// Custom mob skills //MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV, // rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value, // a value 1, a value 2, a value 3, a value 4, a value 5, emotion, chat //Example //1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7 // //rate refers to the chance of the skill being casted when the condition is fulfilled. //delay is the time in milliseconds that has to be pass before recasting the same skill. // //STATE: // any / idle (in standby) / walk (in movement) / dead (on killed) / loot / // attack / angry (like attack, except player has not attacked mob yet) / // chase (following target, after being attacked) / follow (following // target, without being attacked) // //target: The target of the skill can be: target (when a PC is targetted) / self / friend / master // (the following are for ground-skills, a random target tile is selected from // the specified area): // around1 (3x3 area around self) / around2 (5x5 area around self) / // around3 (7x7 area around self) / around4 (9x9 area around self) / // around5 (3x3 area around target) / around6 (5x5 area around target) / // around7 (7x7 area around target) / around8 (9x9 area around target) / // around (11x11 area around self) // //conditions: (condition type) (value which specifies a condition value) // always uncondtional // myhpltmaxrate when the mob's hp drops to a certain % // mystatuson If the mob has any abnormalities in status (condition value), // mystatusoff If the mob has ended any abnormalities in status (condition value), // friendhpltmaxrate when the mobs' friend's hp drops to a certain % // friendstatuson If the friend has any abnormalities in status (condition value), // friendstatusoff If the friend has ended any abnormalities in status (condition value), // attackpcgt Attack PC becomes more than the number of specification // attackpcge Attack PC becomes equal or more than the number of specification. // slavelt when the number of slaves is lower than the original number of specification. // slavele when the number of slaves is lower or equal than the original number of specification. // closedattacked when melee attacked (close range attack) // longrangeattacked when long ranged attacked (like bows and far range weapons) // skillused when a skill is used on the mob // afterskill after the mob used certain skill. // casttargeted when a target is in cast range. // rudeattacked when a target is rude attacked // // The character's state which can be specified to be a condition value by the statuson/statusoff system // anybad any type of state change // stone condition of being in stone state // freeze condition of being in frozen state // stun condition of being in stunned state // sleep condition of being in sleep state // poison condition of being in poisoned state // curse condition of being in cursed state // silence condition of being in silenced state // confusion condition of being in confusion state // blind condition of being in blind state // hiding condition of being in hidden state // sight condition of being in unhidden state // rAthena Dev Team //1900,Valaris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, //1900,Valaris@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,rudeattacked,,,,,,,, //1900,Valaris@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,0,,,,,,29, //1900,Valaris@MO_BODYRELOCATION,chase,264,1,200,200,1000,yes,target,always,0,,,,,,, //1900,Valaris@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,, //1900,Valaris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,target,always,0,,,,,,, //1900,Valaris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,, //1900,Valaris@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29, //1900,Valaris@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,,, //1900,Valaris@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, //1900,Valaris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, //1900,Valaris@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1902,,,,,, //1900,Valaris@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1902,,,,,, //1900,Valaris@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,0,,,,,,29, //1900,Valaris@WZ_VERMILION,chase,85,10,200,500,2000,no,target,always,0,,,,,,29, //1900,Valaris@WZ_VERMILION,chase,85,10,500,500,2000,no,target,skillused,18,,,,,,29, //1901,Valaris's Worshipper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, //1901,Valaris's Worshipper@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29, //1901,Valaris's Worshipper@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,6, //1901,Valaris's