// Item Delay Database // There is a max concurrent number of entries modifiable in src/map/itemdb.h as MAX_ITEMDELAYS // // Structure: // Item ID,Delay in Milliseconds //12202,60000 //Str_Dish10_ //12203,60000 //Agi_Dish10_ //12204,60000 //Int_Dish10_ //12205,60000 //Dex_Dish10_ //12206,60000 //Luk_Dish10_ //12207,60000 //Vit_Dish10_ 12208,60000 //Battle_Manual 12210,60000 //Bubble_Gum 14538,300000 //Glass_Of_Illusion 14586,180000 //Spark_Candy 607,5000 // Yggdrasil_Berry 608,3000 // Yggdrasil_Seed // Bifrost Items 11522,1000 // Red_Raffle_Sap 11523,2000 // Yellow_Raffle_Sap 11524,3000 // White_Raffle_Sap 11525,5000 // Mora_Hip_Tea 12622,3000 // Reins_Of_Mount //12580,0 // Vending_Search_Scroll //12581,0 // Vending_Search_Scroll2 //12591,0 // Vending_Search_Scroll3 12725,120000 // Runstone_Nosiege,Nauthiz Rune 12726,30000 // Runstone_Rhydo,Raido Rune 12727,60000 // Runstone_Verkana,Berkana Rune 12732,1000 // Runstone_Pertz,Wyrd Rune 22540,60000 // Runstone_Luxanima,Lux Anima Rune