//===== eAthena Script ======================================= //= Amatsu Script //===== By: ================================================== //= Some people & eAthena Dev Team //===== Current Version: ===================================== //= 1.05 //===== Compatible With: ===================================== //= Any eAthena Version; Niflheim Required //===== Description: ========================================= // Amatsu Town NPCs : Revision 2 (Fox quest fix) // Translated by Makenshi and dj // Revisions and edits by Valaris and Darkchild // 1.01 event_sushi -> ama_sushi fixed // and other fixes, thanks to Shinomori // 1.02 Fixed & Spell Checked [massdriller] // 1.03 Fixed 2 NPC names, slight optimization [Lupus] // 1.04 Fixed a few typo's [Nexon] // 1.05 Changed all breaks to ends. [Skotlex] // 1.06 The Captain now uses iRO dialog [MasterOfMuppets] //===================================================================== alberta.gat,245,93,4 script Sea Captain 709,{ mes "[Walter Moers]"; mes "Hey, there."; mes "Have you ever heard that there"; mes "are totally different countries"; mes "than the Rune-Midgard Kingdom?"; next; menu "About Amatsu...",L1,"Go to Amatsu",L2,"Cancel",-; mes "[Walter Moers]"; mes "If you are tired of your daily"; mes "life, take a trip to a distant"; mes "country across the ocean."; mes "Someplace like, oh I don't know,"; mes "Amatsu~"; close; L1: mes "[Walter Moers]"; mes "I heard that a drifting ship"; mes "accidently discovered it..."; mes "The ship was totally destroyed"; mes "by a raging storm in heavy fog."; next; mes "[Walter Moers]"; mes "Anyway, the ship was wrecked"; mes "on the beach. It was there"; mes "he arrived at a town called"; mes "Amatsu."; next; mes "[Walter Moers]"; mes "The towners took pity on him"; mes "and took care of this wounds."; mes "He lived there until he finished"; mes "making a map."; next; mes "[Walter Moers]"; mes "He passed away when he returned"; mes "to Rune-Midgard. Fortunately,"; mes "the map was given to our king,"; mes "Tristan III"; next; mes "[Walter Moers]"; mes "King Tristan III announced"; mes "that he would reward any"; mes "person brave enough to venture to"; mes "Amatsu, and spread copies of this"; mes "map."; next; mes "Many Brave and adventurous"; mes "sea captains took the"; mes "challenge. Great fortune could"; mes "be made in trade with Amatsu, as"; mes "well as the rewards from King"; mes "Tristan III"; next; mes "[Walter Moers]"; mes "However, they all failed!"; mes "To overcome various currents"; mes "and bad weather, lots of"; mes "experience is required. But they"; mes "were all blinded by their greed..."; next; mes "[Walter Moers]"; mes "Finally, a great man discovered"; mes "the perfect sealane to Amatsu..."; mes "Right! That is me. Sir Walter"; mes "Moers. I started the trade with"; mes "Amatsu! Hahaha! Well, that's all"; mes "about Amatsu."; next; mes "[Walter Moers]"; mes "I made good money from trades"; mes "for years, and now I'm interested"; mes "in tourism. If you want to go to"; mes "Amatsu, let me know~!"; close; L2: mes "[Walter Moers]"; mes "Oh yeah? It's a long way to"; mes "Amatsu. That's why we are"; mes "charging a fare. You don't think"; mes "that crossing oceans and currents"; mes "is easy, do you?"; next; mes "[Walter Moers]"; mes "10,000 zeny for a round-trip! I've"; mes "got a stately room in a sturdy and"; mes "safe trade ship for you. It is a"; mes "reasonable fare when you consider"; mes "that this isn't a one way trip."; next; mes "[Walter Moers]"; mes "Shall we go now? You didn't forget"; mes "the fare, right? Let's go."; next; menu "Yes",Lgo,"No",-; mes "[Walter Moers]"; mes "If you are an adventurer,"; mes "this is a great chance"; mes "to experience a different"; mes "culture...Well, it is up to you."; close; Lgo: if (Zeny < 10000) goto Lzeny; set Zeny, Zeny-10000; mes "[Walter Moers]"; mes "Alright, I will start the engine!"; close2; warp "amatsu",197,83; end; Lzeny: mes "[Walter Moers]"; mes "Did you forget what I said?"; mes "10,000 zeny. If you can't come up with enough zeny,"; mes "hunt around the Sunken Ship,"; mes "and hope for some luck hunting treasure..."; mes "and get enough zeny"; close; } //===================================================================== amatsu.gat,194,79,4 script Sea Captain 709,{ mes "[Walter Moers]"; mes "You came... Did you enjoy"; mes "your trip to Amatsu...?"; mes "Alright, I will take you"; mes "back to Alberta."; next; menu "Back to Alberta",L1,"Cancel",-; mes "[Walter Moers]"; mes "Well, take your time."; mes "The ship to Alberta is"; mes "always ready to depart..."; close; L1: mes "[Walter Moers]"; mes "Let's go then. You must have"; mes "so many things to talk about,"; mes "right? All aboard now."; close2; warp "alberta",243,91; end; } //===================================================================== // Amatsu Citizen //===================================================================== amatsu.gat,179,107,4 script John 86,{ mes "[John]"; mes "Hey."; mes "You seem like me,"; mes "not a native of Amatsu"; next; mes "[John]"; mes "I have been here"; mes "doing business for almost 5 years"; next; mes "Even during the first time "; mes "the kingdom of Rune-Midgard"; mes "traded with Amatsu."; mes "I thought of the 'Lucky Bum'!"; next; mes "[John]"; mes "I want to start something"; mes "unique that the others won't do."; next; mes "[John]"; mes "So I