Worshipper@NPC_EMOTION,chase,197,1,20,0,5000,yes,self,always,0,19,129,,,,, //1901,Valaris's Worshipper@NPC_EMOTION,idle,197,1,200,0,5000,yes,self,always,0,6,1173,,,,, //1901,Valaris's Worshipper@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,0,2,,,,,, //1901,Valaris's Worshipper@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29, //1901,Valaris's Worshipper@NPC_HALLUCINATION,chase,207,1,50,500,5000,yes,target,always,0,,,,,,29, //1901,Valaris's Worshipper@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,29, //1902,MC Cameri@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, //1902,MC Cameri@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,rudeattacked,,,,,,,, //1902,MC Cameri@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,0,,,,,,29, //1902,MC Cameri@MO_BODYRELOCATION,chase,264,1,200,200,1000,yes,target,always,0,,,,,,, //1902,MC Cameri@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,, //1902,MC Cameri@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29, //1902,MC Cameri@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,,, //1902,MC Cameri@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,, //1902,MC Cameri@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6, //1902,MC Cameri@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,0,,,,,,29, //1902,MC Cameri@WZ_VERMILION,chase,85,10,200,500,2000,no,target,always,0,,,,,,29, //1902,MC Cameri@WZ_VERMILION,chase,85,10,500,500,2000,no,target,skillused,18,,,,,,29, //1903,Poki#3@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,, //1903,Poki#3@AC_SHOWER,attack,47,8,2000,1000,5000,no,target,attackpcgt,2,,,,,,, //1903,Poki#3@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, //1903,Poki#3@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, //1903,Poki#3@NPC_AGIUP,chase,350,5,2500,0,5000,no,self,always,0,,,,,,, //1903,Poki#3@NPC_POWERUP,attack,349,5,500,0,30000,yes,self,myhpltmaxrate,30,,,,,,, //1903,Poki#3@SN_SHARPSHOOTING,attack,382,5,500,1000,5000,no,target,always,0,,,,,,, //1903,Poki#3@HT_SKIDTRAP,idle,115,5,50,0,5000,yes,self,always,0,,,,,,29, //1903,Poki#3@HT_FREEZINGTRAP,idle,120,5,50,0,300000,yes,self,always,0,,,,,,, //1903,Poki#3@HT_FREEZINGTRAP,idle,121,5,50,0,300000,yes,self,always,0,,,,,,, //1903,Poki#3@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,, //1903,Poki#3@HT_FLASHER,idle,120,5,50,0,300000,yes,self,always,0,,,,,,, //1903,Poki#3@NPC_SUMMONSLAVE,idle,196,5,10000,2000,120000,no,self,slavele,1,1659,1660,1661,1662,1663,0, //1903,Poki#3@NPC_CALLSLAVE,attack,352,1,2000,0,10000,yes,target,always,0,,,,,,, //1903,Poki#3@NPC_CALLSLAVE,idle,352,1,2000,0,10000,yes,self,always,0,,,,,,, //1903,Poki#3@NPC_CHANGEWATER,attack,162,1,10000,2000,600000,no,self,myhpltmaxrate,30,,,,,,, //1903,Poki#3@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,10,,,,,,7, //1903,Poki#3@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, // Easter Bunny (not in the db?? it's in db2!) //1921,Easter Bunny@NPC_SUMMONSLAVE,attack,196,5,10000,3000,10000,no,self,slavele,2,1063,,,,,, //1921,Easter Bunny@NPC_SUMMONSLAVE,idle,196,5,5000,2000,40000,no,self,always,2,1920,,,,,, //Custom Fire Poring. Warning, Colides with META_DENIRO //1239,Fire Poring@AL_HEAL,idle,28,10,10000,0,2000,yes,self,always,0,,,,,,4, //1239,Fire Poring@AL_HEAL,walk,28,10,10000,0,2000,yes,self,always,0,,,,,,4, //1239,Fire Poring@AL_TELEPORT,attack,26,1,1000,5000,60000,no,self,myhpltmaxrate,30,,,,,,, //1239,Fire Poring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,, //1239,Fire Poring@NPC_DARKBLESSING,attack,203,1,1000,2000,5000,no,target,always,0,,,,,,18, //1239,Fire Poring@NPC_SUMMONSLAVE,attack,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18, //1239,Fire Poring@NPC_SUMMONSLAVE,idle,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18, //1239,Fire Poring@RG_INTIMIDATE,attack,219,5,1000,0,3000,yes,target,always,0,,,,,,, //1239,Fire Poring@RG_STRIPARMOR,attack,217,5,2000,0,3000,yes,target,always,0,,,,,,, //1239,Fire Poring@RG_STRIPHELM,attack,218,5,2000,0,3000,yes,target,always,0,,,,,,, //1239,Fire Poring@RG_STRIPSHIELD,attack,216,5,2000,0,3000,yes,target,always,0,,,,,,, //1239,Fire Poring@RG_STRIPWEAPON,attack,215,5,2000,0,3000,yes,target,always,0,,,,,,, //iRO Halloween Event 2009 //3014,Halloween Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,, //3014,Halloween Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,, //3014,Halloween Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,,,,,, //3014,Halloween Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,, // Here you can place your custom mob skills