From a61bcb1ad7504f8eede798089874537234377637 Mon Sep 17 00:00:00 2001 From: Inzianity Date: Thu, 19 Mar 2015 21:06:31 +0800 Subject: Fix for Sorcerer Skill Warmer Warmer skill was regenerating 10% instead of 5% per 3 seconds. Full details of report and fix result here: http://hercules.ws/board/tracker/issue-8579-sorcerer-warmer-giving-10-mhp-regeneration-per-3-seconds-instead-of-5/ --- src/map/skill.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src') diff --git a/src/map/skill.c b/src/map/skill.c index e73e49805..1c910f037 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -12428,7 +12428,6 @@ int skill_unit_onplace_timer(struct skill_unit *src, struct block_list *bl, int6 hp = tstatus->max_hp * 3 * sg->skill_lv / 100; else hp = tstatus->max_hp * sg->skill_lv / 100; - status->heal(bl, hp, 0, 0); if( tstatus->hp != tstatus->max_hp ) clif->skill_nodamage(&src->bl, bl, AL_HEAL, hp, 0); if( tsc && tsc->data[SC_AKAITSUKI] && hp ) -- cgit v1.2.3-70-g09d2