// Experience & Drop Rate Modifier Database // // Structure of Database: // Type,Race,Level difference,Rate // // TYPE: // 1=experience, 2=item drop // RACE: // 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, // 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, // 10=Player, 11=Boss monsters, 12=Normal monsters // // Note: RENEWAL_DROP and/or RENEWAL_EXP must be enabled. // EXP modifiers due to level difference 1,12,16,40 1,12,15,115 1,12,14,120 1,12,13,125 1,12,12,130 1,12,11,135 1,12,10,140 1,12,9,135 1,12,8,130 1,12,7,125 1,12,6,120 1,12,5,115 1,12,4,110 1,12,3,105 1,12,0,100 1,12,-1,100 1,12,-6,95 1,12,-11,90 1,12,-16,85 1,12,-21,60 1,12,-26,35 1,12,-31,10 // Boss Type 1,11,0,100 // Drop rate modifiers due to level difference 2,12,16,50 2,12,13,60 2,12,10,70 2,12,7,80 2,12,4,90 2,12,0,100 2,12,-4,90 2,12,-7,80 2,12,-10,70 2,12,-13,60 2,12,-16,50 // Boss Type 2,11,0,100