decided"; mes "to come to Amatsu"; mes "and learn how to make the food here,"; mes "then return home"; mes "so everyone can enjoy the exotic food."; next; mes "[John]"; mes "But in the end"; mes "I became attached to this place."; mes "Even after 5 years"; mes "I am still here"; next; mes "[John]"; mes "Anyhow, from then on I just stayed here."; mes "Just chat and gossip with the villagers,"; mes "and relax"; next; mes "[John]"; mes "Some time ago a famous sushi chef"; mes "lived across the street, and ever since"; mes "I have only seen flies around my place."; next; mes "[John]"; mes "In this life, my happiness in life"; mes "has been found here already."; mes "Now it seems like it is about to end as well."; close; } //===================================================================== amatsu.gat,185,116,4 script Drunken Man 765,{ mes "[Ralph]"; mes "Cough. I'm old and useless."; mes "Only brute strength. Cough."; mes "This time I really cough won't go back home. Cough."; next; menu "Please stop drinking and go home.",L1,"Let's get wasted!",L2; L2: mes "[Ralph]"; mes "Hahaha! A good young man."; mes "Cough, but but, cough"; mes "I can't give you my drink, cough."; next; mes "[Ralph]"; mes "If you want to buy me a drink, I'll think about it."; mes "Haha! Cough."; close; L1: mes "[Ralph]"; mes "What?!"; mes "You want me to be like my wife, to be beaten by iron fists?"; mes "Cough. You won't know it until you see it"; mes "When she was young,"; mes "she wrestled and caught tigers."; next; mes "[Ralph]"; mes "I was in Co..Comudo whatever town it was."; mes "I just lost a little, and he"; mes "beat me up like that. Cough."; next; mes "[Ralph]"; mes "Lacking life."; mes "What the hell are zeny??"; mes "Cough.. Cough.."; mes "..........................."; mes "........Cough.............."; close; } //===================================================================== amatsu.gat,217,179,0 script Old Women 760,{ mes "[Hashey]"; mes "My husband is so into gambling, it worries me to death."; mes "Went to that town that's really far away, lost a lot of zeny again."; mes "Come back.."; next; mes "[Hahsey]"; mes "Because I was angry, I got irrational again."; mes "Don't know if he's drinking at home again."; mes "What a miser.. sobs."; close; } //===================================================================== ama_in01.gat,162,17,0 script Iron Chef 765,{ if (ama_sushi == 1) goto LStart2; mes "[ShabuShabu]"; mes "*Sighs* This is getting worse.."; mes "Everyday more customers come,"; mes "but I can never get"; mes "enough material, even today."; mes "A lot of customers surely will be hungry?"; next; mes "[ShabuShabu]"; mes "*Sigh*, a customer. Welcome."; mes "As always, my homemade sashimi"; mes "focuses on the freshness. What do you need?"; next; menu "I want to buy shrimp sushi",L1,"I want to buy sashimi",L2,"Need some help!",L3,"Keep up the good work",-; mes "[ShabuShabu]"; mes "Alright then, my sashimi"; mes "are famous throughout the world! Their taste relies on its freshness, and no one else can make them."; mes "If you have a chance, come try a little sashimi!"; close; L1: mes "[ShabuShabu]"; mes "Alright! How much do you want?"; mes "Unit price 700 zeny, but if you only want a taste,"; mes "I'll give you a discount of 74 zeny,"; mes "If you like the taste come back and find me later."; next; menu "I want the 700 zeny piece!",L1_1,"I want the 74 zeny sample!",L1_2,"I'll come eat next time",-; mes "[ShabuShabu]"; mes "Alright then, my shrimp sushi"; mes "are famous throughout the world! Their taste relies on its freshness, and no one else can make them."; mes "If you have a chance, come try a little sashimi!"; close; L1_1: if (Zeny < 700) goto Lzeny; set Zeny,Zeny-700; getitem 551,10; mes "[If you have a chance, come try a little sashimi!]"; mes "Thank you very much"; close; L1_2: if (Zeny < 74) goto Lzeny; set Zeny,Zeny-74; getitem 551,1; mes "[If you have a chance, come try a little sashimi!]"; mes "Thank you very much"; close; L2: mes "[ShabuShabu]"; mes "Alright! How much do you want?"; mes "Unit price 350 zeny, but if you only want a taste,"; mes "I'll just give you a discount of 37 zeny."; mes "If you like the taste come back and find me later"; next; menu "I want the 350 zeny piece!",L2_1,"I want the 37 zeny sample",L2_2,"I'll come eat next time",-; mes "[ShabuShabu]"; mes "Alright then, my sashimi"; mes "are famous throughout the world! Their taste relies on its freshness, and no one else can make them."; mes "[If you have a chance, come try a little sashimi!]"; close; L2_1: if (Zeny < 350) goto Lzeny; set Zeny,Zeny-350; getitem 544,10; mes "[ShabuShabu]"; mes "Thank you very much"; close; L2_2: if (Zeny < 37) goto Lzeny; set Zeny,Zeny-37; getitem 544,1; mes "[ShabuShabu]"; mes "Thank you very much"; close; Lzeny: mes "[ShabuShabu]"; mes "You don't have enough zeny with you"; close; L3: mes "[ShabuShabu]"; mes "Oh, any help is welcomed!!"; mes "I was just worrying about not having enough material everyday."; mes "Do you want to hear my request?"; mes "Of course I will pay you to help me."; next; set ama_sushi,1; mes "[ShabuShabu]"; mes "Crab Shell."; mes "They are all out. I need them right now."; mes "So please find ^0000FF10Crab shells^000000."; mes "I can never find it when I need it."; mes "I'll be counting on you."; next; mes "[ShabuShabu]"; mes "Then, please hurry! I'll be here"; mes "waiting for you, please