================================================================// //==================================================== comodo.gat,216,310,4 script BBQ Papa 85,{ OnStart: mes "[BBQ Son]"; mes "Daddy! Daddy!... Is it true that an ^FF4444Evil Witch^000000 once lived in our village?? Does she still live here???"; next; mes "[BBQ Mama]"; mes "Son, where did you hear about that?"; next; mes "[BBQ Papa]"; mes "Ha ha... are you scared of the Evil Witch? It's just an old story......"; next; mes "[BBQ Son]"; mes "No daddy! If the Witch really lived on our island, her home must be around here still.... She had to have a place to sleep in... Right??"; next; mes "[BBQ Mama]"; mes "Ho ho ho... now if all of this were true don't you think the ^5555FFChief^000000 would know about it?"; mes "Anyway, we better start eating before the meat gets overcooked."; next; mes "[BBQ Son]"; mes "Okay.... (~crunch~chew~) Yum Yum!!. I'm... I'm...... (~chomp~chomp~).... going to find out the truth!! (~crunch~chomp~) Mmmmm......"; close; } //======================================================= comodo.gat,215,307,4 script BBQ Mama 66,{ doevent "BBQ Papa::OnStart"; end; } //======================================================= comodo.gat,213,310,4 script BBQ Son 706,{ doevent "BBQ Papa::OnStart"; end; } //======================================================= comodo.gat,221,310,4 script Rinta 89,{ mes "[Rinta]"; mes "I was 'accidentally' eavesdropping on those people having the BBQ over there."; mes "It seems that they are long time friends of Comodo's ^5555FFChief^000000."; next; mes "[Rinta]"; mes "If this is true, then this means that they can have as much meat and seasoning as they want......"; emotion e_ic; close; } //======================================================= comodo.gat,218,309,4 script Razy 69,{ mes "[Razy]"; mes "I really dislike people who constantly reminisce about the past. Like that group of people over there. They're really starting to bug me."; next; mes "[Razy]"; mes "However, the lady in that group looks really beautiful.... her skin is so light and her complexion is wonderful."; mes "If only she didn't have that scar on her face.... she would be perfect..........."; close; } //============================================================================// // Casino //============================================================================// //============================================================= cmd_in02.gat,172,105,4 script G . J 86,{ mes "[G . J]"; mes "The more I think about it, the more I realize that it is easier and quicker to get rich by working a steady job and saving my money"; mes "than it is to gamble it away on false hopes of hitting the jackpot. "; next; mes "[G . J]"; mes "It just seems like a smarter choice. I can still earn a good living even after paying my bills and taxes."; mes "I feel that it is much more respectable to earn your living through hard work than it is to try to make a living on easy money."; next; mes "[G . J]"; mes "Wouldn't you agree? Think about it in this way: You and your friend have been gambling and your friend hits the jackpot."; mes "You would want your friend to buy you dinner or even lend you some of the prize money right?"; next; mes "[G . J]"; mes "After all it's not like your friend EARNED the money.... he/she just got lucky that’s all."; mes "Your friend shouldn't mind sharing money that really isn't his/hers."; next; mes "[G . J]"; mes "On the other hand, if that same friend had a steady job and worked hard for every penny he/she earned......"; mes "would you be comfortable asking your friend for some of that hard earned money?"; next; mes "[G . J]"; mes "You wouldn't dare would you! That money was well earned and represents your friends hard work."; mes "You have respect for you friend because of that, and value his/her money more than some prize money."; close; } //============================================================= cmd_in02.gat,178,92,4 script Shalone 101,{ mes "[Shalone]"; mes "Ok, ok............ A-4!! Looks like you've lost again sir.... Hoo hoo, if you'd like a little advice, you shouldn't play when your luck's this bad."; next; mes "[Shalone]"; mes "( This costumer just can't seem to win! I feel so sorry for him... ~sigh~)"; close; } //============================================================= cmd_in02.gat,178,86,4 script Stonae 98,{ mes "[Stonae]"; mes "WHAT!! Dang it!! AGAIN!! Arghhhhhhh!!!............"; emotion e_omg; next; mes "[Stonae]"; mes "Sheesh! I can't quit after losing this badly! I won't quit until I win!"; emotion e_ag; next; mes "[Stonae]"; mes "Let's go!!"; emotion e_go; close; } //============================================================= cmd_in02.gat,174,126,4 script Loyar 83,{ set @TEMP,0; mes "[Loyar]"; mes "The Comodo Casino has a very pleasing decor... It's quite clean and simple!"; mes "The atmosphere is perfect and makes you really want to play more!"; emotion e_ok; next; mes "[Loyar]"; mes "Atmosphere is everything when it comes to gaming."; next; mes "[Loyar]"; mes "No matter how much fun a game is, no one would be willing to play for a long time if the environment was dirty."; mes "A shabby interior and bad odors can wreck a good casino!"; next; mes "[Loyar]"; mes "The Comodo Casino is the best... NOTHING can beat it! The interior design might even change the mood of a sensitive player."; mes "Isn't it great?!"; close; } //============================================================= cmd_in02.gat,73,81,4 script Martine 48,{ set @temp, 2; mes "[Martine]"; mes "Gambling? Oh no, it's NOT gambling! Don't say that the Comodo 'CASINO' houses gambling....."; emotion e_gasp; next; mes "[Martine]"; mes "We provide some of the greatest 'GAMES' in the world. It's much more of a sophisticated form of 'GAMING' than it is 'GAMBLING'....."; mes "You know what I mean?? (~wink~)"; next; mes "[Martine]"; mes "What?......... Don't look at me like that!..."; emotion e_gasp; next; mes "[Martine]"; mes "..... Ok, FINE! I see how it is. I don't care what you think. I've lost all my zeny playing in this casino and I have NO regrets whatsoever!"; emotion e_ag; next; mes "[Martine]"; mes "Today's competition is over! I'll have to go to the ^5555FFComodo Dungeon^000000 and kill some monsters to earn back the zeny I lost."; mes "But no worries here cause after I've made