//================= Hercules Database ===================================== //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2015 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Mobs Database //========================================================================= mob_db: ( /************************************************************************** ************* Entry structure ******************************************** ************************************************************************** { // ================ Mandatory fields ============================== Id: ID (int) SpriteName: "SPRITE_NAME" (string) Name: "Mob name" (string) // ================ Optional fields =============================== JName: "Mob name" (string) Lv: level (int, defaults to 1) Hp: health (int, defaults to 1) Sp: mana (int, defaults to 0) Exp: basic experience (int, defaults to 0) JExp: job experience (int, defaults to 0) AttackRange: attack range (int, defaults to 1) Attack: [attack1, attack2] (int, defaults to 0) Def: defence (int, defaults to 0) Mdef: magic defence (int, defaults to 0) Stats: { Str: strength (int, defaults to 0) Agi: agility (int, defaults to 0) Vit: vitality (int, defaults to 0) Int: intelligence (int, defaults to 0) Dex: dexterity (int, defaults to 0) Luk: luck (int, defaults to 0) } ViewRange: view range (int, defaults to 1) ChaseRange: chase range (int, defaults to 1) Size: size (int, defaults to 1) Race: race (int, defaults to 0) Element: (type, level) Mode: { CanMove: true/false (bool, defaults to false) Looter: true/false (bool, defaults to false) Aggressive: true/false (bool, defaults to false) Assist: true/false (bool, defaults to false) CastSensorIdle:true/false (bool, defaults to false) Boss: true/false (bool, defaults to false) Plant: true/false (bool, defaults to false) CanAttack: true/false (bool, defaults to false) Detector: true/false (bool, defaults to false) CastSensorChase: true/false (bool, defaults to false) ChangeChase: true/false (bool, defaults to false) Angry: true/false (bool, defaults to false) ChangeTargetMelee: true/false (bool, defaults to false) ChangeTargetChase: true/false (bool, defaults to false) TargetWeak: true/false (bool, defaults to false) NoKnockback: true/false (bool, defaults to false) } MoveSpeed: move speed (int, defaults to 0) AttackDelay: attack delay (int, defaults to 4000) AttackMotion: attack motion (int, defaults to 2000) DamageMotion: damage motion (int, defaults to 0) MvpExp: mvp experience (int, defaults to 0) MvpDrops: { AegisName: chance (string: int) // ... } Drops: { AegisName: chance (string: int) // or AegisName: (chance, "Option Drop Group") // ... } }, **************************************************************************/ // Athena Dev Team /*{ Id: 1900 SpriteName: "VALARIS" Name: "Valaris" Lv: 99 Hp: 668000 Sp: 0 Exp: 107250 JExp: 37895 AttackRange: 2 Attack: [3220, 