// ______ __ __ // /\ _ \/\ \__/\ \ // __\ \ \L\ \ \ ,_\ \ \___ __ ___ __ // /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\ ///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_ //\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\ // \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/ // _ _ _ _ _ _ _ _ _ _ _ _ _ // / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a ) // \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ // //-------------------------------------------------------------- // eAthena Battle Configuration File // Originally Translated by Peter Kieser // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun) //-------------------------------------------------------------- // Melee damage adjustments (non skills) for Battleground maps (Note 2) bg_short_attack_damage_rate: 80 // Ranged damage adjustments (non skills) for Battleground maps (Note 2) bg_long_attack_damage_rate: 80 // Weapon skills damage adjustments for Battleground maps (Note 2) bg_weapon_attack_damage_rate: 60 // Magic skills damage adjustments for Battleground maps (Note 2) bg_magic_attack_damage_rate: 60 // Misc skills damage adjustments for Battleground maps (Note 2) bg_misc_attack_damage_rate: 60 // Flee penalty on BG grounds. // NOTE: It's %, not absolute, so 20 is -20% of your total flee bg_flee_penalty: 20 // Interval before updating the bg-member map mini-dots (milliseconds) bg_update_interval: 1000