some zeny, I'll be right back were I left off!!"; next; mes "[Martine]"; mes "WOO HOO!! I'm going to have a blast!! HAHAHA!"; emotion e_gg; close; } //============================================================= cmd_in02.gat,64,43,4 script Roberto 709,{ mes "[Roberto]"; mes "Muhahaha... What a stupid man! Now that's easy money! (~counts his money~)"; emotion e_gg; next; mes "[Roberto]"; mes "Hey you! What are you looking at!? Get out of here!! What... you've never seen someone count money before??"; emotion e_what; close; } //============================================================= cmd_in02.gat,89,72,4 script Deniroz 89,{ mes "[Deniroz]"; mes "If the bead falls in this time, I'll hit the JACKPOT!! All I have to do is put this small bead into that little hole."; emotion e_gasp; next; mes "[Deniroz]"; mes "Most people give up after a few tries, but not me..... *whispers*(the can of beer in my hand is actually a powerful magnet)..."; next; mes "[Deniroz]"; mes "Keee hee hee hee!! I'm going to get rich with my secret plan!!"; emotion e_gg; close; } //============================================================= cmd_in02.gat,57,62,4 script Casino Manager Moo 109,{ mes "[Casino Manager Moo]"; mes "I am the manager of Comodo Casino. My name is ^3355FF'Moo'^000000."; next; mes "[Casino Manager Moo]"; mes "Here at the Comodo Casino, we strive to serve our customers and accommodate their needs as best we can."; mes "Please let us know if you need anything."; next; mes "[Casino Manager Moo]"; mes "This area is for the VIP guest at our Casino. Our VIP program facilitates a more sophisticated level of gaming."; mes "If you're interested in a more easy going gaming environment, I recommend choosing a more general gaming area."; next; mes "[Casino Manager Moo]"; mes "We are continually expanding and trying to develop a more enjoyable environment for our guests here so check back with us often."; close; } //==================================================== cmd_in02.gat,48,55,4 script Scoursege 51,{ mes "[Scoursege]"; mes "Darn it, where is that guy who borrowed my zeny? He better not be hiding from me, he told me he would double my money!"; emotion e_swt2; next; mes "[Scoursege]"; mes "He was positive that he could double my money and make a little for himself! Where is he!..."; next; mes "[Scoursege]"; mes "Have I been scammed!?? On no! What should I do?? My zeny..... (~sob~sob~)"; emotion e_sob; close; } //============================================================================// // Chief Quest (Doomed Swords Part 1) //============================================================================// //======================================================= comodo.gat,206,310,4 script Rochito 48,{ if(dmdswrd_Q == 1) goto L_1; if(dmdswrd_Q == 2) goto L_2; if(dmdswrd_Q == 3) goto sL_2; if(dmdswrd_Q == 4) goto L_3; if(dmdswrd_Q == 5 || dmdswrd_Q == 6) goto sL_3; L_0: mes "[Rochito]"; mes "Meat, meat, meat... I LOVE MEAT!! Eat, eat, eat... ALL I eat is MEAT!! I'm sooo obsessed with meat..... I'm... I.. I... I'm a MEAT MAN!!"; emotion e_lv; next; mes "[Rochito]"; mes "Comodo is meat heaven!! That's why BBQ camping in Comodo is sooooo AWESOME!!!"; next; menu "Tell me more about BBQ Camping.",M_0, "End Conversation.",M_End; M_0: mes "[Rochito]"; mes "The Komodoru, a native animal of Comodo, is famous because of it's delicious meat. Every part of the animal is tasty."; mes "However the tastiest part of the Komodoru, is the area around the spine. It's number one!"; emotion e_no1; next; mes "[Rochito]"; mes "Look at all of this meat in front of me! I don't know what to do with all of this meat! What should I do?? Oh no!..."; emotion e_swt2; next; mes "[Rochito]"; mes "Oh, I almost forgot!! You must try this Komodoru spine meat with Comodo's authentic BBQ seasoning."; mes "^5555FFKoserahserah^000000 is the name of the seasoning, and you should at least try it once before you leave."; next; mes "[Rochito]"; mes "There is a rumor going around this camp ground that Koserahserah is soooo good that it might be addictive."; mes "It's possible that it may even cause a slight euphoria in those who try it."; next; mes "[Rochito]"; mes "I'm not sure if that's true, but I do not that the seasoning is not allowed to be exported outside of Comodo."; mes "Luckily I'm a resident here so I can have as much as I want."; next; mes "[Rochito]"; mes "Still, the authorities are worried about how Koserahserah should be regulated."; mes "The ^5555FFChief of Comodo^000000 is currently working on a some guidelines for it."; if(dmdswrd_Q == 0) set dmdswrd_Q, 1; close; M_End: close; L_1: mes "[Rochito]"; mes "This Komodoru spine meat is delicious when seasoned with ^5555FFKoserahseah^000000, a local flavoring that is the pride of Comodo!!"; mes "Would you like to try some?"; next; mes "[Rochito]"; mes "Oh, are you looking for the ^5555FFChief's^000000 house? Just go west of this camp ground to the village. You'll find his house there."; close; L_2: mes "[Rochito]"; mes "We have a lot of time left on our vacation and I think we should spend the rest of it here, enjoying the Komodoru meat."; next; mes "[Rochito]"; mes "In fact, we should just keep on having BBQ parties!"; next; mes "^5533FF~ gave Rochito the Koserahserah ~^000000"; next; mes "[Rochito]"; mes "Oh my!! This is the special Comodo seasoning.... Koserahserah!! How did you manage to get this precious delicacy?"; emotion e_gasp; next; mes "[Rochito]"; mes "Oh... I see, I see. So it was given to you by my long time friend. Well, thank you so much.... thank you..."; emotion e_thx; next; mes "[Rochito]"; mes "Hey everybody! Tausupa has sent us some Koserahserah seasoning!!"; next; mes "[Emralhandas]"; mes "Our old friend?"; next; mes "[Rochito]"; mes "I don't know if we should take such a great gift...."; next; mes "[Rockha]"; mes "........................."; next; mes "[Rochito]"; mes "We should give him something in return as a thank you. But what can we give him?..."; mes "should we give him that wonderful ^5555FFWine^000000 we've been saving? It has a very nice aroma...."; next; mes "[Rochito]"; mes "May I ask a favor of you? If it is not too much trouble, would you take this to our dear friend....."; mes "I would deliver this in person but I'm a little busy with the BBQ and all....."; next; mes "[Rochito]"; mes "Please. We would be very