From ea3df40965656861aa8391542033e3f8488b9f76 Mon Sep 17 00:00:00 2001 From: Paradox924X Date: Tue, 21 Oct 2008 07:59:09 +0000 Subject: Added a check to make sure a player wasn't in a guild when they accepted a guild invitation. This fixes a few possible problems that could/would arise. (Zomg. My first source commit. =x) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13317 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/guild.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/guild.c b/src/map/guild.c index 8af73acba..a12d1544d 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -677,7 +677,12 @@ int guild_reply_invite(struct map_session_data* sd, int guild_id, int flag) //NOTE: this can be NULL because the person might have logged off in the meantime tsd = map_id2sd(sd->guild_invite_account); - if( flag == 0 ) + if ( sd->status.guild_id > 0 ) // [Paradox924X] + { // Already in another guild. + if ( tsd ) clif_guild_inviteack(tsd,0); + return 0; + } + else if( flag == 0 ) {// rejected sd->guild_invite = 0; sd->guild_invite_account = 0; -- cgit v1.2.3-70-g09d2