4040] Def: 35 Mdef: 45 Stats: { Str: 1 Agi: 152 Vit: 96 Int: 85 Dex: 120 Luk: 95 } ViewRange: 10 ChaseRange: 10 Size: "Size_Large" Race: "RC_Demon" Element: ("Ele_Dark", 3) Mode: { CanMove: true Looter: true CastSensorIdle: true Boss: true Plant: true Detector: true Angry: true ChangeTargetMelee: true } MoveSpeed: 100 AttackDelay: 1068 AttackMotion: 768 DamageMotion: 576 MvpExp: 13000 MvpDrops: { Seed_Of_Yggdrasil: 1000 Baphomet_Doll: 400 Evil_Horn: 3800 } Drops: { Crescent_Scythe: 200 Magestic_Goat: 200 Clip: 800 Emperium: 500 Old_Violet_Box: 3000 Oridecon: 4300 Elunium: 5600 Baphomet_Card: 1 } }, { Id: 1901 SpriteName: "VALARIS_WORSHIPPER" Name: "Valaris's Worshipper" Lv: 50 Hp: 8578 Sp: 0 Exp: 2706 JExp: 1480 AttackRange: 1 Attack: [487, 590] Def: 15 Mdef: 25 Stats: { Str: 1 Agi: 75 Vit: 55 Int: 1 Dex: 93 Luk: 45 } ViewRange: 10 ChaseRange: 12 Size: "Size_Small" Race: "RC_Demon" Element: ("Ele_Dark", 1) Mode: { CanMove: true Aggressive: true CanAttack: true CastSensorChase: true ChangeChase: true ChangeTargetMelee: true } MoveSpeed: 100 AttackDelay: 868 AttackMotion: 480 DamageMotion: 120 MvpExp: 0 Drops: { Evil_Horn: 500 Oridecon: 63 Halberd_: 2 Yggdrasilberry: 50 Leaf_Of_Yggdrasil: 100 Yellow_Potion: 300 Boots: 50 Baphomet__Card: 1 } }, { Id: 1902 SpriteName: "MC_CAMERI" Name: "MC Cameri" Lv: 99 Hp: 668000 Sp: 0 Exp: 107250 JExp: 37895 AttackRange: 2 Attack: [3220, 4040] Def: 35 Mdef: 45 Stats: { Str: 1 Agi: 152 Vit: 96 Int: 85 Dex: 120 Luk: 95 } ViewRange: 10 ChaseRange: 10 Size: "Size_Large" Race: "RC_Demon" Element: ("Ele_Dark", 3) Mode: { CanMove: true Looter: true CastSensorIdle: true Boss: true Plant: true Detector: true Angry: true ChangeTargetMelee: true } MoveSpeed: 100 AttackDelay: 1068 AttackMotion: 768 DamageMotion: 576 MvpExp: 13000 MvpDrops: { Seed_Of_Yggdrasil: 1000 Baphomet_Doll: 400 Evil_Horn: 3800 } Drops: { Crescent_Scythe: 200 Magestic_Goat: 200 Clip: 800 Emperium: 500 Old_Violet_Box: 3000 Oridecon: 4300 Elunium: 5600 Baphomet_Card: 1 } }, { Id: 1903 SpriteName: "POKI" Name: "Poki#3" Lv: 99 Hp: 1349000 Sp: 0 Exp: 4093000 JExp: 1526000 AttackRange: 9 Attack: [4892, 9113] Def: 22 Mdef: 35 Stats: { Str: 1 Agi: 180 Vit: 39 Int: 67 Dex: 193 Luk: 130 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_DemiHuman" Element: ("Ele_Wind", 3) Mode: { CanMove: true Looter: true CastSensorIdle: true Boss: true Plant: true Detector: true Angry: true ChangeTargetMelee: true } MoveSpeed: 120 AttackDelay: 500 AttackMotion: 672 DamageMotion: 480 MvpExp: 92100 MvpDrops: { Old_Blue_Box: 5500 Old_Violet_Box: 3000 Luna_Bow: 1000 } Drops: { Combat_Knife: 100 Sucsamad: 500 Old_Violet_Box: 2500 Moonlight_Sword: 75 Grimtooth_: 125 Balistar: 250 Dragon_Wing: 100 Bow_Of_Rudra: 50 } }, { Id: 1904 SpriteName: "SENTRY" Name: "Sentry" Lv: 99 Hp: 668000 Sp: 0 Exp: 107250 JExp: 37895 AttackRange: 2 Attack: [3220, 4040] Def: 35 Mdef: 45 Stats: { Str: 1 Agi: 