grateful if you could give this to him."; next; mes "^5555FF~ received 'Mureuchieligu Wine' ~^000000"; set dmdswrd_Q, 3; close; sL_2: mes "[Rochito]"; mes "Please do us a favor and deliver the wine to the chief. We would be very happy if you did."; close; L_3: mes "[Rochito]"; mes "You've returned..... Oh! Thank you for the delivering the wine for us."; emotion e_thx; set dmdswrd_Q, 5; next; sL_3: mes "[Rochito]"; mes "We are very proud of our courageous friend. It is because of him that we can live peacefully and travel safely."; next; mes "[Rochito]"; mes "Oh, I just remembered something...."; mes "We've been talking about Comodo's famous meat all this time, and I didn't even mention Comodo's world famous ^5555FFCheese^000000!"; next; mes "[Rochito]"; mes "I believe there is a cheese expert named ^5533FFTORUNA^000000 somewhere on this island."; mes "If your interested in the cheese you should go ask him about it."; if(dmdswrd_Q == 5) set dmdswrd_Q, 6; close; } //======================================================= comodo.gat,204,310,4 script Rockha 98,{ if(dmdswrd_Q == 3) goto L_1; if(dmdswrd_Q == 4 || dmdswrd_Q==5) goto L_2; L_0: mes "[Rockha]"; mes ". . . . . . . . . ."; mes "My friends and I always wanted to have our BBQ eat out....."; mes ". . . . . . . . . ."; next; menu "About the ^3355FFChief^000000.",M_0, "End Conversation.",M_End; M_0: mes "[Rockha]"; mes "Yeah... I recently discovered that a friend I thought I lost during the ^FF4444'War with the Witch'^000000, is still alive."; mes "Now he's the ^5555FFChief of Comodo^000000...."; next; mes "[Rockha]"; mes "At the end of the war the witch was defeated and sealed in the ground beneath this village."; next; mes "[Rockha]"; mes "It is rumored that the seasonings we get from our local plants somehow receive their unique qualities from the Witch's magical influence."; next; mes "[Rockha]"; mes "Although my friend and I now live in different worlds, his new life hasn't changed him."; mes "Thankfully we can still be friends after all that's happened."; close; L_1: mes "[Rockha]"; mes "Oh, and by the way.... Could you give him this message as well?"; mes "Tell him, 'For as long as you have remembered us, we will not forget you. Friends forever.'....."; close; L_2: mes "[Rockha]"; mes "Ha ha ha..... aaaahhh.... THIS is FRIENDSHIP!!"; emotion e_heh; next; mes "[Rockha]"; mes "Let us take a moment to make a toast to our good friend. Let us eat and drink until we can eat no more!!"; next; mes "[Rockha]"; mes "~!!Yippeeeeee!!~!!Wooohooooo!!~"; close; mes "[Rockha]"; mes "Thank you for your assistance. You have shown us that you are truly a good person. We now consider you as a friend."; next; mes "[Rockha]"; mes "If you ever need any help, just come and look for me, ^3355FF'Rockha'^000000. We are forever in your debt."; close; } //======================================================= comodo.gat,209,314,4 script Rotute 82,{ if(dmdswrd_Q==2 || dmdswrd_Q==3) goto L_1; if(dmdswrd_Q == 4 || dmdswrd_Q==5) goto L_2; L_0: mes "[Rotute]"; mes "The quest for the ^5555FFSwords of Power^000000 has not yet been completed!"; next; mes "[Rotute]"; mes "Although four of the swords have been recovered by our team, there are rumors of a more powerful sword near ^5555FFGlastheim^000000."; mes "This has brought us yet another challenge....."; next; mes "[Rotute]"; mes "We must find this new sword!! A new expedition has been planned to find this sword but I feel very anxious."; mes "If we succeed this will affect the whole world!! For my deceased father....."; next; mes "[Rotute]"; mes "...... We MUST SUCCEED!!!!"; emotion e_go; close; L_1: mes "[Rotute]"; mes "Wow!! This is Comodo's famous seasoning!! The Captain's friend is truly a good person. To be this generous is unbelievable!"; emotion e_gasp; next; mes "[Rotute]"; mes "I can only hope that I find a friend that is as loyal as he on this quest....."; close; L_2: mes "[Rotute]"; mes "It's strange.... this is only my first visit to Comodo and yet.... for some reason, it seems so familiar... like it's my home town."; next; mes "[Rotute]"; mes "When this journey is over, I hope to visit this wonderful place again..... It feels like something is waiting for me here."; next; mes "[Rotute]"; mes "Oh, and thanks so much for helping our captain."; emotion e_thx; close; } //======================================================= comodo.gat,209,305,4 script Emralhandas 70,{ mes "[Emralhandas]"; mes "Rockha, empty your glass so I can pour you a drink."; next; mes "[Emralhandas]"; mes "Many years ago, during the War with the Witch, we dreamed of the day when we could live in peace."; mes "Today that dream has come true and it's all because of you my friends!!"; emotion e_no1; next; menu "Ask about her friends....",M_0, "End Conversation",M_End; M_0: mes "[Emralhandas]"; mes "Many years ago, heroes from every region of Rune Midgard were selected to embark upon a very unique and important quest."; next; mes "[Emralhandas]"; mes "The goal was to find the ^5555FF4 rare 'Swords of Power'^000000!"; mes "These 4 swords were said to be the most powerful weapons to have ever been made."; next; mes "[Emralhandas]"; mes "After 10 hard years of searching, all 4 swords were found and brought together."; mes "Out of all of those who searched the swords, the four bravest were chosen to protect them."; next; mes "[Emralhandas]"; mes "I, Emralhandas, was one of the four that were chosen."; next; mes "[Emralhandas]"; mes "Of course there were many hardships that we had to endure before, and even after these swords were found........"; next; mes "[Emralhandas]"; mes "Our team of adventures consisted of myself, our ship's captain 'Rockha', our comrade 'Rochito', and the Chief of this town, 'Tausupa'."; next; mes "[Emralhandas]"; mes "We had found the last sword and headed back to the island. Up to this point we had not even thought about the weapon's owner."; mes "As we left we began to have a bad feeling about what was going to happen next."; next; mes "[Emralhandas]"; mes "When we returned to the island, we were confronted by ^790079'Mariposum'^000000, a powerful Witch who practiced the dark art of EVIL magic!!"; next; mes "[Emralhandas]"; mes "Her goal was to take over the world and plunge into a dark chaos!! We had to defend not only ourselves, but the future of humanity!!"; mes "So it was here