// Status Change configuration database // // Structure of Database: // SC_NAME, flag // // flag 1 - SC cannot be removed by death. // 2 - SC cannot be saved. // 4 - SC cannot be reset by dispell. // 8 - SC cannot be reset by clearance. // 16 - SC considered as buff and be removed by Hermode and etc. // 32 - SC considered as debuff and be removed by Gospel and etc. // 64 - SC cannot be reset when MADO Gear is taken off. // 128 - SC cannot be reset by 'sc_end SC_ALL' and status change clear. // 256 - SC can be visible for all players // Example: // SC_ENDURE, 21 //SC_ENDURE: cannot be removed by death and dispell and cosidered as buff. (16 + 4 + 1 = 21) SC_PROVOKE, 32 SC_ENDURE, 21 SC_HIDING, 4 SC_CLOAKING, 6 SC_TWOHANDQUICKEN, 24 SC_CONCENTRATION, 16 SC_ENCHANTPOISON, 16 SC_POISONREACT, 16 SC_QUAGMIRE, 42 SC_ANGELUS, 16 SC_BLESSING, 80 SC_INC_AGI, 80 SC_DEC_AGI, 34 SC_SLOWPOISON, 24 SC_IMPOSITIO, 16 SC_SUFFRAGIUM, 16 SC_ASPERSIO, 80 SC_BENEDICTIO, 26 SC_KYRIE, 16 SC_MAGNIFICAT, 18 SC_GLORIA, 16 SC_LEXAETERNA, 18 SC_ADRENALINE, 16 SC_WEAPONPERFECT, 16 SC_OVERTHRUST, 16 SC_MAXIMIZEPOWER, 16 SC_TRICKDEAD, 26 SC_SHOUT, 16 SC_ENERGYCOAT, 16 SC_ATTHASTE_POTION1, 24 SC_ATTHASTE_POTION2, 24 SC_ATTHASTE_POTION3, 16 SC_MOVHASTE_POTION, 26 //SC_POSTDELAY, 29 SC_BARRIER, 16 SC_NOEQUIPWEAPON, 30 SC_NOEQUIPSHIELD, 30 SC_NOEQUIPARMOR, 30 SC_NOEQUIPHELM, 30 SC_PROTECTWEAPON, 28 SC_PROTECTSHIELD, 28 SC_PROTECTARMOR, 28 SC_PROTECTHELM, 28 SC_AUTOGUARD, 24 SC_REFLECTSHIELD, 24 SC_DEVOTION, 18 SC_PROVIDENCE, 18 SC_DEFENDER, 16 SC_MAGICROD, 26 //SC_WEAPONPROPERTY, 24 SC_AUTOSPELL, 21 //SC_SPECIALZONE, 26 //SC_MASK, 26 SC_SPEARQUICKEN, 16 SC_BLADESTOP, 26 SC_EXPLOSIONSPIRITS, 26 SC_STEELBODY, 18 SC_PROPERTYFIRE, 29 SC_PROPERTYWATER, 29 SC_PROPERTYWIND, 29 SC_PROPERTYGROUND, 29 SC_STOP, 26 SC_PROPERTYUNDEAD, 26 //SC_STATUSONE, 26 SC_AURABLADE, 18 SC_PARRYING, 26 SC_LKCONCENTRATION, 18 SC_TENSIONRELAX, 26 SC_BERSERK, 18 SC_SACRIFICE, 26 SC_GOSPEL, 34 SC_SAFETYWALL, 28 SC_PNEUMA, 28 SC_ASSUMPTIO, 16 SC_BASILICA, 