don't forget my request!"; close; LStart2: if (countitem(964)>=10) goto Lok; mes "[ShabuShabu]"; mes "Man, don't have my materials ready?"; mes "Oh no, you didn't forget it did you?"; next; mes "[ShabuShabu]"; mes "^0000FF10Crab shells^000000"; mes "Don't forget again."; mes "You must help me find them!"; close; Lok: delitem 964,10; getitem 551,20; mes "[ShabuShabu]"; mes "Hmm! Thank you so much"; next; mes "[ShabuShabu]"; mes "Here is my thanks, take it!"; set ama_sushi,0; close; } //===================================================================== amatsu.gat,189,166,4 script Kouji 764,{ mes "[Kuruchi]"; mes "Lalala Lalala Lalalalalala.."; mes "Lalala Lalala Lalalalalala.."; next; if (event_amatsu == 2) goto L1; if ((event_amatsu == 3) || (event_amatsu == 4)) goto L2; if (event_amatsu == 5) goto L3; if (event_amatsu == 6) goto L4; L0: mes "[Kuruchi]"; mes "Hanging Under the Blue Sky's Blue Roof"; mes "Shining on Blue Wall's Reflection on the Blue Lake"; mes "Blue Hearting Containing a Blue Desire"; mes "Blue, Blue Every thing's Blue"; next; goto LEnd; L1: mes "[Kuruchi]"; mes "Monk, Monk, the fox is following me"; mes "Because I have its favourite food"; mes "Ramen noodle, my favourite too"; mes "I can eat it three times a day"; set event_amatsu,3; goto LEnd; L2: mes "[Kuruchi]"; mes "Monk, Monk, The Fox Is Following Me"; mes "Shout At Him To Scare It Off!"; mes "Voice Too Small So It Didn't Run Off"; mes "Followed All The Way To North Side's Shrine!"; set event_amatsu,4; goto LEnd; L3: mes "[Kuruchi]"; mes "Monk, Monk, The Fox Is Following Me"; mes "Ramen noodles My Favorite"; mes "But Now I am No Longer Afraid?"; mes "I Shouted Loudly To Scare It Off!"; goto LEnd; L4: mes "[Kuruchi]"; mes "The Town's Dock Has An Abandoned Boat!"; mes "Everyone Forget That In The Ship"; mes "Is Full Of Treasure And Gold"; mes "A Boat That Is Feared By Everyone"; goto LEnd; LEnd: next; mes "[Kuruchi]"; mes "Lalala Lalala Lalalalalala.."; mes "Lalala Lalala Lalalalalala.."; close; } //===================================================================== amatsu.gat,205,163,4 script Mimi 759,{ mes "[Mimi]"; mes "Phew.."; mes "Did you see the Ms. Amatsu besides the dock?"; mes "Very pretty, no?"; next; mes "[Mimi]"; mes "When I grow up I also want to enter the competition."; next; mes "[Mimi]"; mes "Although I look like this, I am still the most beautiful woman in town.."; mes "Women always need to watch their appearance, whoohoohoohooo."; close; } //===================================================================== amatsu.gat,230,160,4 script Lady 757,{ mes "[Yorukoc]"; mes "Although I come to the well for water everyday,"; mes "if it's misty or rainy,"; mes "I will not come out here."; next; mes "[Yoruko]"; mes "Seems like deep within the well,"; mes "someone is trying to"; mes "climb up on the wall of the well."; mes "It gives me goosebumps."; close; } //===================================================================== amatsu.gat,171,174,4 script Guard Soldier 767,{ if ((event_amatsu == 0) || (event_amatsu == 1)) goto L0; if (event_amatsu == 6) goto L1; if (event_amatsu == 7) goto L2; mes "[Guard Soldier]"; mes "This area is where"; mes "the Master's mother"; mes "Is here for her treatment."; next; mes "[Guard Soldier]"; mes "Although it's not much to talk about..."; mes "She has been sick here for several months"; mes "and started to live here"; close; L0: mes "[Guard Soldier]"; mes "This is where the Master's mother stays at."; mes "Please keep quiet, we are also"; mes "very worried watching this everyday"; next; mes "[Guard Soldier]"; mes "Why does this happen"; mes "to our benign and wise Master..."; mes "I don't understand, *sobs*..."; close; L1: mes "[Guard Soldier]"; mes "What? Seems like something"; mes "flew by... Didn't you see? Oh..."; mes "And I heard a loud noise... Scared the shit out of me"; close; L2: mes "[Guard Soldier]"; mes "Our master should be alright now."; mes "We are also greatly relieved."; mes "You have no idea how worried we were... Phew."; close; } //===================================================================== amatsu.gat,164,174,4 script Guard Soldier 767,{ if (event_amatsu == 0) goto LOnce; if ((event_amatsu >= 2) && (event_amatsu <= 5)) goto L2; if (event_amatsu == 6) goto L3; if (event_amatsu == 7) goto L4; mes "[Guard Soldier]"; mes "Hopefully she will return healthy soon..."; mes "The Master has spent a lot of time"; mes "taking care and worrying about her."; close; LOnce: mes "[Guard Soldier]"; mes "Do not enter here."; mes "This is where the master's mother is"; mes "recuperating."; next; mes "[Guard Soldier]"; mes "Although it's not much to talk about."; mes "But she has been sick here for several months"; mes "and started to live here."; set event_amatsu,1; close; L2: mes "[Guard Soldier]"; mes "If you are invited by the Master..."; mes "Please do come in."; mes "Up till today, many doctors came to diagnose but"; mes "all their efforts seem futile."; close; L3: mes "[Guard Soldier]"; mes" Hey!"; mes" What's that sound!?"; mes" Where did it come from!?"; close; L4: mes "[Guard Soldier]"; mes "The master's mother still"; mes "hasn't fully recovered.. "; mes "Although, it seems to have turned for the better."; mes "But then again.."; close; } //===================================================================== amatsu.gat,119,164,4 script Guard Soldier 767,{ mes "[Guard Soldier]"; mes "Are you from Rune-Midgard?"; mes "Welcome to the town of Amatsu."; mes "After entering the city,"; mes "please pay a visit to the Master of Amatsu"; mes "before leaving!"; next; mes "[Guard Soldier]"; mes "He is a really great guy."; mes "He did a lot of investments for the town"; mes "from all over the other continents."; mes "He handles all sorts of things."; close; } //===================================================================== amatsu.gat,112,164,4 script Guard Soldier 767,{ mes "[Guard Soldier]"; mes "This is the best castle in Amatsu,"; mes "called the East Lake Castle."; mes "Normally people are not permitted"; mes "to come in and out."; next; mes "[Guard Soldier]"; mes "From your clothes, it looks like you are from another continent."; mes "In the past, the Master specifically"; mes "permitted the travelers to come in and out."; mes "Now you may go in."; close; } //===================================================================== ama_in01.gat,22,111,0 script Old Lady 761,{ if (event_amatsu == 5) goto LStart2; if (event_amatsu == 6) goto LStart3; if (event_amatsu == 7) goto LStart4; mes "[...]"; mes "^FF6060Clang Clannng! Clang Clannng! Stupid humans again!"; mes "Clang Clannng, Clang Clannng. Who is it? Is it human!?"; mes "What do you need here! Hurry up"; mes "Get out... Clang Clannng! Clang Clannng!^000000"; next; mes "[...]"; mes "^FF6060I have decided to live here till"; mes "the Ishida Family line ends!"; mes "Stop bothering me and get out! Clang Clannng!^000000"; next; warp "amatsu",167,197; end; LStart2: mes "[...]"; mes "^FF0066Clang Clannng! Clang Clannng! Here comes another one!"; mes "Stupid Humans! What do you want now"; mes "Throw me out of here!?^000000"; next; mes "[...]"; mes "^FF0066Seems like you learned something somewhere,"; mes "That's about all you can do"; mes "You can't do anything to me!! Clang Clannng!^000000"; next; menu "HAAAA!!",-; set @which,rand(2); if (@which == 1) goto Lfail; mes "[...]"; mes "^FF0066Clang Clannng! Clang Clannng! Clang Clannng! This Bastard!"; mes "He threw me out like this!"; mes "Sick! Not fair!!^000000"; next; mes "[...]"; mes "^FF0066That god-damned Ishida that rendered me to this."; mes "I'll curse them forever! FOREVER!"; mes "Human, you better be careful too!^000000"; next; monster "ama_in01.gat",22,112,"Fox",1180,1; killmonsterall "ama_in01.gat"; getitem 1022,1; mes "[...]"; mes "^FF0066Everything that Paul Shinaku did"; mes "will sooner or later"; mes "Bring about my downfall...^000000"; mes "^CC3300Clangggggggggggg!!^000000"; set event_amatsu,6; close; Lfail: mes "[...]"; mes "^FF0066Clang Clannng! Haha! Clang Clannng! Hahahaha!"; mes "How dare you, wanting to throw me out!"; mes "Get out of here!! Clang Clannng!^000000"; next; warp "amatsu",167,197; end; LStart3: mes "[Ishida Sauk]"; mes "...*Sigh* Where from young man...?"; mes "Did you get rid of the fox?"; mes "Somehow I feel so tired, *sigh*..."; next; mes "[Ishida Sauk]"; mes "Thank you. Coming from another place"; mes "and still has to endure through this."; mes "Very sorry... Sorry..."; next; mes "[Ishida Sauk]"; mes "I need to find my son."; mes "Tell him that I got rid of the fox..."; mes "Thank you."; next; mes "[Ishida Sauk]"; mes "Now I am getting very tired."; mes "I need to rest now, young man....."; mes "Go find my son..."; close; LStart4: mes "[Ishida Sauk]"; mes "Oh, You are the you man who"; mes "got rid of the fox... welcome."; mes "Sit here a while if you can..."; next; mes "[Ishida Sauk]"; mes "To be possessed by that fox..."; mes "It is all my own fault..."; mes "I didn't teach my child properly... *sigh*"; mes "He was a good kid when he was small."; mes "It's all because I wasn't strict enough..."; next; mes "[Ishida Sauk]"; mes "Originally this town was small."; mes "Without a castle of this size either."; mes "But, my son got some zeny somehow"; mes "and just start bringing them to me."; mes "Don't know what he did to get this zeny."; mes "And has to hide the truth from even me..."; next; mes "[Ishida Sauk]"; mes "Then starting building on the castle and town,"; mes "and treated the townspeople fairly and nicely..."; mes "If that was all, then there will be no problem."; mes "The problem came after he did some strange things..."; next; mes "[Ishida Sauk]"; mes "Yea, he angered the gods"; mes "learning some weird spells somewhere."; mes "And started doing experimenting,"; mes "Capturing the monsters,"; mes "Doing bad things..."; next; mes "[Ishida Sauk]"; mes "And now, the monsters"; mes "started to live in Amatsu..."; mes "The gods became so angry even "; mes "the monks from the shrine"; mes "don't know what to do....."; next; mes "[Ishida Sauk]"; mes "They punished me as well..."; mes "and sent a fox here, "; mes "hoping to give a warning,"; mes "but my son didn't stop."; next; mes "[Ishida Sauk]"; mes "If possible please stop my son."; mes "I am old and almost dead."; mes "I don't know what to do either..."; mes "Please guard this peaceful town."; mes "I don't know what my son is smoking"; mes "doing that kind of stuff..."; close; } //===================================================================== ama_in02.gat,207,40,6 script Guard Soldier 767,{ mes "[Guard Soldier]"; mes "Welcome,"; mes "The Master specifically allowed"; mes "the guests from the continent to enter and leave."; next; mes "[Guard Soldier]"; mes "When you are have visited everywhere, please