From 81bd882bb564b34cfa7ac55eaf6551d46144938e Mon Sep 17 00:00:00 2001 From: Paradox924X Date: Thu, 9 Sep 2010 03:52:21 +0000 Subject: All mobs whose display sprites are those of a job id will now appropriately be identified to the client as players, not mobs. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14405 54d463be-8e91-2dee-dedb-b68131a5f0ec --- src/map/clif.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/map/clif.c b/src/map/clif.c index d6cb41ce4..58661057b 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -168,7 +168,7 @@ static inline unsigned char clif_bl_type(struct block_list *bl) { case BL_ITEM: return 0x2; //ITEM_TYPE case BL_SKILL: return 0x3; //SKILL_TYPE case BL_CHAT: return 0x4; //UNKNOWN_TYPE - case BL_MOB: return pcdb_checkid(((TBL_MOB*)bl)->class_)?0x0:0x5; //NPC_MOB_TYPE + case BL_MOB: return pcdb_checkid(((TBL_MOB*)bl)->vd->class_)?0x0:0x5; //NPC_MOB_TYPE case BL_NPC: return 0x6; //NPC_EVT_TYPE case BL_PET: return 0x7; //NPC_PET_TYPE case BL_HOM: return 0x8; //NPC_HOM_TYPE -- cgit v1.2.3-70-g09d2