that me made our stand against this terrible evil!"; emotion e_gasp; next; mes "[Emralhandas]"; mes "A tremendous battle took place and many of our comrades fell that day... but their efforts were not in vain."; next; mes "[Emralhandas]"; mes "With bloodshed and fierce determination we were able to defeat the witch and imprison her beneath the earth."; next; mes "[Emralhandas]"; mes "Of all of those who risked their lives that day, one stood out amongst the rest and became the deciding factor in the witch's defeat....."; next; mes "[Emralhandas]"; mes "It was ^5555FFTausupa^000000."; next; mes "[Emralhandas]"; mes "Of course we are great full to all the brave warriors who fought and lost their lives that day."; mes "Especially to 'Rotute's' father who cannot be with us today, may he rest in peace."; next; mes "[Emralhandas]"; mes "Rotute does not know about this yet, but hopefully he will find out about his father's heroism before this quest is complete......"; close; M_End: mes "[Emralhandas]"; mes "Our quest has not yet been completed. Rockha, we must eat all of the meat in Rune Midgard until there is none left!!"; mes "We must eat and eat, for the pride of our Meat Club!!! (~hiccup~)"; close; } // Chief's House =========================================================// cmd_in02.gat,32,140,4 script Chief Tausupa 49,{ if(dmdswrd_Q == 1) goto L_1; if(dmdswrd_Q == 2) goto sL_1; if(dmdswrd_Q == 3) goto L_2; if(dmdswrd_Q == 4) goto sL_2; L_0: mes "[Chief Tausupa]"; mes "Hello, I am the Chief of Comodo. You may call me Tausupa. Comodo is a place of pleasure, enjoyment, love, and beauty."; mes "Welcome, and have a pleasant and relaxing stay here."; next; menu "Ask about the ^5555FFCasino^000000.",M_0, "Ask about the ^790079Evil Witch^000000.",M_1, "End Conversation.",M_End; M_0: mes "[Chief Tausupa]"; mes "The Casino is one of the many notable sites in Comodo. It would seem that you have some interest in it."; mes "The Casino uses it's own currency, a coin called the ^5555FF'Eulwo'^000000."; next; mes "[Chief Tausupa]"; mes "There are a variety of games for you to enjoy there."; mes "The earnings you win can be used to purchase different items available only in the Casino."; next; mes "[Chief Tausupa]"; mes "These earnings, which are in the form of Eulwo, cannot be exchanged for Zeny though."; close; M_1: mes "[Chief Tausupa]"; mes ". . . . . . . . . ."; mes "You must be from out of town. I'm not sure where you heard about it, but that story is old and most people have forgotten about it."; mes "It's really not worth mentioning. . . . . . . . . . . ."; close; M_End: mes "[Chief Tausupa]"; mes "If you haven't noticed, Comodo is located inside of a huge, natural, cave. No matter what time of day it is, you'll never see the sunlight."; next; mes "[Chief Tausupa]"; mes "It is this unique 24 hour nightlife that attracts so many tourist to our town. Anyways, please enjoy your stay here."; close; L_1: mes "[Tausupa]"; mes "..... Is that so? My long time friends have come back to Comodo and are at the Camp Grounds enjoying the BBQ huh?......."; next; mes "[Tausupa]"; mes "It would seem that they are planning another expedition........"; next; mes "[Tausupa]"; mes "I have not seen my friends in a long time and the sound of going on another adventure with them is very exciting.... however......"; next; mes "[Tausupa]"; mes "~sigh~ Unfortunately I will not be able to go with them. I fear that if I leave, the evil witch will revive and wreak havoc on this world once again."; next; mes "[Tausupa]"; mes "..... I have a favor I must ask of you......."; next; mes "[Tausupa]"; mes "Can you take this special seasoning to my friends?"; next; mes "^5555FF~ recieved Koserahserah ~^000000"; set dmdswrd_Q, 2; next; sL_1: mes "[Chief Tausupa]"; mes "Please take this seasoning to my friends at the BBQ camp grounds and give it to ^5555FFRochito^000000. Thank you."; close; L_2: mes "[Chief Tausupa]"; mes "Were my friends happy? After you left, I had some time to think..... I should have delivered the seasoning personally......"; mes "I should have gone to see them......"; next; mes "[Chief Tausupa]"; mes "But I am much too busy as the Chief of Comodo........ Maybe I should quit..........."; mes "I really want to go on another quest with my good friends.... How did I end up like this?"; next; mes "^5555FF~ you give him Mureuchieligu Wine and convey the message ~^000000"; next; mes "[Chief Tausupa]"; mes ".................."; next; mes "[Chief Tausupa]"; mes "That was a message from my friends? I think I understand now.... My friends are TRUE friends. They have been thinking of me all this time........"; next; mes "[Chief Tausupa]"; mes "I have made up my mind!"; emotion e_ic; next; mes "[Chief Tausupa]"; mes "Mureuchieligu Wine is made as soon as the grapes are picked. It is then bottled in the very same place and is left there to age."; mes "The wine spends the rest of its days aging in the same spot."; next; mes "[Chief Tausupa]"; mes "Much like the wine, I have been aging away in the same place here in Comodo, and I must continue to stay here for it is my duty."; next; mes "[Chief Tausupa]"; mes "I am thankful for my friends' advice. The gift they gave me had a great deal of meaning."; mes "Please tell my friends this, 'I will not avoid my destiny. On the contrary, I will fulfill it to the best of my ability'."; set dmdswrd_Q, 4; next; sL_2: mes "[Chief Tausupa]"; mes "I would like to thank you for helping my friends and I. I am truly great full."; close; } //============================================================================// // Cheese Quest (Doomed Swords Part 2) //============================================================================// //======================================================= comodo.gat,88,97,4 script Cheese Expert TORUNA 109,{ if(dmdswrd_Q == 7) goto sL_2; mes "[TORUNA]"; mes "I hear that the cheese here is delicious. Every time I come here to visit, I ask for some of that popular cheese."; mes "But they always seem to be out! If I could just get a taste of that cheese..........."; M_Menu: next; menu "Ask about the cave.",M_0, "Comodo is a town inside a cave?",M_1, "End Conversation.",M_End; M_0: mes "[TORUNA]"; mes "It is a natural formation of limestone which was shaped by the erosive powers of fresh water with sea water."; next; mes "[TORUNA]"; mes "The air and topsoil in the cave are rich in carbon-dioxide gas."; mes "This was caused by C02 gas leaking into the cave through cracks in the limestone over a period of many years."; next; mes "[TORUNA]"; mes "Water from rainfall and ocean currents slowly eroded the limestone to carve out the cave."; next; mes "[TORUNA]"; mes "Essentially a cave is formed when water finds cracks in some type of rock formation and erodes the rock to a point where a cave is formed."; mes "Of course this takes hundreds of years and a lot of water."; goto M_Menu; M_1: mes "[TORUNA]"; mes "Yep. What you see here is really the inside of a gigantic cave."; mes "Most people don't realize this at first, and that's thanks to all of the towns people's hard work and dedication."; next; mes "[TORUNA]"; mes "The people who settled here were very industrious and worked diligently to turn this cave into a place that they could call home."; next; mes "[TORUNA]"; mes "They slowly chipped away at the limestone surfaces, to shape the interior of the cave into something much more eye pleasing."; mes "It was from these humble beginnings that the Comodo you see today, was founded."; next; if(dmdswrd_Q == 6) goto sL_1; mes "[TORUNA]"; mes "Unfortunately that is only half the story."; next; mes "[TORUNA]"; mes "The early settlers faced an even greater challenge when the ^790079Evil Witch, Meropusum^000000, arrived."; mes "She was determined to rule the world, and used the newly founded town of Comodo as her staging ground."; next; mes "[TORUNA]"; mes "Led by a group of strong heroes, the town fought back against the witch and sealed her away. Many lives were lost in this war however."; next; mes "[TORUNA]"; mes "The strongest of the heroes was chosen as the town's new leader, and under his leadership the town prospered."; next; mes "[TORUNA]"; mes "Be aware though, that Meropusom is still alive. Although she has been sealed away, her evil powers can still be felt."; mes "Her minions still lurks in the shadows awaiting their master's return."; next; mes "[TORUNA]"; mes "So be cautious when venturing into the unknown parts of Comodo. Anyway, so long and take care."; goto M_Menu; sL_1: mes "[TORUNA]"; mes "Not only has this cave become a home for the people of Comodo, but it's unique environment has also helped in creating...."; next; mes "[TORUNA]"; mes "The world famous..... Comodo ^5533FFCheese^000000!!!"; emotion e_ic; next; mes "[TORUNA]"; mes "This special Cheese is simply DELICIOUS! You will understand how good the Cheese is once you try it."; emotion e_lv2; set dmdswrd_Q, 7; next; sL_2: mes "[TORUNA]"; mes "You should go speak with the people at the ^009500Outdoor Bar^000000 near the camp grounds."; mes "I heard them talking about the ^5533FFCheese^000000, it is so popular."; close; M_End: mes "[TORUNA]"; mes "The taste of Comodo Cheese is simply out of this world!! Just one taste and I guarantee that you won't be able to stop!"; mes "It's so good you may even go GRAZY without it!"; emotion e_lv; next; mes "[TORUNA]"; mes "Oh if I could just have one piece.... I'd be so happy I'd dance all night on that ^5555FFHula Dancing Stage^000000!!"; close; } //======================================================= comodo.gat,164,291,2 script Rakusa 73,{ if(dmdswrd_Q == 7) goto L_1; if(dmdswrd_Q == 8) goto L_2; mes "[Rakusa]"; mes "Comodo is often referred to as the town of 'recreation and relaxation'......."; next; mes "[Rakusa]"; mes "This can be misleading however, for Comodo is not only the home of fun tourist attractions, but two very ^FF4444dangerous dungeons^000000 as well."; next; mes "[Rakusa]"; mes "This area has unusually strong monsters. If you plan on entering the dungeons, be very well prepared and expect trouble."; mes "These dungeons are definitely not for the faint of heart!"; close; L_1: mes "[Rakusa]"; mes "That man sitting over there simply won't stop talking about that Comodo ^3355FF'Cheese'^000000........."; next; mes "[Rakusa]"; mes "I just can't stop wondering about what kind of Cheese it is. I sure hope I will have the opportunity to try it someday."; set dmdswrd_Q, 8; next; L_2: mes "[Rakusa]"; mes "It looks like ^5533FFKichiri^000000 isn't as interested in the Cheese as that other man is though...... actually he looks rather annoyed........."; next; mes "[Rakusa]"; mes "Someone should check on Kichiri and make sure everything is all right......"; close; } //======================================================= comodo.gat,169,284,4 script Kichiri 99,{ mes "[Kichiri]"; if(dmdswrd_Q == 8) goto L_1; if(dmdswrd_Q == 9) goto L_2; mes "In the heart of Comodo lies a performance stage. It's where a number of crazed residents put on shows for the tourists that come to visit."; mes "The shows are so popular that some tourist even come back to Comodo to see them again."; next; mes "[Kichiri]"; mes "Many of the residents just dance and dance without much skill."; mes "But for the few who show some talent, there is the possibility of being recruited by the local ^5555FFDancers Guild^000000."; close; L_1: mes "The guy sitting near me just won't stop talking about Comodo ^5533FFCheese^000000...... It's going to drive me insane!"; emotion e_pif; next; mes "[Kichiri]"; mes "Yeah, right over there, the guy named ^3355FFMagatu^000000. Can you do something about it?"; set dmdswrd_Q, 9; close; L_2: mes "I just want to have a quit time and have a few drinks, is this too much to ask for?"; mes "Stupid drunk ^3355FF' Magatu '^000000..... always talking about ^5533FFCheese^000000......"; emotion e_ag; close; } //======================================================= comodo.gat,163,280,4 script Magatu 55,{ mes "[Magatu]"; if(dmdswrd_Q == 9) goto L_1; if(dmdswrd_Q == 10) goto L_2; mes "Yes! That's it!! The irresistible smell of that amazing ^5533FFCheese^000000!! It's so delicious!.... Oh, I can't wait any longer......"; emotion e_lv; next; mes "[Magatu]"; mes "No matter what anyone else says..... Comodo Cheese is truly the BEST!!! Kekekeke!!"; emotion e_no1; next; mes "[Magatu]"; mes "Cheese! CHEESE!! WONDERFULL Comodo CHEESE!!!.... so.... tas... ty.... (~drooools~)"; emotion e_lv; close; L_1: mes "What? You want to know some information regarding Comodo's special ^5533FFCheese^000000?"; mes "I guess I could give you some inside information............"; emotion e_what; next; mes "[Magatu]"; mes "Okay, go to the ^009500Casino^000000 and look for a guy named ^5533FFManzi^000000. He should be somewhere on the first floor."; mes "He's got a huge scar on his face so he should be easy to spot."; next; mes "[Magatu]"; mes "When you see him give him this Bottle Cap. Don't do anything else, just give him the bottle cap and he will give you some info on the Cheese...."; next; mes "^3355FF- Received a Bottle Cap -^000000"; set dmdswrd_Q, 10; close; L_2: mes "Oh yeah, I got to tell you my friend's name....."; next; mes "[Magatu]"; mes "O? I already told you? Bah, I am so drunk....... ^5533FFManzi^000000... He’s in the ^009500Casino^000000, got it?"; emotion e_hmm; close; } //====================================================== cmd_in02.gat,189,99,4 script Manzi 85,{ if(dmdswrd_Q == 10) goto L_1; if(dmdswrd_Q == 11) goto L_2; if(BaseJob == Job_Novice) goto L_Nov; mes "[Manzi]"; mes "There have been some people who've bet too much and have lost their pecopeco and many other precious items."; mes "So be careful when you make your bets..... you might just loose the shirt off your back......."; close; L_Nov: mes "[Manzi]"; mes "Stop bothering me you little kid. This place is for adults only, get out of here."; close; L_1: mes "[Manzi]"; mes "Yes?.........."; next; mes "^3355FF- You give him the Bottle Cap-^000000"; next; mes "[Manzi]"; mes ".........................."; next; mes "[Mazi]"; mes "Whoa! This is from my friend Magatu, you must be someone of great importance to him."; mes "Otherwise, he wouldn't have given you the Bottle Cap."; emotion e_ic; next; mes "[Manzi]"; mes "I made a promise to Magatu that I'd help anybody who had one of his bottle caps find out more about the ^5533FFCheese^000000........."; next; mes "[Manzi]"; mes "Only a selected few get the rare opportunity to taste the legendary Comodo Cheese you know."; next; mes "[Manzi]"; mes "Well, I guess you could find out more about Comodo Cheese from a lady near the ^3355FF 'Hulla Stage' ^000000 located near the center of town."; next; mes "^3355FF- Received Shiny Coin -^000000"; next; mes "[Manzi]"; mes "Just tell her that Manzi from the casino sent you and show her that coin. She'll tell you all you need to know about the Cheese."; next; mes "[Manzi]"; mes "By the way......... no else is listening this right?....... *whispers: that lady is actually in charge of the Comodo Cheese distribution*..........."; set dmdswrd_Q, 11; close; L_2: mes "[Manzi]"; mes "The cheese lady should be near the ^5533FFHulla Stage^000000. Just remember to show her the coin when you ask her about the cheese."; close; } //======================================================= comodo.gat,187,153,4 script Hullaris 701,{ mes "[Hullaris]"; if(dmdswrd_Q == 11) goto L_1; if(dmdswrd_Q == 12) goto L_2; if(dmdswrd_Q == 13) goto L_3; if(dmdswrd_Q == 14) goto L_4; mes "Hula Dance? Who says it's merely a hula dance?? It is much more than just some dance."; mes "To refer to Comodo's unique form of dancing as simply a hula dance, is just insulting!"; emotion e_an; next; mes "[Hullaris]"; mes "The Comodo Hula Dance was developed long ago. Legend has it that the dance was used to control the minds and bodies of others!"; mes "Hula 'dance'?.... More like Hula 'communication'......"; next; mes "[Hullaris]"; mes "This form of 'communication' was capable of not only changing a persons mood, but of controlling a persons mind as well!"; next; mes "[Hullaris]"; mes "Hehehehehe...... If anyone can dance better than me.... LET EM COME OUT!! It is more than just dancing.........."; mes "It is a form of 'COMMUNICATION'!!!"; emotion e_gg; close; L_1: mes "Ah, such a great day..........."; next; menu "Show her the Shiny Coin",-,"Don't show her the coin, but continue talking",M_End; mes "^3355FF- Shows lady the Shiny Coin -^000000"; next; mes "[Hullaris]"; mes "Hmm, that coin.... How did you know to come and look for me? Ah, I got it. Manzi must have told you about me."; emotion e_hmm; next; mes "[Hullaris]"; mes "I presume you are also interested in the famous Comodo ^5533FFCheese^000000."; mes "Well you've come to the right place because you're talking to a real expert."; next; mes "[Hullaris]"; mes "And let me tell you something about how rare Comodo Cheese is......."; mes "Some people will NEVER get to taste it in their entire lifetime....."; next; mes "[Hullaris]"; mes "Before I go any further, I will need to clear up some of the misconceptions you may have about Comodo Cheese."; next; mes "[Hullaris]"; mes "In reality, Comodo Cheese is NOT actually a cheese. It is actually a very powerful enchanted magical stone, know as........."; mes "The ^3355FFStone of Awakening^000000."; next; mes "[Hullaris]"; mes "Because of the similarities in shape, form, and color, between the two, people have mistaken the stone to be cheese."; next; mes "[Hullaris]"; mes "Legend has it that the user of the Stone of Awakening, could gain great knowledge and power much faster than normal people."; next; mes "[Hullaris]"; mes "Many Wizards and Mages in the past have grown very powerful in very short time after consuming the Stone of Awakening."; next; mes "[Hullaris]"; mes "Therefore, even though my close friend told you to come to me, I cannot just give you this rare item."; next; mes "[Hullaris]"; mes "I am very sorry about this, but you will need to prove to me somehow that you are worthy of this stone."; next; mes "[Hullaris]"; goto L_2; M_End: mes "[Hullaris]"; mes "Hey! Don't look at me like that, get out of here!"; emotion e_gasp; close; L_2: mes "Some sort of ^5533FFProof of Worthiness^000000 could be obtained through the wizard ^5533FF'Nigirboran'^000000."; mes "He is usually inside of the ^009500East Comodo Dungeon^000000."; next; mes "[Hullaris]"; mes "Just tell Nigirboran everything I have told you and he will judge whether or not you are worthy of the Stone of Awakening."; mes "Best of luck to you."; set dmdswrd_Q, 12; close; L_3: mes "Your back........ do you have the ^5533FFProof of Worthiness^000000?"; mes "I cannot give you the Stone of Awakening if you have not passed the test."; close; L_4: mes "How did the test go?"; next; mes "^3355FF~ Shows Hullaris ~^000000"; mes "^3355FF~ Proof of Worthiness ~^000000"; next; mes "[Hullaris]"; mes "Ah, you did it! I knew you would pass the test. No I mean it."; mes "There was something about you that gave me