rest here"; mes "before leaving."; close; } //===================================================================== ama_in02.gat,207,49,6 script Guard Soldier 767,{ mes "[Guard Soldier]"; mes "The master is really a great guy."; mes "Who would have thought that anyone could"; mes "turn this small town into what it is today?"; next; mes "[Guard Soldier]"; mes "He even accepted worthless trash like me."; mes "I am really grateful."; mes "But I don't know what has happened recently."; mes "His expressions"; mes "look different from before."; close; } //===================================================================== ama_in02.gat,187,57,2 script Soldier 767,{ mes "[Ichiro]"; mes "Welcome, our master"; mes "has already prepared a place"; mes "for the guests to retire in."; next; mes "[Ichiro]"; mes "If you have any needs,"; mes "please contact us, and "; mes "just thank our master later."; mes "All of these preparations"; mes "were ordered by the Master."; close; } //===================================================================== ama_in02.gat,170,62,4 script Soldier 767,{ mes "[Kyro]"; mes "My name is Kyro. In this town"; mes "I handle all the administrative work."; mes "What type of service do you need?"; next; menu "Please give me a pass",-,"I want to live here",L2,"Nothing",L3; if (event_amatsu == 7) goto L1_1; mes "[Kyro]"; mes "The master said that the guests from the continent"; mes "can move about freely,"; mes "Without any"; mes "permits or passes."; close; L1_1: if (countitem(7160) == 0) goto L1_2; mes "[Kyro]"; mes "I have already given you a pass."; close; L1_2: mes "[Kyro]"; mes "Did you lose the pass?"; mes "If you want another pass"; mes "you need to pay 10,000 zeny for registration fees."; next; menu "Get the pass",L1_2_1,"Maybe next time",-; mes "No problem!"; mes "If you need anything please come talk to me again!"; close; L1_2_1: if (Zeny < 10000) goto LError; set Zeny,Zeny-10000; getitem 7160,1; mes "[Kyro]"; mes "Come, this is it."; mes "Please be careful and don't lose it again."; close; LError: mes "[Kyro]"; mes "You don't have enough zeny!"; close; L2: mes "[Kyro]"; mes "This will be difficult, you can"; mes "freely move around, but the master"; mes "hasn't considered anything about immigration."; mes "But, you can stay as long as you want"; close; L3: mes "[Kyro]"; mes "Then that's it for now..."; mes "If there's anything else just tell me."; close; } //===================================================================== ama_in02.gat,37,157,4 script Soldier 767,{ mes "[Sbarro]"; mes "This is our soldier's"; mes "training ground."; mes "Feel free to take a look around..."; next; mes "[Sbarro]"; mes "But recently there's a strange atmosphere."; mes "The solders aren't as lively as before."; mes "How to describe it? Also seem depressed."; mes "And some soldiers have gone missing..."; mes "Maybe they moved to other continents."; next; mes "[Sbarro]"; mes "And I also frequently see strange people."; mes "I've heard that the customers upstairs are"; mes "from far away, but because of their"; mes "auspicious behaviors. I already command the soldiers"; mes "to monitor their movements..."; next; mes "[Sbarro]"; mes "Of course, the master must have his own thoughts"; mes "and base his decisions on those."; mes "Haha, it seems like I'm speaking too much."; mes "See you later..."; close; } //===================================================================== ama_in02.gat,32,51,6 script Shiro 767,{ mes "[Shiro]"; mes "Cough cough, cough cough, what... leave me alone"; mes "Go visit another place..."; mes "Cough cough, cough cough... ouch, my throat"; next; mes "[Shiro]"; mes "That fraud doctor's medicine"; mes "did not work at all!"; mes "Shouldn't trust those people from the continent..."; mes "Cough cough, cough cough..."; next; mes "[Shiro]"; mes "What the hell?!? My body is getting weaker and weaker..."; mes "No energy at all... Is"; mes "a flu really this bad?"; mes "Cough cough... cough cough..."; close; } //===================================================================== ama_in02.gat,40,167,3 script Soldier 767,{ mes "[Kuro]"; mes "Shh... customer, please be quiet."; mes "I will tell you a story"; next; mes "[Kuro]"; mes "In Amatsu there is this rumor."; mes "The truth is the current master"; mes "is not the real master of the town... shh, quiet!"; mes "Don't panic, please continue to listen."; next; mes "[Kuro]"; mes "Behind this benign Master,"; mes "there is a real master,"; mes "scheming all kinds of plots,"; mes "using the current master as a puppet,"; mes "hidden in some corner"; mes "controlling everything that happens in the town."; next; mes "[KurO]"; mes "Doubt me?,"; mes "It's real! I saw it,"; mes "the other master's face"; mes "watching the town across"; mes "the river with an evil smile!!"; mes "But what I have said today"; mes "is a secret, ok?"; close; } //===================================================================== ama_in02.gat,32,167,5 script Kukuro 767,{ mes "[Kukuro]"; mes "That guy is always rambling"; mes "some gibberish, saying that our master"; mes "might be a farce."; mes "Not funny at all"; next; mes "[Kukuro]"; mes "Although, it is true"; mes "that some strange"; mes "events happened recently,"; mes "right now the interior of"; mes "the castle is still off limits..."; next; mes "[Kukuro]"; mes "Occasionally you can also hear"; mes "a really scary sound. I