152 Vit: 96 Int: 85 Dex: 120 Luk: 95 } ViewRange: 10 ChaseRange: 10 Size: "Size_Large" Race: "RC_Demon" Element: ("Ele_Dark", 3) Mode: { CanMove: true Looter: true CastSensorIdle: true Boss: true Plant: true Detector: true Angry: true ChangeTargetMelee: true } MoveSpeed: 100 AttackDelay: 1068 AttackMotion: 768 DamageMotion: 576 MvpExp: 13000 MvpDrops: { Seed_Of_Yggdrasil: 1000 Baphomet_Doll: 400 Evil_Horn: 3800 } Drops: { Crescent_Scythe: 200 Magestic_Goat: 200 Clip: 800 Emperium: 500 Old_Violet_Box: 3000 Oridecon: 4300 Elunium: 5600 Baphomet_Card: 1 } },*/ // Custom Hollow Poring (overrrides/collides with META_ANDRE) /*{ Id: 1237 SpriteName: "HOLLOW_PORING" Name: "Hollow Poring" Lv: 1 Hp: 50 Sp: 0 Exp: 2 JExp: 1 AttackRange: 1 Attack: [7, 10] Def: 0 Mdef: 5 Stats: { Str: 1 Agi: 1 Vit: 1 Int: 0 Dex: 6 Luk: 30 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Plant" Element: ("Ele_Water", 1) Mode: { CanMove: true Looter: true CanAttack: true } MoveSpeed: 400 AttackDelay: 1872 AttackMotion: 672 DamageMotion: 480 MvpExp: 0 Drops: { Jellopy: 7000 Knife_: 100 Sticky_Mucus: 400 Apple: 1000 Empty_Bottle: 1500 Apple: 150 Unripe_Apple: 20 Poring_Card: 10 } },*/ // Custom Fire Poring. Warning, Colides with META_DENIRO /*{ Id: 1239 SpriteName: "FIRE_PORING" Name: "Fire Poring" Lv: 1 Hp: 50 Sp: 0 Exp: 2 JExp: 1 AttackRange: 1 Attack: [7, 10] Def: 0 Mdef: 5 Stats: { Str: 1 Agi: 1 Vit: 1 Int: 1 Dex: 6 Luk: 30 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Plant" Element: ("Ele_Water", 1) Mode: { CanMove: true CastSensorIdle: true Boss: true Detector: true } MoveSpeed: 400 AttackDelay: 1872 AttackMotion: 672 DamageMotion: 480 MvpExp: 0 Drops: { Jellopy: 7000 Knife_: 100 Sticky_Mucus: 400 Apple: 1000 Empty_Bottle: 1500 Poring_Doll: 5 Unripe_Apple: 20 Poring_Card: 20 } },*/ // Lunar New Year 2008 Event Monster overrides // Uncomment if event is enabled, as these drops modifications are necessary. /*{ Id: 1145 SpriteName: "MARTIN" Name: "Martin" Lv: 18 Hp: 1109 Sp: 0 Exp: 134 JExp: 86 AttackRange: 1 Attack: [52, 63] Def: 0 Mdef: 5 Stats: { Str: 12 Agi: 18 Vit: 30 Int: 15 Dex: 15 Luk: 5 } ViewRange: 10 ChaseRange: 12 Size: "Size_Small" Race: "RC_Brute" Element: ("Ele_Earth", 2) Mode: { CanMove: true CanAttack: true } MoveSpeed: 300 AttackDelay: 1480 AttackMotion: 480 DamageMotion: 480 MvpExp: 0 Drops: { Moustache_Of_Mole: 9000 Nail_Of_Mole: 500 Jur_: 10 Goggle_: 5 Safety_Helmet: 1 Battered_Pot: 10 Goggle: 15 RicePouch: 1500 Martin_Card: 1 } }, { Id: 1175 SpriteName: "TAROU" Name: "Tarou" Lv: 11 Hp: 284 Sp: 0 Exp: 57 JExp: 28 AttackRange: 1 Attack: [34, 45] Def: 0 Mdef: 0 Stats: { Str: 1 Agi: 20 Vit: 11 Int: 10 Dex: 24 Luk: 5 } ViewRange: 10 ChaseRange: 12 Size: "Size_Small" Race: "RC_Brute" Element: ("Ele_Dark", 1) Mode: { CanMove: true CastSensorIdle: true CanAttack: true } MoveSpeed: 150 AttackDelay: 1744 AttackMotion: 1044 DamageMotion: 684 MvpExp: 0 Drops: { Rat_Tail: 9000 Animals_Skin: 3000 Feather: 800 Monsters_Feed: 1000 Ora_Ora: 2 RicePouch: 2500 Tarou_Card: 1 } }, { Id: 1209 SpriteName: "CRAMP" Name: "Cramp" Lv: 56 Hp: 4720 Sp: 0 Exp: 2300 JExp: 1513 AttackRange: 1 Attack: [395, 465] Def: 0 Mdef: 5 Stats: { Str: 1 Agi: 85 Vit: 35 Int: 5 Dex: 65 Luk: 60 } ViewRange: 10 ChaseRange: 12 Size: "Size_Small" Race: "RC_Brute" Element: ("Ele_Poison", 2) Mode: { CanMove: true Aggressive: true CastSensorIdle: true CanAttack: true ChangeTargetMelee: true ChangeTargetChase: true } MoveSpeed: 100 AttackDelay: 1000 AttackMotion: 500 DamageMotion: 1000 MvpExp: 0 Drops: { Claw_Of_Rat: 4656 Monsters_Feed: 1000 Blue_Jewel: 80 Glass_Bead: 110 Lemon: 250 Blue_Herb: 70 Oridecon: 95 RicePouch: 1500 Cramp_Card: 1 } },*/ // iRO St. Patricks Day 2008 Event Monster overrides // Uncomment if event is enabled, as these drops modifications are necessary. /*{ Id: 1841 SpriteName: "G_SNAKE_" Name: "Snake Lord's Minon" Lv: 15 Hp: 471 Sp: 0 Exp: 72 JExp: 48 AttackRange: 1 Attack: [46, 55] Def: 0 Mdef: 0 Stats: { Str: 1 Agi: 15 Vit: 15 Int: 10 Dex: 35 Luk: 5 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Brute" Element: ("Ele_Earth", 1) Mode: { CanMove: true CanAttack: true } MoveSpeed: 200 AttackDelay: 1576 AttackMotion: 576 DamageMotion: 576 MvpExp: 0 Drops: { Copper_Coin_: 1000 Silver_Coin_: 100 Gold_Coin_US: 30 Black_Treasure_Chest: 7 } }, { Id: 1842 SpriteName: "G_ANACONDAQ_" Name: "Snake Lord's Minon" Lv: 23 Hp: 1109 Sp: 0 Exp: 300 JExp: 149 AttackRange: 1 Attack: [124, 157] Def: 0 Mdef: 0 Stats: { Str: 1 Agi: 23 Vit: 28 Int: 10 Dex: 36 Luk: 5 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Brute" Element: ("Ele_Poison", 1) Mode: { CanMove: true CastSensorIdle: true CanAttack: true } MoveSpeed: 200 AttackDelay: 1576 AttackMotion: 576 DamageMotion: 576 MvpExp: 0 Drops: { Copper_Coin_: 1000 Silver_Coin_: 100 Gold_Coin_US: 30 Black_Treasure_Chest: 7 } }, { Id: 1843 SpriteName: "SIDE_WINDER_" Name: "Snake Lord's Minon" Lv: 43 Hp: 4929 Sp: 0 Exp: 1996 JExp: 993 AttackRange: 1 Attack: [240, 320] Def: 5 Mdef: 10 Stats: { Str: 38 Agi: 43 Vit: 40 Int: 15 Dex: 115 Luk: 20 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Brute" Element: ("Ele_Poison", 1) Mode: { CanMove: true Aggressive: true CastSensorIdle: true CanAttack: true ChangeTargetMelee: true ChangeTargetChase: true } MoveSpeed: 200 AttackDelay: 1576 AttackMotion: 576 DamageMotion: 576 MvpExp: 0 Drops: { Copper_Coin_: 1000 Silver_Coin_: 100 Gold_Coin_US: 30 Black_Treasure_Chest: 7 } }, { Id: 1844 SpriteName: "G_ISIS_" Name: "Snake Lord's Minon" Lv: 47 Hp: 7003 Sp: 0 Exp: 3709 JExp: 1550 AttackRange: 1 Attack: [423, 507] Def: 10 Mdef: 35 Stats: { Str: 38 Agi: 65 Vit: 43 Int: 50 Dex: 66 Luk: 15 } ViewRange: 10 ChaseRange: 12 Size: "Size_Large" Race: "RC_Demon" Element: ("Ele_Dark", 1) Mode: { CanMove: true Aggressive: true CastSensorIdle: true CanAttack: true