26 //SC_GROUNDMAGIC, 26 // is divided to SC_VOLCANO, 0xSC_DELUGE, 0xSC_VIOLENTGALE SC_VOLCANO, 26 SC_DELUGE, 26 SC_VIOLENTGALE, 26 SC_MAGICPOWER, 18 SC_EDP, 23 SC_TRUESIGHT, 18 SC_WINDWALK, 18 SC_MELTDOWN, 23 SC_CARTBOOST, 23 SC_BLOODING, 26 SC_JOINTBEAT, 42 SC_MINDBREAKER, 18 SC_MEMORIZE, 18 SC_FOGWALL, 26 SC_SPIDERWEB, 47 SC_SUB_WEAPONPROPERTY, 23 SC_RUN, 26 SC_STRUP, 26 SC_PROPERTYDARK, 26 SC_ADRENALINE2, 18 SC_PROPERTYTELEKINESIS, 26 SC_SOULLINK, 26 SC_PLUSATTACKPOWER, 88 SC_PLUSMAGICPOWER, 88 SC_KAITE, 26 SC_KAAHI, 26 SC_KAUPE, 26 SC_ONEHANDQUICKEN, 26 //SC_GDSKILL_POSTDELAY, 29 SC_PRESERVE, 18 SC_CHASEWALK, 4 SC_CHASEWALK2, 26 SC_MOVESLOW_POTION, 26 SC_DOUBLECASTING, 26 SC_GRAVITATION, 26 SC_OVERTHRUSTMAX, 18 SC_TAROTCARD, 42 SC_CR_SHRINK, 23 SC_WZ_SIGHTBLASTER, 23 SC_RG_CCONFINE_M, 31 SC_RG_CCONFINE_S, 31 SC_NJ_UTSUSEMI, 26 SC_NJ_BUNSINJYUTSU, 26 SC_NJ_SUITON, 47 //SC_MENTAL, 26 //SC_EXPMEMORY, 26 //SC_PERFORMANCE, 26 //SC_GAIN, 26 //SC_DRIFT, 26 //SC_WALLSHIFT, 26 //SC_REINCARNATION, 26 //SC_DENERGY, 26 //SC_DAURA, 26 //SC_DFREEZER, 26 //SC_DPUNISH, 26 //SC_DBARRIER, 26 //SC_DWARNING, 26 //SC_MOUSEWHEEL, 30 //SC_DACCEL, 26 //SC_DBLOCK, 26 SC_FOOD_STR, 92 SC_FOOD_AGI, 92 SC_FOOD_VIT, 92 SC_FOOD_DEX, 92 SC_FOOD_INT, 92 SC_FOOD_LUK, 92 SC_FOOD_BASICAVOIDANCE, 88 SC_FOOD_BASICHIT, 88 SC_FOOD_CRITICALSUCCESSVALUE, 24 SC_CASH_PLUSEXP, 93 SC_CASH_DEATHPENALTY, 93 SC_CASH_RECEIVEITEM, 93 SC_CASH_BOSS_ALARM, 94 //SC_DA_ENERGY, 26 //SC_DA_FIRSTSLOT, 26 //SC_DA_HEADDEF, 26 //SC_DA_SPACE, 30 //SC_DA_ITEMREBUILD, 30 //SC_DA_ILLUSION, 26 //SC_DA_EARPLUG, 30 //SC_DA_CONTRACT, 29 //SC_DA_BLACK, 30 //SC_DA_MAGICCART, 26 //SC_CRYSTAL, 30 //SC_DA_REBUILD, 29 //SC_DA_EDARKNESS, 26 //SC_DA_EGUARDIAN, 26 //SC_DA_TIMEOUT, 26 SC_FOOD_STR_CASH, 93 SC_FOOD_AGI_CASH, 93 SC_FOOD_VIT_CASH, 93 SC_FOOD_DEX_CASH, 93 SC_FOOD_INT_CASH, 93 SC_FOOD_LUK_CASH, 93 SC_SAVAGE_STEAK, 76 SC_COCKTAIL_WARG_BLOOD, 76 SC_MINOR_BBQ, 76 SC_SIROMA_ICE_TEA, 76 SC_DROCERA_HERB_STEAMED, 76 SC_PUTTI_TAILS_NOODLES, 76 