From b9d480d3d99be305e68ed71532d82a8892ba7e59 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Thu, 8 Oct 2015 19:18:57 +0300 Subject: Add Mob_db converter from txt to conf. --- tools/mobdbconverter.py | 282 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 282 insertions(+) create mode 100755 tools/mobdbconverter.py (limited to 'tools/mobdbconverter.py') diff --git a/tools/mobdbconverter.py b/tools/mobdbconverter.py new file mode 100755 index 000000000..e1c642981 --- /dev/null +++ b/tools/mobdbconverter.py @@ -0,0 +1,282 @@ +#! /usr/bin/env python +# -*- coding: utf8 -*- +# +# Copyright (C) 2015 Andrei Karas (4144) + +# This Script converts mob_db.txt to mob_db.conf format + +import os +import re +import sys + +comaSplit = re.compile(",") + +def printHeader(): + print("""mob_db: ( +// Mobs Database +// +/****************************************************************************** + ************* Entry structure ************************************************ + ****************************************************************************** +{ + // =================== Mandatory fields =============================== + Id: ID (int) + SpriteName: "SPRITE_NAME" (string) + Name: "Mob name" (string) + // =================== Optional fields ================================ + Lv: level (int, defaults to 1) + Hp: health (int, defaults to 1) + Sp: mana (int, defaults to 0) + Exp: basic experience (int, defaults to 0) + JExp: job experience (int, defaults to 0) + AttackRange: attack range (int, defaults to 1) + Attack: [attack1, attack2] (int, defaults to 0) + Def: defence (int, defaults to 0) + Mdef: magic defence (int, defaults to 0) + Stats: { + Str: strength (int, defaults to 0) + Agi: agility (int, defaults to 0) + Vit: vitality (int, defaults to 0) + Int: intelligence (int, defaults to 0) + Dex: dexterity (int, defaults to 0) + Luk: luck (int, defaults to 0) + } + ViewRange: view range (int, defaults to 1) + ChaseRange: chase range (int, defaults to 1) + Size: size (int, defaults to 1) + Race: race (int, defaults to 0) + Element: (type, level) + Mode: { + CanMove: true/false (bool) + Looter: true/false (bool) + Aggressive: true/false (bool) + Assist: true/false (bool) + CastSensorIdle:true/false (bool) + Boss: true/false (bool) + Plant: true/false (bool) + CanAttack: true/false (bool) + Detector: true/false (bool) + CastSensorChase: true/false (bool) + ChangeChase: true/false (bool) + Angry: true/false (bool) + ChangeTargetMelee: true/false (bool) + ChangeTargetChase: true/false (bool) + TargetWeak: true/false (bool) + } + MoveSpeed: move speed (int, defaults to 0) + AttackDelay: attack delay (int, defaults to 4000) + AttackMotion: attack motion (int, defaults to 2000) + DamageMotion: damage motion (int, defaults to 0) + MvpExp: mvp experience (int, defaults to 0) + MvpDrops: { + AegisName: chance (string: int) + ... + } + Drops: { + AegisName: chance (string: int) + ... + } + +}, +******************************************************************************/ + +""") + +def printFooter(): + print(")") + +def printField(name, value): + print("\t{0}: {1}".format(name, value)) + +def printField2(name, value): + print("\t\t{0}: {1}".format(name, value)) + +def printFieldCond2(cond, name): + if cond != 0: + print("\t\t{0}: true".format(name)) + +def printFieldArr(name, value, value2): + print("\t{0}: [{1}, {2}]".format(name, value, value2)) + +def printFieldStr(name, value): + print("\t{0}: \"{1}\"".format(name, value)) + +def startGroup(name): + print("\t{0}: {{".format(name)) + +def endGroup(): + print("\t}") + +def printHelp(): + print("MobDB converter from txt to conf format") + print("Usage:") + print(" mobdbconverter.py re serverpath dbfilepath") + print(" mobdbconverter.py pre-re serverpath dbfilepath") + print("Usage for read from stdin:") + print(" mobdbconverter.py re dbfilepath") + +def isHaveData(fields, start, cnt): + for f in range(0, cnt): + value = fields[start + f * 2] + chance = fields[start + f * 2] + if value == "" or value == "0" or chance == "" or chance == "0": + continue + return True + return False + +def convertFile(inFile, itemDb): + if inFile != "" and not os.path.exists(inFile): + return + + if inFile == "": + r = sys.stdin + else: + r = open(inFile, "r") + + printHeader() + for line in r: + if