Detector: true ChangeTargetMelee: true ChangeTargetChase: true } MoveSpeed: 200 AttackDelay: 1384 AttackMotion: 768 DamageMotion: 336 MvpExp: 0 Drops: { Copper_Coin_: 1000 Silver_Coin_: 100 Gold_Coin_US: 30 Black_Treasure_Chest: 8 } },*/ // iRO Christmas 2008 Event // Uncomment if event is enabled, as these drops modifications are necessary. /*{ Id: 1244 SpriteName: "JAKK_XMAS" Name: "Christmas Jakk" Lv: 38 Hp: 3581 Sp: 0 Exp: 1113 JExp: 688 AttackRange: 1 Attack: [315, 382] Def: 5 Mdef: 30 Stats: { Str: 1 Agi: 38 Vit: 38 Int: 43 Dex: 75 Luk: 45 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Formless" Element: ("Ele_Fire", 2) Mode: { CanMove: true CanAttack: true } MoveSpeed: 200 AttackDelay: 1180 AttackMotion: 480 DamageMotion: 648 MvpExp: 0 Drops: { Candy: 1000 Candy_Striper: 1000 Fire_Cracker_Love: 1000 Fire_Cracker_Xmas: 1000 Packing_Ribbon: 1000 Packing_Paper: 1000 Singing_Crystal_Piece: 1000 Xmas_Gift: 1250 } }, { Id: 1245 SpriteName: "GOBLINE_XMAS" Name: "Christmas Goblin" Lv: 25 Hp: 1176 Sp: 0 Exp: 282 JExp: 171 AttackRange: 1 Attack: [118, 140] Def: 10 Mdef: 5 Stats: { Str: 1 Agi: 53 Vit: 25 Int: 20 Dex: 38 Luk: 45 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_DemiHuman" Element: ("Ele_Wind", 1) Mode: { CanMove: true CanAttack: true } MoveSpeed: 100 AttackDelay: 1120 AttackMotion: 620 DamageMotion: 240 MvpExp: 0 Drops: { Candy: 1000 Candy_Striper: 1000 Fire_Cracker_Love: 1000 Fire_Cracker_Xmas: 1000 Packing_Ribbon: 1000 Packing_Paper: 1000 Singing_Crystal_Piece: 1000 Xmas_Gift: 1250 } }, { Id: 1246 SpriteName: "COOKIE_XMAS" Name: "Christmas Cookie" Lv: 28 Hp: 2090 Sp: 0 Exp: 461 JExp: 284 AttackRange: 1 Attack: [140, 170] Def: 0 Mdef: 50 Stats: { Str: 1 Agi: 24 Vit: 30 Int: 53 Dex: 45 Luk: 100 } ViewRange: 10 ChaseRange: 12 Size: "Size_Small" Race: "RC_DemiHuman" Element: ("Ele_Holy", 2) Mode: { CanMove: true CastSensorIdle: true CanAttack: true } MoveSpeed: 400 AttackDelay: 1248 AttackMotion: 1248 DamageMotion: 240 MvpExp: 0 Drops: { Candy: 1000 Candy_Striper: 1000 Fire_Cracker_Love: 1000 Fire_Cracker_Xmas: 1000 Packing_Ribbon: 1000 Packing_Paper: 1000 Singing_Crystal_Piece: 1000 Xmas_Gift: 1250 } }, { Id: 1247 SpriteName: "ANTONIO" Name: "Antonio" Lv: 10 Hp: 10 Sp: 0 Exp: 3 JExp: 2 AttackRange: 1 Attack: [13, 20] Def: 100 Mdef: 0 Stats: { Str: 1 Agi: 1 Vit: 1 Int: 50 Dex: 100 Luk: 100 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Plant" Element: ("Ele_Holy", 3) Mode: { CanMove: true Plant: true CanAttack: true } MoveSpeed: 100 AttackDelay: 720 AttackMotion: 720 DamageMotion: 432 MvpExp: 0 Drops: { Branch_Of_Dead_Tree: 500 Buche_De_Noel: 500 Fire_Cracker_Xmas: 500 Santas_Hat_: 500 Red_Bag: 500 Sweet_Candy_Striper: 500 Santa_Beard: 500 Antonio_Card: 1 } },*/ // iRO Halloween 2009 Event // Uncomment if event is enabled. Uncomment the skills for Halloween Whisper in mob_skill_db2. /*{ Id: 3014 SpriteName: "HALLOWEEN_WHISPER" Name: "Halloween Whisper" Lv: 1 Hp: 800 Sp: 0 Exp: 0 JExp: 0 AttackRange: 1 Attack: [10, 13] Def: 0 Mdef: 45 Stats: { Str: 1 Agi: 51 Vit: 14 Int: 0 Dex: 60 Luk: 0 } ViewRange: 10 ChaseRange: 12 Size: "Size_Small" Race: "RC_Demon" Element: ("Ele_Ghost", 3) Mode: { CanMove: true CanAttack: true } MoveSpeed: 150 AttackDelay: 1960 AttackMotion: 960 DamageMotion: 504 MvpExp: 0 Drops: { Fools_Day_Box: 150 Worn_Fabric: 5335 } }, { Id: 3015 SpriteName: "HALLOWEEN_DARK_LORD" Name: "Halloween Dark Lord" Lv: 1 Hp: 45 Sp: 0 Exp: 0 JExp: 0 AttackRange: 1 Attack: [10, 13] Def: 0 Mdef: 45 Stats: { Str: 1 Agi: 51 Vit: 14 Int: 0 Dex: 60 Luk: 0 } ViewRange: 10 ChaseRange: 12 Size: "Size_Large" Race: "RC_Demon" Element: ("Ele_Undead", 4) Mode: { CanMove: true CanAttack: true } MoveSpeed: 100 AttackDelay: 868 AttackMotion: 768 DamageMotion: 480 MvpExp: 0 Drops: { Fools_Day_Box: 800 Fools_Day_Box2: 5335 } },*/ // iRO Halloween 2008 Event // Uncomment if event is enabled. /*{ Id: 3000 SpriteName: "ZOMBIE" Name: "Zombie" Lv: 15 Hp: 534 Sp: 0 Exp: 50 JExp: 33 AttackRange: 1 Attack: [67, 79] Def: 0 Mdef: 10 Stats: { Str: 1 Agi: 8 Vit: 7 Int: 0 Dex: 15 Luk: 0 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Undead" Element: ("Ele_Undead", 1) Mode: { CanMove: true Aggressive: true CanAttack: true Angry: true ChangeTargetMelee: true ChangeTargetChase: true } MoveSpeed: 400 AttackDelay: 2612 AttackMotion: 912 DamageMotion: 288 MvpExp: 0 Drops: { Decayed_Nail: 9000 Cardinal_Jewel_: 5 Sticky_Mucus: 1000 Horrendous_Mouth: 50 White_Jewel: 70 Zombie_Card: 1 } }, { Id: 3001 SpriteName: "GHOUL" Name: "Ghoul" Lv: 40 Hp: 5418 Sp: 0 Exp: 1088 JExp: 622 AttackRange: 1 Attack: [420, 500] Def: 5 Mdef: 20 Stats: { Str: 1 Agi: 20 Vit: 29 Int: 0 Dex: 45 Luk: 20 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Undead" Element: ("Ele_Undead", 2) Mode: { CanMove: true Aggressive: true CanAttack: true Angry: true ChangeTargetMelee: true ChangeTargetChase: true } MoveSpeed: 250 AttackDelay: 2456 AttackMotion: 912 DamageMotion: 504 MvpExp: 0 Drops: { Horrendous_Mouth: 6000 Oridecon_Stone: 110 White_Herb: 700 Green_Herb: 800 Skul_Ring: 60 Mementos: 150 Ghoul_Leg: 1 Ghoul_Card: 1 } }, { Id: 3002 SpriteName: "ZOMBIE_MASTER" Name: "Zombie Master" Lv: 62 Hp: 14211 Sp: 0 Exp: 7610 JExp: 2826 AttackRange: 1 Attack: [824, 1084] Def: 37 Mdef: 26 Stats: { Str: 25 Agi: 20 Vit: 30 Int: 5 Dex: 77 Luk: 35 } ViewRange: 10 ChaseRange: 12 Size: "Size_Medium" Race: "RC_Undead" Element: ("Ele_Undead", 1) Mode: { CanMove: true Aggressive: true CastSensorIdle: true CanAttack: true CastSensorChase: true ChangeChase: true ChangeTargetMelee: true ChangeTargetChase: true } MoveSpeed: 175 AttackDelay: 2612 AttackMotion: 912 DamageMotion: 288 MvpExp: 0 Drops: { Tatters_Clothes: 4413 Sticky_Mucus: 1500 Horrendous_Mouth: 1500 Cardinal_Jewel: 200 White_Jewel: 100 Ghoul_Leg: 1 Scapulare_: 2 Zombie_Master_Card: 1 } },*/ )