don't know"; mes "what's wrong with his mother,"; mes "and many doctors have already visited."; mes "Doesn't seem to be much hope..."; close; } //===================================================================== ama_in02.gat,42,34,2 script Soldier 767,{ mes "[Hakiro]"; mes "Rest for a while before leaving,"; mes "master has already prepared"; mes "a few empty room for the visitors."; next; mes "[Hakiro]"; mes "If there are any questions,"; mes "come to me at any time."; mes "And, please do not disturb"; mes "the other visitors..."; next; mes "[Hakiro]"; mes "Then, good day to you"; close; } //===================================================================== ama_in02.gat,203,156,4 script Soldier 767,{ mes "[Hakiro]"; mes "Master is in there."; mes "If you want to go greet him,"; mes "silently walk in and talk to him"; next; mes "[Hakiro]"; mes "Master is not in a good mood right now."; mes "Don't do or say anything insulting."; mes "Normally, he will happily see visitors."; mes "Don't know what happened today....."; close; } //===================================================================== ama_in02.gat,195,156,4 script Soldier 767,{ mes "[Kuro]"; mes "Damn, maybe the master"; mes "is having a hard time right now."; mes "Usually he's a very nice guy..."; next; mes "[Kuro]"; mes "There are strange rumors going around,"; mes "but I still trust my master,"; mes "because he was the one who"; mes "transformed our town. So I became"; mes "a soldier to serve him"; close; } //===================================================================== ama_in02.gat,115,177,7 script Juro 767,{ mes "[Juro]"; mes "What are you here for?"; mes "There is nothing much over here."; next; menu "Oh, really",-,"Please open the door for me",L2; mes "[Juro]"; mes "The town has much more stuff."; mes "Have a wonderful time..."; close; L2: if (event_amatsu != 7) goto Lnoflag; if (countitem(7160) < 1) goto Llost; mes "[Juro]"; mes "You already got the pass..."; mes "Do you want to go in directly? Or"; mes "Do you want me to explain first...?"; next; menu "Direct access",-,"Listen to explanation",L2_2; mes "[Juro]"; mes "Then, I will open the door for you."; mes "Please take care..."; next; warp "ama_dun01.gat",229,10; end; L2_2: mes "[Juro]"; mes "The inner space seems to be "; mes "protected by special spells."; mes "Those who wander in carelessly,"; mes "become lost and will be assaulted"; mes "mysteriously and die."; next; mes "[Juro]"; mes "What I can tell you"; mes "isn't all that much."; mes "I have not been inside."; mes "It's a mysterious place, its only proof is"; mes "of existence is from the"; mes "survivors that ventured inside"; next; mes "[Juro]"; mes "First of all....."; mes "'Don't believe in what you see.'"; next; mes "[Juro]"; mes "Second of all....."; mes "About the spells, they have their own rules."; mes "Everything has its own purpose,"; mes "including the spells."; mes "Will you find some"; mes "answers?"; next; mes "[Juro]"; mes "Then, I'll open the door for you."; mes "Please be careful..."; next; warp "ama_dun01.gat",229,10; end; Llost: mes "[Juro]"; mes "You don't have the pass"; mes "so I cannot open the gate for you."; mes "Please understand."; close; Lnoflag: mes "[Juro]"; mes "What door are you talking about?"; mes "In a place like this there won't"; mes "be any doors as far as I know."; mes "You might have been mistaken."; next; mes "[Juro]"; mes "There are more to see in town."; mes "I hope you have a good time..."; close; } ama_dun01.gat,229,7,0 script Soldier 767,{ mes "[Juro]"; mes "Ready to leave?"; next; menu "Leave",-,"Wait a little more",L1; mes "[Juro]"; mes "Gogo!!"; next; warp "ama_in02.gat",119,181; end; L1: mes "[Juro]"; mes "Take care of yourself!"; close; } //===================================================================== ama_in02.gat,200,176,4 script Castle Owner 768,{ if (event_amatsu == 1) goto LStart2; if ((event_amatsu >= 2) && (event_amatsu <=5)) goto LStart3; if (event_amatsu == 6) goto LStart4; if (event_amatsu == 7) goto LStart5; mes "[Ishida Yoshinake]"; mes "What! An outsider?"; mes "What do you need me for?? If it's nothing important"; mes "Talk to you later...!"; next; mes "[Ishida Yoshinake]"; mes "Please leave! No matter who you are!!"; mes "Right now I am in a VERY bad mood!"; close; LStart2: mes "[Ishida Yoshinaku]"; mes "What! A visitor...? Oh, sorry"; mes "But today I am not in the mood"; mes "of seeing a visitor!"; next; menu "I heard your mother is sick...",L1,"What a beautiful castle",L2,"Who are you?",L3; L1: mes "[Ishida Yoshinaku]"; mes "Oh... You are an expert pathologist?"; mes "Oh yea, if you are a foreign expert"; mes "I should be able to trust you..."; mes "I guess..."; next; mes "[Ishida Yoshinaku]"; mes "Welcome, as you know"; mes "I am the owner of the East Lake Castle"; mes "My name is Ishida Yoshinaku,"; mes "Nice to meet you."; next; mes "[Ishida Yoshinaku]"; mes "To put it simple: my mother"; mes "is not very healthy,"; mes "of course you are here because of it"; mes "Can you cure my ailing mother??"; next; mes "[Ishida Yoshinaku]"; mes "So many famous and talented"; mes "Doctors has visited her already,"; mes "But not only did they not cure her!!"; mes "They worsened her condition!!"; mes "so I kept feeling disappointed"; next; mes "[Ishida Yoshinaku]"; mes "You, being a foreign expert,"; mes "may cure my mother's sickness!"; mes "if you do, I will