From c4773a7018993e25603d925be3cf982dcc13bd79 Mon Sep 17 00:00:00 2001 From: Kenpachi Developer Date: Sat, 25 Jan 2020 02:11:40 +0100 Subject: Added an initial dmg_taken_rate value to clone spawns. Mobs, spawned by mob_clone_spawn() function were invulnerable, because their dmg_taken_rate was never set and thus became 0. Now, dmg_taken_rate will be set 100 to remove that invulnerability. --- src/map/mob.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/map/mob.c b/src/map/mob.c index 6c1076114..3b39542da 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -3742,6 +3742,7 @@ static int mob_clone_spawn(struct map_session_data *sd, int16 m, int16 x, int16 strcpy(db->name, sd->status.name); strcpy(db->jname, sd->status.name); db->lv = status->get_lv(&sd->bl); + db->dmg_taken_rate = 100; memcpy(mstatus, &sd->base_status, sizeof(struct status_data)); mstatus->rhw.atk2 = mstatus->dex + mstatus->rhw.atk + mstatus->rhw.atk2; /// Max ATK. mstatus->rhw.atk = mstatus->dex; /// Min ATK. -- cgit v1.2.3-70-g09d2