SC_MELON_BOMB, 12 SC_BANANA_BOMB_SITDOWN_POSTDELAY, 12 SC_BANANA_BOMB, 12 SC_PROMOTE_HEALTH_RESERCH, 12 SC_ENERGY_DRINK_RESERCH, 12 SC_EXTRACT_WHITE_POTION_Z, 12 SC_VITATA_500, 12 SC_EXTRACT_SALAMINE_JUICE, 12 SC_BOOST500, 12 SC_FULL_SWING_K, 12 SC_MANA_PLUS, 12 SC_MUSTLE_M, 12 SC_LIFE_FORCE_F, 12 SC_MER_FLEE, 28 SC_MER_ATK, 28 SC_MER_HP, 28 SC_MER_SP, 28 SC_MER_HIT, 28 SC_SLOWCAST, 31 SC_CRITICALWOUND, 23 SC_MOVHASTE_HORSE, 31 SC_PROTECT_DEF, 28 SC_PROTECT_MDEF, 28 SC_HEALPLUS, 92 SC_S_LIFEPOTION, 92 SC_L_LIFEPOTION, 92 SC_CRITICALPERCENT, 92 SC_PLUSAVOIDVALUE, 92 SC_ATKER_ASPD, 28 SC_TARGET_ASPD, 92 SC_ATKER_MOVESPEED, 28 SC_ATKER_BLOOD, 28 SC_TARGET_BLOOD, 30 SC_ARMOR_PROPERTY, 29 //SC_REUSE_LIMIT_A, 29 SC_HELLPOWER, 29 SC_STEAMPACK, 108 //SC_REUSE_LIMIT_B, 29 //SC_REUSE_LIMIT_C, 29 //SC_REUSE_LIMIT_D, 29 //SC_REUSE_LIMIT_E, 29 //SC_REUSE_LIMIT_F, 29 SC_CASH_PLUSONLYJOBEXP, 93 SC_PARTYFLEE, 24 SC_ANGEL_PROTECT, 24 //SC_ENDURE_MDEF, 21 SC_ENCHANTBLADE, 16 SC_DEATHBOUND, 30 SC_REFRESH, 22 SC_GIANTGROWTH, 20 SC_STONEHARDSKIN, 23 SC_VITALITYACTIVATION, 20 SC_FIGHTINGSPIRIT, 20 SC_ABUNDANCE, 20 //SC_REUSE_MILLENNIUMSHIELD, 29 //SC_REUSE_CRUSHSTRIKE, 29 //SC_REUSE_REFRESH, 29 //SC_REUSE_STORMBLAST, 29 SC_EPICLESIS, 29 SC_ORATIO, 276 SC_LAUDAAGNUS, 20 SC_LAUDARAMUS, 20 SC_CLOAKINGEXCEED, 30 SC_HALLUCINATIONWALK, 284 SC_HALLUCINATIONWALK_POSTDELAY, 31 SC_RENOVATIO, 20 SC_WEAPONBLOCKING, 28 //SC_WEAPONBLOCKING_POSTDELAY, 31 SC_ROLLINGCUTTER, 286 SC_EXPIATIO, 20 SC_POISONINGWEAPON, 28 SC_TOXIN, 20 SC_PARALYSE, 20 SC_VENOMBLEED, 20 SC_MAGICMUSHROOM, 20 SC_DEATHHURT, 20 SC_PYREXIA, 20 SC_OBLIVIONCURSE, 20 SC_LEECHESEND, 20 SC_DUPLELIGHT, 276 SC_FEARBREEZE, 28 SC_ELECTRICSHOCKER, 30 SC_MARSHOFABYSS, 20 SC_RECOGNIZEDSPELL, 20 //SC_WUGRIDER, 29 SC_WUGDASH, 30 SC_WUGBITE, 30 SC_CAMOUFLAGE, 286 SC_ACCELERATION, 28 SC_HOVERING, 28 SC_SUMMON1, 280 SC_SUMMON2, 280 SC_SUMMON3, 280 SC_SUMMON4, 280 SC_SUMMON5, 280 SC_MVPCARD_TAOGUNKA, 60 SC_MVPCARD_MISTRESS, 60 SC_MVPCARD_ORCHERO, 60 SC_MVPCARD_ORCLORD, 60 