give you lots of zeny and rewards..."; next; mes "[Ishida Yoshinaku]"; mes "Please help her,"; mes "my mother lives in the mansion outside of the castle,"; mes "After you cure her"; mes "Come see me again"; set event_amatsu,2; close; L2: mes "[Ishida Yoshinaku]"; mes "Yes! Beautiful indeed! So what"; mes "Do you want to do! Leave when you get"; mes "bored of it! Man!"; next; mes "[Ishida Yoshinaku]"; mes "At a pressing time like this... *Sobs*..."; mes "Leave when you become satisfied or bored!"; close; L3: mes "[Ishida Yoshinaku]"; mes "...Talking about me? You don't know? Eh?"; mes "I am this castle's master!"; mes "Go ask around the soldiers outside"; mes "If you are not sure!"; next; mes "[if you are not sure]"; mes "At a pressing time like this... *Sobs*..."; mes "Leave when you become satisfied or bored!"; close; LStart3: mes "[Ishida Yushinaku]"; mes "How is my mother?"; mes "If you know the name of the sickness...."; mes "Please tell me immediately..."; mes "Argh... So worried!"; mes "I can't sleep at night any longer!"; next; mes "[Ishida Yushinaku]"; mes "You are from the other continents,"; mes "so you must know...."; mes "now you are the only one I can trust"; close; LStart4: mes "[Ishida Yushinaku]"; mes "WoW, you are great, I heard"; mes "My mother is getting better already,"; mes "Anyway, what sickness was it?"; next; mes "[Ishida Yushinaku]"; mes "Fox? The fox is the reason? ho..."; mes "So it's not a sickness after all...!!"; mes "Why didn't I think of it earlier!!!"; next; mes "[Ishida Yushinaku]"; mes "Damn fox, after it ran away,"; mes "it tried to revenge like this..."; mes "But now there is no other"; mes "Way... hahaha! Hahahaha!"; next; mes "[Ishida Yushinaku]"; mes "Um, hmm, umm..."; next; mes "[Ishida Yushinaku]"; mes "Anyway, Thanks for your help!"; mes "I think my mother will return to normal now..."; mes "I want to show you my gratitude..."; mes "What to do..."; next; mes "[Ishida Yushinaku]"; mes "Alright, I will give you this pass."; mes "As long as you have this pass,"; mes "you can get into ANYWHERE"; mes "In this town"; next; set event_amatsu,7; getitem 7160,1; mes "[Ishida Yushinaku]"; mes "Although it's not such a great gift, but"; mes "I believe you will have use for it someday..."; mes "talk to 'Juro' For the details"; close; LStart5: mes "[Ishida Yushinaku]"; mes "Hey... I hope you have a"; mes "good time in Amatsu....."; mes "We always welcome the foreigners!"; close; } ama_in01.gat,180,173,2 script Fox Mask 762,{ if (event_amatsu == 4) goto LStart2; if (event_amatsu == 5) goto LStart3; mes "[Takikuwi]"; mes "Hiya, outsider, this"; mes "Shrine is left by a monk a long time ago."; mes "Sometimes I come here to play"; mes "along with my friend Tokari"; next; mes "[Takikuwi]"; mes "If you are here to hide from the monsters,"; mes "please do come in, no monsters"; mes "can ever come in here!"; mes "You can always take a short rest in here!"; close; LStart2: mes "[Takikuwi]"; mes "Hiya, outsider, here to find me?"; mes "Because of the fox bothering you?"; mes "From your expression You seem to"; mes "have had quite a bit of trouble"; next; mes "[Takikuwi]"; mes "Although usually the head monk"; mes "should come to help himself, this shrine"; mes "Has been deserted for a long time"; next; mes "[Takikuwi]"; mes "It is very hard to get rid of a fox in a person's body"; mes "If there's alcohol and ramen noodle,"; mes "It might be a little easier,"; mes "But they are hard to find!"; next; mes "[Takikuwi]"; mes "Good thing I know quite a bit"; mes "about the fox, I'll tell you"; mes "some words of advice, although foxes"; mes "are very tricky, and although they like to"; mes "make fun of humans... but it is seldom"; mes "for a fox to display hatred!"; next; mes "[Takikuwi]"; mes "In another word, if there is hatred"; mes "human also did something wrong!!"; mes "Which will hurt self,"; mes "And sometimes unlucky things happen"; mes "and to friend and family as well!"; next; mes "[Takikuwi]"; mes "Anyway, I've heard that when"; mes "there's a strong animal then a fox will chased,"; mes "away from the human."; mes "So try hard, and try summoning the animal spirit!"; next; menu "Haaaa!!",-; mes "[Takikuwi]"; mes "Very good, just repeating it will"; mes "show the fox a strong spirit,"; mes "and show results, but the best thing is"; mes "to find out why the fox will enter the"; mes "person's body, but if you do this"; mes "it should help, more or less"; set event_amatsu,5; close; LStart3: mes "[Takikuwi]"; mes "Don't forget, when you try summoning"; mes "you must think about!"; mes "A monster that is stronger than a fox"; mes "or it would just be a futile effort!"; mes "Remember....... Stronger than a fox...."; close; } ama_in01.gat,169,173,0 script Miko 769,{ mes "[Tokari]"; mes "I'm not a real shrine maiden."; mes "my friend, Takikuwi told me to try on"; mes "this cloth... and he brought me"; mes "to this shrine"; next; mes "[Tokari]"; mes "Although he asks for weird shit sometimes"; mes "he is still a funny friend!"; mes "Sometimes I don't know what he's thinking"; mes "but He is still a good friend"; next; mes "[Tokari]"; mes "If you have any questions"; mes "go ask Takihuwi first"; mes "even stuff that now one knows"; mes "no matter how weird or strange"; mes "He knows... He always does!"; close; } amatsu.gat,269,221,1 script Proposing Girl 758,{ mes "[Hutari Sioko]"; mes "Nice to meet you"; mes "my name is Hutari Sioko,"; mes "my hobby is listening to music,"; mes "and I usually listen to classical music"; next; mes "[Hutari Sioko]"; mes "There is a legend"; mes "about the large hill in our town"; mes "do you know anything about it?"; next; mes "[Hutari Sioko]"; mes "According to the legend, if you propose"; mes "to your lover under that tree"; mes "the couple will live happily ever forever"; next; mes "[Hutari Sioko]"; mes "But the proposal cannot be done on any time"; mes "it has to be on the Saturday Night."; mes "or else it won't hold true"; next; mes "[Hutari Sioko]"; mes "Furthermore, the proposal has to be answered"; mes "prior to Sunday night after"; next; emotion e_lv; mes "[Hutari Sioko]"; mes "If you have a secret admirer..."; mes "why not meet under that tree"; mes "and propose?"; mes "I bet something good will happen"; close; } amatsu.gat,287,266,3 script Jyaburo 766,{ mes "[Jyaburo]"; mes "This is a special place"; mes "for my wife and me"; next; mes "[Jyaburo]"; mes "..When I was here proposing"; mes "to her here under the tree.."; mes "I didn't know that she"; mes "liked me as well"; next; mes "[Jyaburo]"; mes "After that, we talked a lot here under this tree,"; mes "this is the ideal location"; mes "because of its tranquility and harmony,"; mes "an everlasting moment of happiness"; next; mes "[Jyaburo]"; mes "Even now, when I close my eye, I can clearly remember"; mes "the sweet memories of the past"; mes "as if it happened yesterday..."; next; mes "[Jyaburo]"; mes "Even though she passed away some times ago"; mes " I always come here alone now,"; mes "Every time I come here it is as if my wife is just besides me,"; mes "And my depressed and broken heart is gone"; next; mes "[Jyaburo]"; mes "After hearing my rambling,"; mes "Can you think of anyone?"; mes "If you can, stop the hesitation and the delay,"; mes "And love her with all your heart"; next; mes "[Jyakuro]"; mes "What does it mean to be human?"; mes "Smile, and live your life to the fullest"; mes "Even though life might be sure,"; mes "Forget the worries and pains"; mes "Always try to live a happy life"; close; } amatsu.gat,274,178,0 script Vet 735,{ mes "[Sakura Seiichi]"; mes "Oww... I'm not a suspicious guy,"; mes "please don't be surprised, I am just"; mes "A regular vet,"; mes "making a living but"; mes "curing sick animals"; next; mes "[Sakura Seiichi]"; mes "But... Did you know?"; mes "about the sakura tree on the hill"; mes "and its story... Maybe this is the"; mes "first time you've heard?!"; next; mes "[Sakura Seiichi]"; mes "The reason that tree can maintain"; mes "its everlasting youth and beauty"; mes "lies within its secret..."; mes "that is... Because below the tree"; mes "dead people are buried..."; next; menu "Can buried people feel the pain?",-,"Speaking of bullshit...",L2; mes "[Sakura Seiichi]"; mes "... Maybe..."; mes "Anyway, do you believe me or not"; mes "want to make a bet...?"; next; emotion e_dots; mes "[Sakura Seiichi]"; mes "What if I..."; mes "............"; mes "............"; next; mes "^6633FFHer laugh gradually fades^000000"; mes "^6633FFAway in the wind,^000000"; mes "^6633FFUntil nothing can be heard any more,^000000"; mes "^6633FFCannot even remember what^000000"; mes "^6633FFHe was about to say...^000000"; close; L2: mes "[Sakura Seiichi]"; mes "So entranced, I suppose you are all right..."; mes "be careful, one day that kind of things"; mes "Will happen to you as well.."; next; emotion e_dots; mes "[Sakura Seiichi]"; mes "Hahaha... Hahahaha....."; mes "..............."; mes "..........."; next; mes "^6633FFHer laugh gradually fades^000000"; mes "^6633FFAway in the wind,^000000"; mes "^6633FFUntil nothing can be heard any more,^000000"; mes "^6633FFI don't understand why she told^000000"; mes "^6633FFMe that...^000000"; close; } amatsu.gat,283,203,1 script PokePoke 738,{ emotion e_swt2; mes "[Pokepoke]"; mes "The tree on this hill"; mes "has existed for a long time, a deep-rooted"; mes "and ever-blooming Sakura Tree King"; next; emotion e_swt2; mes "[Pokepoke]"; mes "And I am very thankful of this tree,"; mes "whenever I feel any sorrow or sadness"; mes "I always go sit under that tree"; next; emotion e_swt2; mes "[Pokepoke]"; mes "That way no matter what happened"; mes "I can forget it all...."; mes "this tree will sooth us"; mes "and make us forget sad things"; mes "a magic tree"; next; emotion e_swt2; mes "[Pokepoke]"; mes "If you feel any sadness or sorrow"; mes "you can try to sit under this tree"; mes "a really magical and thankful tree..."; close; } amatsu.gat,261,197,4 script Legendary Sakura Tree 111,{ mes "^0000FFJust as she said"; mes "this tree is famous because"; mes "many couples confessed their love here"; mes "Sometimes you can still see a few people"; mes "Drawing a heart with the lover's"; mes "Name within it.^000000"; next; mes "^0000FFThey are not only here for lover's confessions,"; mes "sometimes they will meet here too"; mes "talk about some important matters,"; mes "in such a beautiful place"; mes "no matter what they are discussing"; mes "they always reach an agreement^000000"; close; } //| Ninja map portion dummy npcs, commented by default. //que_ng.gat,27,18,3 script Seaman 709,{end;} //que_ng.gat,28,45,3 script Man 86,{end;} //que_ng.gat,28,50,3 script Seaman2 709,{end;} //que_ng.gat,22,62,3 script Seaman2 709,{end;} //que_ng.gat,30,65,3 script Ninja Sensei 730,{end;}