//================= Hercules Configuration ================================ //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2014-2016 Hercules Dev Team //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= // Battle (Pet) Configuration File //========================================================================= // Note 1: Value is a config switch (true/false) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary) //========================================================================= // Rate for catching pets (Note 2) pet_catch_rate: 100 // Can you name a pet more then once? (Note 1) pet_rename: false // The rate a pet will get friendly by feeding it. (Note 2) pet_friendly_rate: 100 // The rate at which a pet will become hungry. (Note 2) pet_hungry_delay_rate: 100 // If your pet is hungry by how much will the friendlyness decrease by. (Default is 5) // Note: The friendlyness is 0-1000 total, at 0 the pet runs away. pet_hungry_friendly_decrease: 5 // Does the pet need its equipment before it does its skill? (Note 1) pet_equip_required: true // When the master attacks a monster, whether or not the pet will also attack. (Note 1) pet_attack_support: false // When the master receives damage from the monster, whether or not the pet attacks back. (Note 1) pet_damage_support: false // Minimum intimacy necessary for a pet to support their master. Default is 900 // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value. // At max (1000) support rate is 150%. pet_support_min_friendly: 900 // Same as above, but this is to use the pet_script field with official pet abilities. pet_equip_min_friendly: 900 // Whether or not the pet's will use skills. (Note 1) // Note: Offensive pet skills need at least pet_attack_support or // pet_damage_support to work (they trigger while the pet is attacking). pet_status_support: false // Rate at which a pet will support it's owner in battle. (Note 2) // Affects pet_attack_support & pet_damage_support. pet_support_rate: 100 // Does the pets owner receive exp from the pets damage? pet_attack_exp_to_master: false // The rate exp. is gained from the pet attacking monsters pet_attack_exp_rate: 100 // Pet leveling system. Use 0 to disable (default). // When enabled, a pet's level is a fixed % of the master's. (Note 2) // If 200%, pet has double level, if 50% pet has half your level, etc. pet_lv_rate: 0 // When pet leveling is enabled, what is the max stats for pets? pet_max_stats: 99 // When pet leveling is enabled, these are the imposed caps on // min/max damage. Note that these only cap atk1 and atk2, if you // enable pet_str, their max damage is then their base_atk + pet_max_atk2 pet_max_atk1: 500 pet_max_atk2: 1000 // Are pets disabled during Guild Wars? // If set to true, pets are automatically returned to egg when entering castles during WoE times // and hatching is forbidden within as well. pet_disable_in_gvg: false