// Item Availability and Alias Database // // Structure of Database: // ItemID,SpriteID // // 01. ItemID Item ID to change. // 02. SpriteID Item ID which will be sent to the client instead of ItemID. // If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport. // // NOTE: Replaces an item client-side while keeping them separate server-side. // Think of it as a way to disguise items. 2240,2241 //Beard - Grampa Beard //Treasure Hunters Quest Items //use these aliases if your game client doesn't support them normally //7950,7021 //7951,7042 //1998,1250 //1999,1472 //St. Patric's Day Quest (2008) Items //Enable if you plan to use the quest. //12715,7721 //7915,673 //7916,675