line.strip() == "": + continue + if len(line) < 5 or line[:2] == "//": + print(line) + continue + fields = comaSplit.split(line) + if len(fields) != 57: + print(line) + continue + for f in range(0, len(fields)): + fields[f] = fields[f].strip() + print("{") + printField("Id", fields[0]) + printFieldStr("SpriteName", fields[1]) + printFieldStr("Name", fields[2]) + printField("Lv", fields[4]) + printField("Hp", fields[5]) + printField("Sp", fields[6]) + printField("Exp", fields[7]) + printField("JExp", fields[8]) + printField("AttackRange", fields[9]) + printFieldArr("Attack", fields[10], fields[11]) + printField("Def", fields[12]) + printField("Mdef", fields[13]) + startGroup("Stats") + printField2("Str", fields[14]) + printField2("Agi", fields[15]) + printField2("Vit", fields[16]) + printField2("Int", fields[17]) + printField2("Dex", fields[18]) + printField2("Luk", fields[19]) + endGroup() + printField("ViewRange", fields[20]) + printField("ChaseRange", fields[21]) + printField("Size", fields[22]) + printField("Race", fields[23]) + print("\tElement: ({0}, {1})".format(int(fields[24]) % 10, int(fields[24]) / 20)); + mode = int(fields[25], 0) + if mode != 0: + startGroup("Mode") + printFieldCond2(mode & 0x0001, "CanMove") + printFieldCond2(mode & 0x0002, "Looter") + printFieldCond2(mode & 0x0004, "Aggressive") + printFieldCond2(mode & 0x0008, "Assist") + printFieldCond2(mode & 0x0010, "CastSensorIdle") + printFieldCond2(mode & 0x0020, "Boss") + printFieldCond2(mode & 0x0040, "Plant") + printFieldCond2(mode & 0x0080, "CanAttack") + printFieldCond2(mode & 0x0100, "Detector") + printFieldCond2(mode & 0x0200, "CastSensorChase") + printFieldCond2(mode & 0x0400, "ChangeChase") + printFieldCond2(mode & 0x0800, "Angry") + printFieldCond2(mode & 0x1000, "ChangeTargetMelee") + printFieldCond2(mode & 0x2000, "ChangeTargetChase") + printFieldCond2(mode & 0x4000, "TargetWeak") + printFieldCond2(mode & 0x8000, "LiveWithoutMaster") + endGroup() + printField("MoveSpeed", fields[26]) + printField("AttackDelay", fields[27]) + printField("AttackMotion", fields[28]) + printField("DamageMotion", fields[29]) + printField("MvpExp", fields[30]) + if isHaveData(fields, 31, 3): + startGroup("MvpDrops") + for f in range(0, 3): + value = fields[31 + f * 2] + chance = fields[32 + f * 2] + if value == "" or value == "0" or chance == "" or chance == "0": + continue + value = int(value) + if value not in itemDb: + print("// Error: mvp drop with id {0} not found in item_db.conf".format(value)) + else: + printField2(itemDb[value], chance) + endGroup() + if isHaveData(fields, 37, 10): + startGroup("Drops") + for f in range(0, 10): + value = fields[37 + f * 2] + chance = fields[38 + f * 2] + if value == "" or value == "0" or chance == "" or chance == "0": + continue + value = int(value) + if value not in itemDb: + print("// Error: drop with id {0} not found in item_db.conf".format(value)) + else: + printField2(itemDb[value], chance) + endGroup() + print("},") + printFooter() + if inFile != "": + r.close() + +def readItemDB(inFile, itemDb): + itemId = 0 + itemName = "" + started = False + with open(inFile, "r") as r: + for line in r: + line = line.strip() + if started == True: + if line == "},": + started = False + elif line[:10] == "AegisName:": + itemName = line[12:-1] + elif line[:3] == "Id:": + try: + itemId = int(line[4:]) + except: + started = False + if itemId != 0 and itemName != "": +# was need for remove wrong characters +# itemName = itemName.replace(".", "") +# if itemName[0] >= "0" and itemName[0] <= "9": +# itemName = "Num" + itemName + itemDb[itemId] = itemName + started = False + else: + if line == "{": + started = True + itemId = 0 + itemName = "" + return itemDb + +if len(sys.argv) != 4 and len(sys.argv) != 3: + printHelp(); + exit(1) +startPath = sys.argv[2] +if len(sys.argv) == 4: + sourceFile = sys.argv[3] +else: + sourceFile = ""; + +itemDb = dict() +if sys.argv[1] == "re": + itemDb = readItemDB(startPath + "/db/re/item_db.conf", itemDb) + itemDb = readItemDB(startPath + "/db/item_db2.conf", itemDb) +elif sys.argv[1] == "pre-re": + itemDb = readItemDB(startPath + "/db/pre-re/item_db.conf", itemDb) + itemDb = readItemDB(startPath + "/db/item_db2.conf", itemDb) +else: + printHelp(); + exit(1) + +convertFile(sourceFile, itemDb) -- cgit v1.2.3-60-g2f50