//,, // Cast: With 1, dex does not affect the skill's cast rate // Cast: With 0, dex affects the skill's cast rate // Delay: With 1, dex does not affect the skill's delay rate // Delay: With 0, dex affects the skill's delay rate // Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex. 46,1 //AC_DOUBLE 47,1 //AC_SHOWER 129,1 //HT_FALCON 366,1 //HW_MAGICPOWER 381,1 //SN_FALCONASSAULT 382,1 //SN_SHARPSHOOTING 383,1 //SN_WINDWALK 394,1 //CG_ARROWVULCAN 403,1 //PF_MEMORIZE 406,0,1 //ASC_METEORASSAULT