confidence in your abilities."; next; mes "[Hullaris]"; mes "Anyway, here is the Stone of Awakening as promised........."; next; mes "^3355FF~ you received the Stone of Awakening ~^000000"; mes "^3355FF~ you quickly eat it. . . . . ~^000000"; next; mes "^3355FF~ Munch . .Munch . . ~^000000"; next; mes "^3355FF~ Tastes like some sort of mushroom... ~^000000"; mes "^3355FF~ it is somewhat sour... ~^000000"; next; mes "^3355FF~ somehow you feel more confident... ~^000000"; mes "^3355FF~ and more courageous now! ~^000000"; next; mes "[Hullaris]"; mes "What do you think? The taste and smell are indescribable huh? From the way you look I can tell that it was worth the effort to find."; next; mes "[Hullaris]"; mes "You are now one of the few who have been privileged enough to taste Comodo's special 'Cheese', heh heh heh....."; mes "Well have fun here in Comodo."; set dmdswrd_Q,15; close; } //========================================================= beach_dun3.gat,30,220,4 script Wizard Nigirboran 704,{ mes "[Nigirboran]"; if(dmdswrd_Q == 12) goto L_1; if(dmdswrd_Q == 13) goto L_2; if(dmdswrd_Q == 14) goto L_3; if(dmdswrd_Q == 15) goto L_4; mes ". . . . . . . . . . . . . . ."; next; mes "[Nigirboran]"; mes "I am Nigirboran, a Wizard in training..."; next; mes "[Nigirboran]"; mes "If you don't have anything to say, please do not bother me, I am very busy."; close; L_1: mes ". . . . . Hmm. . . . . ."; next; mes "[Nigirboran]"; mes "Hullaris told you to come didn't she? Let me introduce myself. I am Nigirboran, a Wizard in training."; next; mes "[Nigirboran]"; mes "It is true that Comodo ^5533FFCheese^000000 is actually the ^5533FF'Stone of Awakening' or the 'Stone of Wisdom'^000000."; mes "It's unfortunate that so many people think of this great stone as nothing more than a tasty snack."; next; mes "[Nigirboran]"; mes "A long time ago, real Comodo cheese was actually made from Payon's poisonous mushrooms, Aldebaran's singing plants, and Morroc's cactus juice."; next; mes "[Nigirboran]"; mes "The cheese was aged for a minimum of 3 years before it could be eaten. If anyone ate the cheese before it had a chance to properly age...."; next; mes "[Nigirboran]"; mes "The posion and magic from the cheese would melt their insides instantly............"; next; mes "[Nigirboran]"; mes "That's why Hullaris sent you here. She wants to see if you can withstand those strong poisons."; next; mes "[Nigirboran]"; mes "Are you willing to risk your life just to prove yourself to Hullaris?"; next; menu "Sure, why not.",-, "...... Uh... no....",M_End; set dmdswrd_Q, 13; mes "[Nigirboran]"; goto L_2; M_End: mes "[Nigirboran]"; mes "Very well then."; close; L_2: mes "Very good, then let us begin the test."; percentheal 100, 100; next; mes "[Nigirboran]"; mes "You will be given some real Comodo cheese to eat. If you are strong enough you will have no problems with the cheese."; next; mes "[Nigirboran]"; mes "If you start to feel noxious and start having hallucinations, that means you have succumb to the poison and are not worthy of the Stone of Awakening."; next; mes "[Nigirboran]"; mes "Ready?"; next; mes "^3355FF~ you are given a piece of funky cheese ~"; mes ". . . . . . . . . . . . .^000000"; next; mes "^3355FF~ you are given a piece of funky cheese ~"; mes ". . . . . . . . . . . . ."; mes "~ you swallow it ~"; mes ". . . . . . . . . . . . .^000000"; next; mes "^3355FF~ you are given a piece of funky cheese ~"; mes ". . . . . . . . . . . . ."; mes "~ you swallow it ~"; mes ". . . . . . . . . . . . ."; mes "~ it tastes nasty!!! ~^000000"; next; mes "^3355FF~ your body is overcome with a wave of heat ~"; mes "~ you feel the poison racing through your body ~^000000"; sc_start SC_Poison,900000,1; next; mes "^5533FF. . . . . . . . . . . . . . .^000000"; next; sc_end SC_Poison; if(BaseLevel < 25) goto L_LowLvl; set @TEMP, rand(3); if(@TEMP == 2) goto R_2; if(@TEMP == 1) goto R_1; R_0: mes "^3355FF~ your body seems fine but.....but...but.... ~^000000"; next; mes "^3355FF~ your body seems fine but.....but...but.... ~"; mes "~ You see pink elephants everywhere!! ~^000000"; next; mes "[Nigirboran]"; mes "Tsk tsk. Although your body didn't seem to have any ill effects from the poison.... your mind was not as fortunate."; next; mes "[Nigirboran]"; mes "Hahaha... pink elephants.... reminds me of a bad acid trip I once had... er..... forget what I just said."; emotion e_heh; next; mes "[Nigirboran]"; mes "If you cannot handle a little piece of cheese, there is absolutely no way you will be able to handle the Stone of Awakening."; next; mes "[Nigirboran]"; mes "If you feel up to it, you may try again later. The fact that you're still alive is a good sign."; close; R_1: mes "^3355FF~ now you feel extremely cold and dizzy.... ~"; mes "~ your body feels weak and you are getting drowsy.... ~^000000"; sc_start SC_Sleep,900000,1; next; mes "[Nigirboran]"; mes "Hmm.... well the good news is you didn't have any hallucinations. Your body however, reacted poorly and you fell asleep."; sc_end SC_Sleep; next; mes "[Nigirboran]"; mes "If you cannot handle a little piece of cheese, there is absolutely no way you will be able to handle the Stone of Awakening."; next; mes "[Nigirboran]"; mes "If you feel up to it, you may try again later. The fact that you're still alive is a good sign."; close; R_2: mes "^3355FF~ you now feel a very strange, soothing sensation........ ~"; mes "~ your body feels at ease and your mind is clear... ~^000000"; next; mes "[Nigirboran]"; mes "Hmm?.... Wow! Now that's rare!! You don't seem to have any ill effects from the posion."; mes "You must be in top shape both mentally and physically."; emotion e_ic; next; mes "[Nigirboran]"; mes "You have proved that you are worthy of the ^5533FFStone of Awakening^000000. Take this......."; next; mes "~ received ^5533FF'Proof of Worthiness'^000000 ~"; next; mes "[Nigirboran]"; mes "Just show this to Hullaris and she will give you the Stone of Awakening."; set dmdswrd_Q, 14; next; mes "[Nigirboran]"; mes "Oh, by the way, why did you choose to look for the Stone in the first place?"; next; mes "[Nigirboran]"; mes "I surely hope its not because of the temptations of the three Doomed Swords..."; mes "....Huh? You don't know what the three Doomed Swords are?"; next; mes "[Nigirboran]"; mes "Legend has it that the one who wields the three Doomed Swords"; mes "^3355FF- Executioner -^000000"; mes "^3355FF- Mysteltain-^000000"; mes "^3355FF- Grimtooth -^000000"; mes "could conquer the whole world with ease."; next; mes "[Nigirboran]"; mes "To summon these three Doomed Swords, the user is also required to possess"; mes "both the ^3355FF` Tablet of Power '^000000 and"; mes "^3355FF` Book of the Tiresome Sheep'^000000."; close; L_LowLvl: mes "^3355FF~ it is unbearable and causes you to faint ~^000000"; next; warp "beach_dun3.gat",32,214; doevent "Wizard Nigirboran::OnFainted"; end; OnFainted: mes "[Nigirboran]"; mes "~ Sigh ~ You are simply not strong enough to withstand the poison."; mes "Maybe if you had a ^5533FFBase level of at least 25^000000, you could withstand the poison...."; close; L_3: mes "Go see Hullaris for the Stone of Awakening. Good luck to you."; close; L_4: mes "Look for ^3355FFMoet Leng Good^000000 somewhere"; mes "inside ^3355FFAldebaran^000000"; mes "regarding information about the 'Tablet of Power'"; close; } //============================================================================// // Comodo Pharos Lighthouse (Beacon Island) //============================================================================// //================================================== cmd_fild07.gat,192,58,4 script Light House Guard 100,{ mes "[Rahasu]"; mes "Good morning, I am Rahasu, your guide to the"; mes "^3355FF`lighthouses'^000000"; mes "Do you wish to learn more about these lighthouses?"; next; menu "Learn more about these Lighthouses..",M0,"Cancel",MEnd; M0: mes "[Rahasu]"; mes "As you probably have noticed, there are two huge lighthouses located in this area."; mes "Both of these lighthouses were used to signal nearby fortresses of incoming invasions many years ago."; next; mes "[Rahasu]"; mes "Too bad tourists can not enter these lighthouses yet, because they are still under heavy restrictions."; mes "There are many, many beautiful paintings inside."; close; MEnd: mes "[Rahasu]"; mes "That's too bad, hope you could find some time to learn more about these ancient structures."; close; } //========================================================= cmd_fild07.gat,52,280,4 script Light House Guard 100,{ mes "[Hallosu]"; mes "That's correct, this is one of the two lighthouses in this area."; mes "However, I can not let anyone go in yet because the lighthouse's interior is still under reconstruction."; next; mes "[Hallosu]"; mes "We hope to have a grand opening soon, thank you for your time!"; mes "^3355FF(The guard is very nervous)^000000"; close; } //========================================================= cmd_fild07.gat,299,83,4 script Sailor 100,{ mes "[Zain]"; mes "Hello my friend, where do you wish to go?"; next; menu "Alberta = 600 Zeny",M0,"Izlude = 800 Zeny",M1,"Cancel",MEnd; M0: if(Zeny < 600) goto NoZeny; set Zeny, Zeny - 600; warp "alberta.gat",192,169; close; M1: if(Zeny < 800) goto NoZeny; set Zeny, Zeny - 800; warp "izlude.gat",176,182; close; NoZeny: mes "[Zain]"; mes "Umm, you do not have enough zeny."; close; MEnd: mes "[Zain]"; mes "Thank you, come again"; close; } //========================================================= cmd_fild07.gat,94,134,4, script Sailor 100,{ mes "[Sarumane]"; mes "Hello my friend, where do you wish to go?"; next; menu "Alberta = 600 Zeny",M0,"Izlude = 800 Zeny",M1,"Cancel",MEnd; M0: if(Zeny < 600) goto NoZeny; set Zeny, Zeny - 600; warp "alberta.gat",192,169; close; M1: if(Zeny < 800) goto NoZeny; set Zeny, Zeny - 800; warp "izlude.gat",176,182; close; NoZeny: mes "[Sarumane]"; mes "Umm, you do not have enough zeny."; close; MEnd: mes "[Sarumane]"; mes "Thank you, come again."; close; } //============================================================================// // Kokomo Beach //============================================================================// //============================================================= cmd_fild04.gat,188,74,4 script Zyosegirl 93,{ mes "[Zyosegirl]"; mes "Hello, I am Zyosegirl, I gather seashells in the sea all day and sell them to make a living."; next; mes "[Zyosegirl]"; mes "Even though it seems to be a simple lifestyle, I absolutely love it here."; close; } //========================================================= cmd_fild04.gat,248,86,4 script Ziyaol 709,{ mes "[Ziyaol]"; mes "I don't care what you think of me, I am a fisherman, and it is a very tough profession."; next; mes "[Ziyaol]"; mes "I am just taking a short break right now, then I will resume fishing again in a few minutes..."; close; } //========================================================= cmd_fild04.gat,267,137,4 script Kid 703,{ mes "[Daeguro]"; mes "The sand here are so gentle and the smell of the ocean is great."; mes "I hope one day I could get on one of those boats and head to Alberta."; close; } //============================================================================// // Others //============================================================================// //============================================================ moc_fild12.gat,35,303,4 script Saint Darmain Gatekeeper 59,{ mes "[Serutero]"; mes "Good day, my name is Sertutero and I am the Gatekeeper for the road to Saint Darmain."; mes "Do wish to proceed to Saint Darmain?"; next; menu "Proceed to Saint Darmain",M0,"Learn more about Saint Darmain",M1,"Cancel",MEnd; M0: mes "[Serutero]"; mes "Good luck out there, things could get rough, so be extra careful."; mes ". . . . ."; warp "cmd_fild08.gat",331,319; close; M1: mes "[Serutero]"; mes "Long time ago, due to many waves of invasion by monsters in Saint Darmain, many defensive structures were constructed to keep the peace."; mes "And slowly, Saint Darmain became a natural fortress."; mes "During an invasion, the southern edge of Saint Darmain's lighthouse also sends warning signals to surrounding cities."; next; mes "[Serutero]"; mes "Because of the vastness of all the defensive structures, Saint Darmain is also commonly known as"; mes "^3355FF` Fortress Saint Darmain '^000000."; next; mes "[Serutero]"; mes "If you are looking for the lighthouse, proceed in the direction of south-west."; close; MEnd: mes "[Serutero]"; mes "If you ever become exhausted on your journey, you should stop by the nearby island of"; mes "^3355FF`Comodo'^000000 City."; mes "The tropical weather over there is a brand new experience for most people."; close; }