//-------------------------------------------------------------- // Hercules Log Configuration File //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) //-------------------------------------------------------------- // Enable Logs? (Note 3) // 0x00000 - Don't log at all // 0x00001 - (T) Log trades // 0x00002 - (V) Log vending transactions // 0x00004 - (P) Log items drop/picked by players // 0x00008 - (L) Log items drop/looted by monsters // 0x00010 - (S) Log NPC transactions (buy/sell) // 0x00020 - (N) Log Script transactions (items deleted/acquired through quests) // 0x00040 - (D) Log items stolen from mobs (Steal/Gank) // 0x00080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks) // 0x00100 - (O) Log produced/ingredient items // 0x00200 - (U) Log MVP prize items // 0x00400 - (A) Log player created/deleted items (through @/# commands) // 0x00800 - (R) Log items placed/retrieved from storage. // 0x01000 - (G) Log items placed/retrieved from guild storage. // 0x02000 - (E) Log mail system transactions. // 0x04000 - (I) Log auction system transactions. // 0x08000 - (B) Log buying store transactions // 0x20000 - (K) Log account bank transactions // 0x10000 - (X) Log all other transactions (rentals expiring/inserting cards/items removed by item_check/ // rings deleted by divorce/pet egg (un)hatching/pet armor (un)equipping/Weapon Refine skill/Remove Trap skill) // Example: Log trades+vending+script items+created items: 1+2+32+1024 = 1059 // Please note that moving items from inventory to cart and back is not logged by design. enable_logs: 0xFFFFF // Use MySQL Logs? [SQL Version Only] (Note 1) sql_logs: yes // LOGGING FILTERS // ============================================================= // if any condition is true then the item will be logged // 0 = Don't log at all // 1 = Log any item // Advanced Filter Bits by item type: || // 0002 - Healing items (0) // 0004 - Etc Items(3) + Arrows (10) // 0008 - Usable Items(2) + Lures,Scrolls(11) + Usable Cash Items(18) // 0016 - Weapon(4) // 0032 - Shields,Armor,Headgears,Accessories,etc(5) // 0064 - Cards(6) // 0128 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs) // 0256 - Log expensive items ( >= price_items_log) // 0512 - Log big amount of items ( >= amount_items_log) // 1024 - Log refined items (if their refine >= refine_items_log ) // 2048 - Log rare items (if their drop chance <= rare_items_log ) // Examples: (log filters) // log_filter: 1 = logs ANY items // log_filter: 2 = logs only HEALING items // log_filter: 4 = logs only Etc Items and Arrows // log_filter: 64 = logs only Cards // log_filter: 322 = logs only Healing items, Cards and those items which price is >= price_items_log // log_filter: 4080 = logs all items (including all rare, big amount) exept healing, etc, arrows and useble ones log_filter: 1 // Log Items which Refine >= refine_items_log refine_items_log: 5 // Log Items whith min drop rate <= rare_items_log // 1 = 0.01%, 100 = 1% drop chance, etc rare_items_log: 100 // don't log it if the current item buy price < price_items_log price_items_log: 1000 // don't log it if the current item amount < amount_items_log amount_items_log: 100 //============================================================= // Log Dead Branch Usage (Note 1) log_branch: no // Track Zeny Changes // Filter settings // 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolute logging zeny value log_zeny: 0 // Log MVP Monster Drops (Note 1) // Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs log_mvpdrop: no // Log AtCommands & Charcommands (Note 1) // Only commands issued by player groups ('conf/groups.conf') with // 'log_commands' setting set to 'true' will be logged. log_commands: yes // Log NPC 'logmes' commands (Note 1) log_npc: no // Log CHAT (Global, Whisper, Party, Guild, Main chat) (Note 3) // LOGGING FILTERS // ============================================================= // 0 = Don't log at all // 1 - Log Global messages // 2 - Log Whisper messages // 4 - Log Party messages // 8 - Log Guild messages // 16 - Log Main chat messages // Example: // log_chat: 5 = logs both Whisper & Party messages // log_chat: 8 = logs only Guild messages // log_chat: 31 = logs everything log_chat: 0 // Disable chat logging when WoE is running? (Note 1) log_chat_woe_disable: no // Logging files/tables // Following settings specify where to log to. If 'sql_logs' is // enabled, SQL tables are assumed, otherwise flat files. // log_gm_db: log/atcommandlog.log // log_branch_db: log/branchlog.log // log_chat_db: log/chatlog.log // log_mvpdrop_db: log/mvplog.log // log_npc_db: log/npclog.log // log_pick_db: log/picklog.log // log_zeny_db: log/zenylog.log log_gm_db: atcommandlog log_branch_db: branchlog log_chat_db: chatlog log_mvpdrop_db: mvplog log_npc_db: npclog log_pick_db: picklog log_zeny_db: zenylog import: conf/import/log_conf.txt