// Experience & Drop Rate Modifier Database // // Structure of Database: // Type,Race,Level difference,Rate // // TYPE: // 1=experience, 2=item drop // RACE: // 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, // 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, // 10=Boss monsters, 11=Normal monsters // // Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled. // EXP modifiers due to level difference 1,11,16,40 1,11,15,115 1,11,14,120 1,11,13,125 1,11,12,130 1,11,11,135 1,11,10,140 1,11,9,135 1,11,8,130 1,11,7,125 1,11,6,120 1,11,5,115 1,11,4,110 1,11,3,105 1,11,0,100 1,11,-1,100 1,11,-6,95 1,11,-11,90 1,11,-16,85 1,11,-21,60 1,11,-26,35 1,11,-31,10 // Boss Type 1,10,0,100 // Drop rate modifiers due to level difference 2,11,16,50 2,11,13,60 2,11,10,70 2,11,7,80 2,11,4,90 2,11,0,100 2,11,-4,90 2,11,-7,80 2,11,-10,70 2,11,-13,60 2,11,-16,50 // Boss Type 2,10,0,100