SC_OVERHEAT_LIMITPOINT, 28 SC_OVERHEAT, 28 SC_SHAPESHIFT, 28 SC_INFRAREDSCAN, 28 SC_MAGNETICFIELD, 30 SC_NEUTRALBARRIER, 30 SC_NEUTRALBARRIER_MASTER, 30 SC_STEALTHFIELD_MASTER, 30 SC_MANU_ATK, 28 SC_MANU_DEF, 28 SC_SPL_ATK, 28 SC_SPL_DEF, 28 SC__REPRODUCE, 28 SC_MANU_MATK, 28 SC_SPL_MATK, 28 SC_STR_SCROLL, 61 SC_INT_SCROLL, 61 SC_FORCEOFVANGUARD, 28 SC_BUCHEDENOEL, 60 SC__AUTOSHADOWSPELL, 16 SC__SHADOWFORM, 286 SC_RAID, 28 SC_SHIELDSPELL_DEF, 16 SC_SHIELDSPELL_MDEF, 16 SC_SHIELDSPELL_REF, 16 SC__BODYPAINT, 20 SC_EXEEDBREAK, 28 SC_ADORAMUS, 16 SC_PRESTIGE, 16 SC__INVISIBILITY, 30 SC__DEADLYINFECT, 20 SC_BANDING, 284 SC_BANDING_DEFENCE, 28 SC_EARTHDRIVE, 20 SC_INSPIRATION, 28 SC__ENERVATION, 16 SC__GROOMY, 16 SC_RAISINGDRAGON, 30 SC__IGNORANCE, 16 SC__LAZINESS, 16 SC_LIGHTNINGWALK, 28 SC_ACARAJE, 24 SC__UNLUCKY, 16 SC_CURSEDCIRCLE_ATKER, 284 SC_CURSEDCIRCLE_TARGET, 284 SC__WEAKNESS, 16 SC_CRESCENTELBOW, 28 //SC_NOEQUIPACCESSARY, 30 SC__STRIPACCESSARY, 28 SC__MANHOLE, 94 //SC_POPECOOKIE, 28 SC__BLOODYLUST, 32 SC_SWING, 28 SC_SYMPHONY_LOVE, 28 SC_PROPERTYWALK, 18 SC_SPELLFIST, 16 SC_NETHERWORLD, 16 SC_SIREN, 16 SC_DEEP_SLEEP, 290 SC_SIRCLEOFNATURE, 16 SC_GLOOMYDAY, 16 SC_GLOOMYDAY_SK, 16 SC_SONG_OF_MANA, 16 SC_DANCE_WITH_WUG, 16 SC_RUSH_WINDMILL, 28 SC_ECHOSONG, 28 SC_HARMONIZE, 16 SC_MOONLIT_SERENADE, 28 SC_SATURDAY_NIGHT_FEVER, 16 SC_SITDOWN_FORCE, 28 SC_ANALYZE, 28 SC_LERADS_DEW, 28 SC_MELODYOFSINK, 28 SC_BEYOND_OF_WARCRY, 28 SC_UNLIMITED_HUMMING_VOICE, 28 SC_WARMER, 2 SC_VENOMIMPRESS, 260 SC_FROSTMISTY, 288 //SC_ASSUMPTIO2, 16 //SC_GN_TRAINING_SWORD, 31 //SC_GN_REMODELING_CART, 31 SC_STOMACHACHE, 32 SC_MYSTERIOUS_POWDER, 32 //SC_ELEMENTAL_AGGRESSIVE, 2 //SC_ELEMENTAL_WAIT, 2 //SC_ELEMENTAL_PASSIVE, 2 //SC_ELEMENTAL_DEFENSIVE, 2 SC_WATER_BARRIER, 2 SC_ZEPHYR, 2 SC_POWER_OF_GAIA, 2 SC_FIRE_INSIGNIA, 2 SC_WATER_INSIGNIA, 2 SC_WIND_INSIGNIA, 2 SC_EARTH_INSIGNIA, 2 SC_MORA_BUFF, 2 //SC_REUSE_LIMIT_G, 29 //SC_REUSE_LIMIT_H, 29 SC_NEEDLE_OF_PARALYZE, 1 SC_PAIN_KILLER, 1 SC_G_LIFEPOTION, 68 //SC_VITALIZE_POTION, 4 SC_LIGHT_OF_REGENE, 1 //SC_SONIC_CLAW_POSTDELAY, 2 //SC_SILVERVEIN_RUSH_POSTDELAY, 2 //SC_MIDNIGHT_FRENZY_POSTDELAY, 2 //SC_TINDER_BREAKER, 2 //SC_TINDER_BREAKER_POSTDELAY, 2 //SC_CBC, 2 //SC_CBC_POSTDELAY, 2 //SC_EQC, 2 SC_MAGIC_CANDY, 92 //SC_ALL_RIDING_REUSE_LIMIT, 1 //SC_HANDICAPSTATE_DEEP_SLEEP, 80 SC_MONSTER_TRANSFORM, 268 SC_MTF_ASPD, 12 SC_MTF_RANGEATK, 12 SC_MTF_MATK, 12 SC_MTF_MLEATKED,12 SC_MTF_CRIDAMAGE, 12 SC_FULL_THROTTLE, 18 SC_REBOUND, 18 SC_TELEKINESIS_INTENSE, 18 // Geffen Scrolls SC_SKELSCROLL, 69 SC_DISTRUCTIONSCROLL, 69 SC_ROYALSCROLL, 69 SC_IMMUNITYSCROLL, 69 SC_MYSTICSCROLL, 69 SC_BATTLESCROLL, 69 SC_ARMORSCROLL, 69 SC_FREYJASCROLL, 69 SC_SOULSCROLL, 69 // Eden Crystal Synthesis SC_QUEST_BUFF1, 13 SC_QUEST_BUFF2, 13 SC_QUEST_BUFF3, 13 // Geffen Magic Tournament SC_GEFFEN_MAGIC1, 14 SC_GEFFEN_MAGIC2, 14 SC_GEFFEN_MAGIC3, 14 SC_OVERLAPEXPUP, 12 SC_M_LIFEPOTION, 68 // Guild Auras should not be saved SC_LEADERSHIP,78 SC_GLORYWOUNDS,78 SC_SOULCOLD,78 SC_HAWKEYES,78 SC_GDSKILL_REGENERATION,78 SC_ORCISH, 2 // Unremovable SC_WEIGHTOVER50, 207 SC_WEIGHTOVER90, 207 SC_WEDDING, 77 SC_XMAS, 77 SC_SUMMER, 77 SC_NOCHAT, 205 SC_FUSION, 77 SC_EARTHSCROLL, 77 SC_STORMKICK_READY, 77 SC_DOWNKICK_READY, 77 SC_COUNTERKICK_READY, 77 SC_TURNKICK_READY, 77 SC_DODGE_READY, 77 SC_JAILED, 205 SC_AUTOTRADE, 77 SC_DANCING, 12 SC_WHISTLE, 79 SC_ASSNCROS, 79 SC_POEMBRAGI, 79 SC_APPLEIDUN, 79 SC_HUMMING, 79 SC_DONTFORGETME, 79 SC_FORTUNE, 79 SC_SERVICEFORYOU, 79 SC_INCHIT, 77 SC_PUSH_CART, 461 SC_COLD, 256 SC_BLOOD_SUCKER, 256 // Costumes SC_MOONSTAR, 463 SC_SUPER_STAR, 463 SC_STRANGELIGHTS, 463 SC_DECORATION_OF_MUSIC, 463 SC_LJOSALFAR, 463 SC_MERMAID_LONGING, 463 SC_HAT_EFFECT, 463 SC_FLOWERSMOKE, 463 SC_FSTONE, 463 SC_HAPPINESS_STAR, 463 SC_MAPLE_FALLS, 463 SC_TIME_ACCESSORY, 463 SC_MAGICAL_FEATHER, 463 SC_BLOSSOM_FLUTTERING, 463 // Summoner SC_SPRITEMABLE, 205 SC_BITESCAR, 4 // Clan System SC_CLAN_INFO, 463 // Cant Clear SC_ALL_RIDING, 397 SC_DAILYSENDMAILCNT, 461