From 8dc577f32d78808083e0d214e626f97413511e0f Mon Sep 17 00:00:00 2001 From: Asheraf Date: Tue, 29 Oct 2019 16:16:25 +0100 Subject: Drop the usage of mob_avail --- tools/mobavailconverter.py | 94 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 tools/mobavailconverter.py (limited to 'tools') diff --git a/tools/mobavailconverter.py b/tools/mobavailconverter.py new file mode 100644 index 000000000..44a3cd2eb --- /dev/null +++ b/tools/mobavailconverter.py @@ -0,0 +1,94 @@ +#!/usr/bin/env python +# -*- coding: utf8 -*- +# +# This file is part of Hercules. +# http://herc.ws - http://github.com/HerculesWS/Hercules +# +# Copyright (C) 2019 Hercules Dev Team +# Copyright (C) 2019 Asheraf +# +# Hercules is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program. If not, see . +# + +import re +import csv + +f = open('../db/re/mob_db.conf') +mob_db = f.read() + +with open('../db/mob_avail.txt') as dbfile: + mob_avail = csv.reader(dbfile, delimiter=',') + + for mob in mob_avail: + if len(mob) == 0 or mob[0].startswith('//'): + continue + + mob = [re.sub(r'//.*', '', i).strip() for i in mob] + + mob_id = int(mob[0]) + sprite_id = int(mob[1]) + weapon = 0 + shield = 0 + head_top = 0 + head_mid = 0 + head_bottom = 0 + hair_style = 0 + hair_color = 0 + cloth_color = 0 + gender = 0 + option = 0 + if len(mob) == 3: + head_bottom = int(mob[2]) + elif len(mob) == 12: + gender = int(mob[2]) + hair_style = int(mob[3]) + hair_color = int(mob[4]) + weapon = int(mob[5]) + shield = int(mob[6]) + head_top = int(mob[7]) + head_mid = int(mob[8]) + head_bottom = int(mob[9]) + option = int(mob[10]) + cloth_color = int(mob[11]) + + s = '' + s += '\tViewData: {\n' + s += '\t\tSpriteId: {}\n'.format(sprite_id) + if weapon != 0: + s += '\t\tWeaponId: {}\n'.format(weapon) + if shield != 0: + s += '\t\tShieldId: {}\n'.format(shield) + if head_top != 0: + s += '\t\tHeadTopId: {}\n'.format(head_top) + if head_mid != 0: + s += '\t\tHeadMidId: {}\n'.format(head_mid) + if head_bottom != 0: + s += '\t\tHeadLowId: {}\n'.format(head_bottom) + if hair_style != 0: + s += '\t\tHairStyleId: {}\n'.format(hair_style) + if hair_color != 0: + s += '\t\tHairColorId: {}\n'.format(hair_color) + if cloth_color != 0: + s += '\t\tBodyColorId: {}\n'.format(cloth_color) + if gender != 0: + s += '\t\tGender: SEX_MALE\n' + if option != 0: + s += '\t\tOptions: {}\n'.format(option) + s += '\t}' + + mob_db = re.sub( + r'(\tId: ' + str(mob_id) + r'\n([\S\s]*?)(?=},))},', + r'\1' + str(s) + r'\n},', + mob_db) + print(mob_db) -- cgit v1.2.3-60-g2f50